List of spirits (Banjo-Kazooie series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Banjo-Kazooie'' series)}}
{{Title|List of spirits (''Banjo-Kazooie'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:SSBU spirit Banjo & Kazooie.png|center|108x108px]]
|[[File:SSBU spirit Banjo & Kazooie.png|center|108x108px]]
|[[File:Banjo & Kazooie SSBU.png|center|108x108px]]
|[[File:Banjo & Kazooie SSBU.png|center|108x108px]]
|{{anchor|Banjo & Kazooie}}[[Banjo]] & [[Kazooie]]
|{{anchor|Banjo & Kazooie}}{{SSBU|Banjo & Kazooie}}
|''Diddy Kong Racing'' (Banjo)<br>''Banjo-Kazooie'' (Kazooie)<br>(Artwork: ''Banjo-Tooie'')
|''Diddy Kong Racing'' (Banjo)<br>''Banjo-Kazooie'' (Kazooie)<br>(Artwork: ''Banjo-Tooie'')
|•Complete Classic Mode with {{SSBU|Banjo & Kazooie}}<br>•Purchase from the Vault Shop for 300G (after downloading Banjo & Kazooie)
|•Complete Classic Mode with Banjo & Kazooie<br>•Purchase from the Vault Shop for 300G (after downloading Banjo & Kazooie)
|}
|}


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|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}
|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Diddy Kong and Tooty were both created by [[Rare Ltd.]], with Diddy Kong's pink costume featuring a star design and yellow color scheme referencing Tooty's star shirt and blonde hair.
*The pink Diddy Kong's yellow color scheme and star-patterned shirt represents Tooty, a young female bear cub who features blonde hair and a star-patterned shirt.
*The Banjo & Kazooie minion, the stage rotating towards Gruntilda's Lair, and battle conditions reference the events of ''Banjo-Kazooie'' where Tooty is kidnapped by Gruntilda, and Banjo and Kazooie must enter Gruntilda's Lair to rescue her.
*The Banjo & Kazooie minion reference their appearance as the main playable characters in ''Banjo-Kazooie'', where Banjo serves as Tooty's older brother.
*The Banjo & Kazooie minion appears when the stage rotates to Gruntilda's Lair, referencing how Banjo and Kazooie must travel inside Gruntilda's Lair and rescue Tooty from Gruntilda.
*The music track represents the main theme of ''Banjo-Kazooie'', which is played during the game's opening cutscene where Tooty appears and plays the flute.
*The battle conditions reference how Banjo and Kazooie rescues Tooty from Gruntilda, where the latter attempted to drain the former's youth and beauty.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Poison Damage Reduced ability references how Tooty is saved from having her youth and beauty stolen by Gruntilda.
*This spirit's Poison Damage Reduced ability references how Tooty is saved from having her youth and beauty stolen by Gruntilda.
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|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
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*Donkey Kong's current design and Bottles were both created by [[Rare Ltd.]] Donkey Kong's smaller-than-normal size references Bottles' size.
*The smaller-than-normal black Donkey Kong represents Bottles, a small, black mole who teaches Banjo and Kazooie their special moves in ''Banjo-Kazooie''.
*The stage and music represent Spiral Mountain where Banjo and Kazooie first meet Bottles in ''Banjo-Kazooie''. Bottles appears as a background character.
*The stage and music track represent Spiral Mountain, the first area in ''Banjo-Kazooie'' where the titular duo first meets Bottles, who appears as a background character.
*The Invisibility rule references the events of ''Banjo-Tooie'', where Bottles is killed by Gruntilda and spends most of the game as a ghost.
*The Invisibility rule references the events of ''Banjo-Tooie'' where Bottles is killed by Gruntilda and spends most of the game as a ghost, who appears invisible to most characters.
*Donkey Kong's favored [[Headbutt]] and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground.
*Donkey Kong's favored [[Headbutt]] and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground.
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|{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}}
|{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Gold Mii Swordfighter's Skull Kid's Hat references Mumbo Jumbo's golden skull face, and the Ashley Outfit references Mumbo's straw skirt and magic wand.
*The Gold Mii Swordfighter represents Mumbo Jumbo, a mystical shaman who carries around a magic wand and features a golden skull-shaped face.
*The Giant Gold R.O.B. minion and it's Super Slow Armor ability represents the Golden Goliath, a large golden statue summoned by Mumbo in ''Banjo-Tooie'' which features slow, lumbering movements and imperviousness to attacks.
*The Gold Mii Swordfighter's Skull Kid's Hat represents Mumbo Jumbo's golden skull face and three feathers sprouting from the top, and the Ashley Outfit represents Mumbo's straw skirt and magic wand.
