Flamethrower: Difference between revisions

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Undid edit by 60.89.1.200: False/Irrelevant info
(It is also a Lucario's weakness. Fire Types are effective against Steel Types.)
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Similar to Bowser's Fire Breath, Flamethrower is generally used to reset a [[neutral game]], though the longer range also makes it superior as an [[edgeguard]]ing tool for targeting poor recoveries such as {{SSBU|Ganondorf}}'s [[Dark Dive]]. While poor in ''[[Super Smash Bros. Brawl]]'' due to the powerful [[SDI]] mechanics, ''Smash 4'' and ''[[Super Smash Bros. Ultimate]]'' have decreased its SDI multiplier and weakened the mechanic, making it far more acceptable. Additionally, Charizard no longer steps back in these games, making it easier to land the clean hit through increased range to rack up more damage.
Similar to Bowser's Fire Breath, Flamethrower is generally used to reset a [[neutral game]], though the longer range also makes it superior as an [[edgeguard]]ing tool for targeting poor recoveries such as {{SSBU|Ganondorf}}'s [[Dark Dive]]. While poor in ''[[Super Smash Bros. Brawl]]'' due to the powerful [[SDI]] mechanics, ''Smash 4'' and ''[[Super Smash Bros. Ultimate]]'' have decreased its SDI multiplier and weakened the mechanic, making it far more acceptable. Additionally, Charizard no longer steps back in these games, making it easier to land the clean hit through increased range to rack up more damage.
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It is also a [[Lucario]]'s weakness. Fire Types are effective against Steel Types.


===As Charizard's [[down throw]]===
===As Charizard's [[down throw]]===
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