Sing: Difference between revisions
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However, in ''Melee'' and ''Brawl'', one can sing when near a ledge. Jigglypuff will grab the ledge and the singing will be canceled, but if there is an opponent near enough, they will fall asleep. This is called a "Quick Sing". This can be used to set up [[combo]]s. | However, in ''Melee'' and ''Brawl'', one can sing when near a ledge. Jigglypuff will grab the ledge and the singing will be canceled, but if there is an opponent near enough, they will fall asleep. This is called a "Quick Sing". This can be used to set up [[combo]]s. | ||
Sing can be used in team battles very effectively by having Jigglypuff put enemies to sleep, then have | Sing can be used in team battles very effectively by having Jigglypuff put enemies to sleep, then have its teammate use a fully charged Smash Attack on the helpless opponents. | ||
==In ''Brawl''== | ==In ''Brawl''== | ||
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==Trivia== | ==Trivia== | ||
*Switching languages changes Jigglypuff's name, as well as the song | *Switching languages changes Jigglypuff's name, as well as the song it sings. | ||
*Although it does no damage, Sing can destroy targets in ''[[Super Smash Bros. Melee]]'s'' [[Target Test]], and can also destroy [[capsule|capsules]] in any mode. | *Although it does no damage, Sing can destroy targets in ''[[Super Smash Bros. Melee]]'s'' [[Target Test]], and can also destroy [[capsule|capsules]] in any mode. | ||
*In [[Event 39: Jigglypuff Live!]], there is an [[Sleepy time|easter egg]] involving the Sing attack. | *In [[Event 39: Jigglypuff Live!]], there is an [[Sleepy time|easter egg]] involving the Sing attack. | ||
*While Sing does no damage to playable characters, most [[bosses]] and Subspace enemies can be damaged by it. The third set of music waves are more damaging | *While Sing does no damage to playable characters, most [[bosses]] and Subspace enemies can be damaged by it. The third set of music waves are more damaging than the first two. | ||
*When the [[Puff Up Glitch]] is performed, | *When the [[Puff Up Glitch]] is performed, the [[hitbox|range]] of this move, and many others, is incredibly increased. If Jigglypuff is big enough, the attack can affect the entire [[Bridge of Eldin|stage]]. | ||
Revision as of 09:04, June 24, 2009
Sing is Jigglypuff's Up Special attack. Soundwaves and music notes come out from its body and travel out a certain distance. All opponents within range (and touching the ground) will fall asleep for a short amount of time. This attack does no damage at all to playable characters (except bosses and Subspace enemies), and simply disables opponents to set up for attacks. Similar to a grab, opponents can escape the sleep state more quickly by rapidly moving the control stick. The more damage the opponent has, the longer he/she will remain asleep.
Unlike most Up Special moves, this is not a third jump. Jigglypuff enters a helpless state and gains no height. Instead, players often use Rollout or an air dodge as an extra jump, or simply use Pound.
Timing of this move is crucial, as opponents who fall asleep at the beginning may wake up before Jigglypuff finishes singing. Also, the more damage an opponent has when they fall asleep, the longer they will stay asleep. This move leaves Jigglypuff very vulnerable to counter-attacks, which is why people tend to use the move in midair, although even this is dangerous.
However, in Melee and Brawl, one can sing when near a ledge. Jigglypuff will grab the ledge and the singing will be canceled, but if there is an opponent near enough, they will fall asleep. This is called a "Quick Sing". This can be used to set up combos.
Sing can be used in team battles very effectively by having Jigglypuff put enemies to sleep, then have its teammate use a fully charged Smash Attack on the helpless opponents.
In Brawl
Although Sing is still not a recovery move, Jigglypuff no longer enters a helpless state after using it. This changes the strategy of using this attack and allows more flexibility in when it can be safely used.
Origins
Sing is Jigglypuff's marquee move in the Anime, where it would sing, causing everyone to fall asleep, and then it would get angry and doodle on their faces with a marker pen. (Although Jigglypuff certainly doesn't use a marker in the Super Smash Bros. series.) In the games, it is an inaccurate way to put opposing Pokémon to sleep, although it is useful for Pokémon with no other sleep-inducing alternatives, like Jigglypuff and Blissey.
Trivia
- Switching languages changes Jigglypuff's name, as well as the song it sings.
- Although it does no damage, Sing can destroy targets in Super Smash Bros. Melee's Target Test, and can also destroy capsules in any mode.
- In Event 39: Jigglypuff Live!, there is an easter egg involving the Sing attack.
- While Sing does no damage to playable characters, most bosses and Subspace enemies can be damaged by it. The third set of music waves are more damaging than the first two.
- When the Puff Up Glitch is performed, the range of this move, and many others, is incredibly increased. If Jigglypuff is big enough, the attack can affect the entire stage.