*The stage references both Mumbo's Huts, and the jungle-like setting of Mayahem Temple, the first level to feature Mumbo as a playable character in ''Banjo-Tooie''.
*The Giant Gold R.O.B. minion represents the Golden Goliath, a giant golden statue that was brought to life by Mumbo Jumbo's Summon spell in ''Banjo-Tooie''.
*The music references Mumbo's Mountain, the first level that first features Mumbo in his debut game, ''Banjo-Kazooie''.
*The stage and music track represent Mumbo's Mountain, the first level in ''Banjo-Kazooie'' which features a jungle-like setting where Mumbo Jumbo is first found residing in his Mumbo's Skull hut.
*The Mii Swordfighter starting off with a Lip's Stick and the Flowery rule reference Mumbo's zap stick, which behaves similarly to the Lip's Stick, and his ability to use magical spells.
*The Mii Swordfighter starting off with a Lip's Stick and favored [[Hero's Spin]] reference Mumbo Jumbo's playable appearance in ''Banjo-Tooie'' where he attacks with his magic wand, which can also shoot out electrical sparks.
*The R.O.B. minion's Slow Super Armor ability references the Golden Goliath's moveset in ''Banjo-Tooie'', which will feature slow, lumbering movements and an immunity to attacks and damage.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references Mumbo's ability to use magical spells.
*This spirit's Magic Attack ↑ ability reference Mumbo's usage of magic spells in the ''Banjo-Kazooie'' series, and ability to attack with his magic wand in ''Banjo-Tooie''.
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|{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}}
|{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}}
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*The blue Giant Mr. Game & Watch represents [[The Mighty Jinjonator]], a large blue-colored Jinjo and this spirit's enhanced form.
*The Mr. Game & Watch Team's costumes represent the Jinjos, a race of colorful big-nosed creatures who are often found in groups in each level of ''Banjo-Kazooie''.
*The Mr. Game & Watch Team's costumes represent the Jinjos, a race of big-nosed creatures featuring a variety of color schemes.
*The blue Giant Mr. Game & Watch represents [[The Mighty Jinjonator]], a giant blue Jinjo who is summoned by Banjo and Kazooie and merged with the smaller Jinjos.
*The stage and music reference Freezeezy Peak, a cold mountainous world in ''Banjo-Kazooie''.
*The stage and music track represent Freezeezy Peak, an icy mountainous world in the Jinjo's debut game, ''Banjo-Kazooie''.
*The Game & Watch Team's frequent down aerial attacks and the battle conditions reference the end of the final boss battle against Gruntilda in ''Banjo-Kazooie'' where the Jinjos, after flying into Gruntilda's forcefield, summons and combines into The Mighty Jinjonator, who finishes the battle by ramming into Gruntilda's forcefield repeatedly.
*The Mr. Game & Watch Team's frequent down aerial attacks reference the final boss battle against Gruntilda in ''Banjo-Kazooie'' where the Jinjos fly and ram into Gruntilda's protective forcefield.
*The battle conditions reference the end of the boss battle against Gruntilda in ''Banjo-Kazooie'' where The Mighty Jinjonator is summoned and finishes the battle by repeatedly ramming into Gruntilda's forcefield and knocking her off the top of her lair.
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|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Gold Kirby's frequent jumping represents the Jiggy, a golden jigsaw puzzle piece found in each level of the ''Banjo-Kazooie'' series that jump in midair when obtained.
*The Gold Kirby Team represent the Jiggy, a golden jigsaw puzzle piece which are found in groups in each level of the ''Banjo-Kazooie'' series.
*The stage references Glitter Gulch Mine, an underground mining level in ''Banjo-Tooie''.
*The stage represents Glitter Gulch Mine, an underground mining level in ''Banjo-Tooie'' which features the Jiggy as a collectible goal item.
*The timed stamina battle condition references how certain Jiggies in the ''Banjo-Kazooie'' series must be collected within a time limit.
*The music track represents the musical theme of Treasure Trove Cove, a seaside oceanic world in the Jiggy's debut game, ''Banjo-Kazooie''.
*The Floaty Jumps battle condition reference how the Jiggies often float in midair before they are collected.
*The Gold Kirby's frequent jumping and battle conditions reference the collection of Jiggies in the ''Banjo-Kazooie'' series where they often appear jumping on-screen and will float in midair before being collected.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Jiggies' role of aiding Banjo and Kazooie by collecting enough Jiggies to enter a new area.
*This spirit's Support type references the Jiggies' role of aiding Banjo and Kazooie by collecting enough Jiggies to enter a new area.
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|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}}
|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant King Dedede and Gruntilda are both large main antagonists of their respective games, with King Dedede's green costume referencing Gruntilda's green color scheme.
