1,330
edits
No edit summary |
Mariogeek2 (talk | contribs) (→Moveset: Added Stats from Crazy Hand v1.31) |
||
Line 145: | Line 145: | ||
|dsdmg=25% (drop) | |dsdmg=25% (drop) | ||
|dsdesc=If used on the ground, Giga Bowser jumps up into the air, then plummets back down to the ground in a [[stall-then-fall]], damaging anyone who's in the way and landing with an earthquake hitbox. If used in the air, the move functions the same, except there is no initial jump. Once falling, Giga Bowser can grab the [[ledge]] at any point, making for a decent tool in disadvantage with precise play. | |dsdesc=If used on the ground, Giga Bowser jumps up into the air, then plummets back down to the ground in a [[stall-then-fall]], damaging anyone who's in the way and landing with an earthquake hitbox. If used in the air, the move functions the same, except there is no initial jump. Once falling, Giga Bowser can grab the [[ledge]] at any point, making for a decent tool in disadvantage with precise play. | ||
}} | |||
===Stats=== | |||
{{technical data|Missing short hop, fullhop, and DJ height}} | |||
{{Attributes | |||
|cast = 26 | |||
|weight = 140 | |||
|rweight = 0 | |||
|dash = 1 | |||
|rdash = 26 | |||
|run = 1.5 | |||
|rrun = 11-15 | |||
|walk = 0.6 | |||
|rwalk = 29 | |||
|trac = 0.06 | |||
|rtrac = 15-23 | |||
|airfric = 0.01 | |||
|rairfric = 15-20 | |||
|air = 0.8 | |||
|rair = 21-22 | |||
|baseaccel = 0.02 | |||
|rbaseaccel = 2-23 | |||
|addaccel = 0.03 | |||
|raddaccel = 12-19 | |||
|gravity = 0.25 | |||
|rgravity = 0 | |||
|fall = 2.4 | |||
|rfall = 4-5 | |||
|ff = 2.4 | |||
|rff = 13 | |||
|jumpsquat = 6 | |||
|rjumpsquat = 23-25 | |||
|jumpheight = ? | |||
|rjumpheight = ? | |||
|shorthop = ? | |||
|rshorthop = ? | |||
|djump = ? | |||
|rdjump = ? | |||
|ellag = 30 | |||
|rellag = 29 | |||
}} | }} | ||
edits