Clone: Difference between revisions

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(It's not accurate to say Blazer is non-cloned, but there's a lot of differences on it that should be elaborated on)
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|{{CharHead|Roy|SSB4|hsize=20px}}||{{CharHead|Marth|SSB4|hsize=20px}}||Semi-clone
|{{CharHead|Roy|SSB4|hsize=20px}}||{{CharHead|Marth|SSB4|hsize=20px}}||Semi-clone
|Roy has a unique {{mvsub|Roy|SSB4|neutral attack}}, {{mvsub|Roy|SSB4|forward tilt}}, {{mvsub|Roy|SSB4|up tilt}}, {{mvsub|Roy|SSB4|dash attack}}, {{mvsub|Roy|SSB4|forward smash}}, and {{mvsub|Roy|SSB4|down aerial}}. His {{mvsub|Roy|SSB4|neutral special}} is unchanged from ''Melee'', although Marth's {{mvsub|Marth|SSB4|neutral special}} animation was significantly changed during Roy's absence, making it effectively a different move. His {{mvsub|Roy|SSB4|Final Smash}} has the same name and concept as Marth's, but behaves differently.
|Roy has a unique {{mvsub|Roy|SSB4|neutral attack}}, {{mvsub|Roy|SSB4|forward tilt}}, {{mvsub|Roy|SSB4|up tilt}}, {{mvsub|Roy|SSB4|dash attack}}, {{mvsub|Roy|SSB4|forward smash}}, and {{mvsub|Roy|SSB4|down aerial}}. His {{mvsub|Roy|SSB4|neutral special}} is unchanged from ''Melee'', although Marth's {{mvsub|Marth|SSB4|neutral special}} animation was significantly changed during Roy's absence, making it effectively a different move. His {{mvsub|Roy|SSB4|Final Smash}} has the same name and concept as Marth's, but behaves differently.
|Roy is the most decloned character in ''Smash 4'', with several new moves, as well as having different animations on some of his remaining shared moves as a result of him holding his sword in a reverse grip, which include his {{mvsub|Roy|SSB4|up smash}}, {{mvsub|Roy|SSB4|forward aerial}}, {{mvsub|Roy|SSB4|back aerial}}, and {{mvsub|Roy|SSB4|up aerial}}, though the latter two have more subtle animation differences. Roy's special moves remained conceptually unchanged, but became more distinct from Marth's, partly due to Marth's own changes since ''Melee'' (with [[Shield Breaker]] becoming a sword thrust, it is now different from Roy's [[Flare Blade]] in every way other than both being neutral specials that can be charged to unleash a mighty blow), and partly due to Roy gaining new changes (Roy still performs his {{mvsub|Roy|SSB4|up special}}, [[Blazer]], with the same animation that Marth performs [[Dolphin Slash]], but the move appears more visually different as Roy performa it much slower with more pronounced graphical fire effects, while its functional differences also became more pronounced with Roy gaining more control over its unique angling ability, Blazer gaining a proper final hit that allows it to effectively KO vertically, and Blazer now having [[super armor]] when performed from the ground). Roy additionally moves faster than Marth in all aspects except with having slower walking speed, while being heavier, having substantially less reach as a result of his new attack animations that keeps his sword closer, and Roy is much stronger all-around than he was in ''Melee'', though generally his sweetspots and sourspots are still weaker than Marth's equivalents. As a DLC character, he has no custom moves, but Marth's customs do not mimic his specials like Ness' do to Lucas.
|Roy is the most decloned character in ''Smash 4'', with several new moves, as well as having different animations on some of his remaining shared moves as a result of him holding his sword in a reverse grip, which include his {{mvsub|Roy|SSB4|up smash}}, {{mvsub|Roy|SSB4|forward aerial}}, {{mvsub|Roy|SSB4|back aerial}}, and {{mvsub|Roy|SSB4|up aerial}}, though the latter two have more subtle animation differences. Roy's special moves remained conceptually unchanged, but became more distinct from Marth's, partly due to Marth's own changes since ''Melee'' (with [[Shield Breaker]] becoming a sword thrust, it is now different from Roy's [[Flare Blade]] in every way other than both being neutral specials that can be charged to unleash a mighty blow), and partly due to Roy gaining new changes (Roy still performs his {{mvsub|Roy|SSB4|up special}}, [[Blazer]], with the same animation that Marth performs [[Dolphin Slash]], but the move appears more visually different as Roy performs it much slower with more pronounced graphical fire effects, while its functional differences also became more pronounced with Roy gaining more control over its unique angling ability, Blazer gaining a proper final hit that allows it to effectively KO vertically, and Blazer now having [[super armor]] when performed from the ground). Roy additionally moves faster than Marth in all aspects except with having slower walking speed, while being heavier, having substantially less reach as a result of his new attack animations that keeps his sword closer, and Roy is much stronger all-around than he was in ''Melee'', though generally his sweetspots and sourspots are still weaker than Marth's equivalents. As a DLC character, he has no custom moves, but Marth's customs do not mimic his specials like Ness' do to Lucas.
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|{{CharHead|Toon Link|SSB4|hsize=20px}}||{{CharHead|Link|SSB4|hsize=20px}}||Semi-clone
|{{CharHead|Toon Link|SSB4|hsize=20px}}||{{CharHead|Link|SSB4|hsize=20px}}||Semi-clone
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