*The green Giant King Dedede represents Gruntilda Winkybunion, a large witch who features a bulging belly and a green color scheme.
*The green Giant Dr. Mario minions and music represent Klungo, Gruntilda's green scientist minion who wears a lab coat.  
*The green Giant Dr. Mario minions and music track represent Klungo, a large green goblin-like character wearing a lab coat who assists Gruntilda in the ''Banjo-Kazooie'' series.
*The stage references the top of Gruntilda's Lair, the location of Gruntilda's boss battle in ''Banjo-Kazooie''.
*The stage represents Winkybunion Tower, the location of Gruntilda's boss battle atop of Gruntilda's Lair in ''Banjo-Kazooie'' which features a single platform with a castle-like setting, and dark storm clouds with red-tinted lightning.
*The Poison Floor hazard references the game over cutscene of ''Banjo-Kazooie'' where after Banjo and Kazooie lose their last life, Gruntilda will drain Tooty's youth and beauty.
*The Poison Floor hazard references the game over cutscene in ''Banjo-Kazooie'' where Gruntilda uses the Beauty Steal Machine to drain Tooty's youth and beauty.
*The Smash Ball item references Banjo & Kazooie's The Mighty Jinjonator Final Smash, who is summoned at the end of the boss battle to defeat Gruntilda.
*King Dedede starting off with a Star Rod and frequent shielding reference Gruntilda's usage of magical attacks and a powerful protective forcefield during her final boss battle in ''Banjo-Kazooie''.
*King Dedede starting off with a Star Rod and frequent shielding references Gruntilda's ability to use magical attacks and conjure up a forcefield.
*The three Dr. Mario minions' increased HP and frequent [[Megavitamins]] reference Klungo's three boss battles in ''Banjo-Tooie'' where he attacks by throwing potions at the player and becoming stronger with each boss battle.
*The three Dr. Mario minions' increased HP and frequent [[Megavitamins]] reference Klungo's three boss battles in ''Banjo-Tooie'' where he becomes stronger with each bottle and attacks by throwing potions at the player.
*The Smash Ball item appears after King Dedede's HP drops to 100% or below, referencing Banjo & Kazooie's The Mighty Jinjonator Final Smash where The Mighty Jinjonator is summoned near the end of Gruntilda's boss battle after damaging her enough times and defeats her.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Gruntilda's usage of powerful magical attacks during her boss battle in ''Banjo-Kazooie''.
*This spirit's Attack type references Gruntilda's usage of powerful magical attacks during her boss battle in ''Banjo-Kazooie''.
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|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Ridley and the Buzzbombs are both yellow-colored "dragon enemies", with Buzzbomb being a dragonfly.
*The yellow Ridley represents the Buzzbomb, a dragonfly enemy with a yellow color scheme.
*The stage references Bubblegloop Swamp, the swampland which features Buzzbombs as enemies in ''Banjo-Kazooie''.
*The stage represents Bubblegloop Swamp, the swamp-like world in ''Banjo-Kazooie'' which features Buzzbombs as enemies.
*Ridley's favored [[Wing Blitz]] and third battle conditions reference the Buzzbombs' ability to float in the air and attack by swooping down at the player.
*Ridley's favored [[Wing Blitz]] and third battle condition reference the Buzzbombs' ability to float in the air and attack by swooping down at the player.
*The third battle condition references the Buzzbombs' ability to float in the air.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Floaty Jumps ability further references the Buzzbombs' ability to float in the air.
*This spirit's Floaty Jumps ability further references the Buzzbombs' ability to float in the air.
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! Number !! Name !! Series
! Number !! Name !! Series
|-
|-
| 1,337 || [[Banjo]] & [[Kazooie]] || rowspan="9" |''Banjo-Kazooie'' Series
| 1,337 || {{SSBU|Banjo & Kazooie}} || rowspan="9" |''Banjo-Kazooie'' Series
|-
|-
| 1,338 || Tooty
| 1,338 || Tooty
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*With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''.
*With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''.
*Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect.
*Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect.
*Of all of the [[DLC Spirits (mode)|DLC Spirit Boards]], ''Banjo-Kazooie'' has the fewest spirits. This was previously shared with {{uv|Dragon Quest}}, until the addition of the Tockles spirit.
*Of all of the [[DLC Spirits (mode)|DLC Spirit Boards]], ''Banjo-Kazooie'' has the fewest spirits, with 7. This was previously shared with {{uv|Dragon Quest}}, until the addition of the Tockles spirit.


{{Spirit list}}
{{Spirit list}}
{{Banjo-Kazooie universe}}
{{Banjo-Kazooie universe}}
[[Category:Spirits (Banjo-Kazooie universe)]]
[[Category:Spirits (Banjo-Kazooie universe)]]
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