Buried: Difference between revisions
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m (→Causes of Burying: --> Added Pitfall. Will expand all other state pages tommorow.) |
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==Causes of Burying== | ==Causes of Burying== | ||
* [[Donkey Kong|Donkey Kong's]] [[Headbutt]] - | * [[Donkey Kong|Donkey Kong's]] [[Headbutt]] - When Donkey Kong uses its [[Forward B]] attack on an opponent, they will be stuck in the ground for a brief moment. | ||
* [[Pitfall]] - This item will cause certain characters to become buried. | |||
* [[Togepi|Togepi's]] Earthquake - One of the moves that Togepi can use with its Metronome move is Earthquake. When Earthquake is used, all other characters in the radius of Earthquake will be buried. | * [[Togepi|Togepi's]] Earthquake - One of the moves that Togepi can use with its Metronome move is Earthquake. When Earthquake is used, all other characters in the radius of Earthquake will be buried. | ||
[[Category:Game Controls]] | [[Category:Game Controls]] | ||
[[Category:Special Conditions]] | [[Category:Special Conditions]] |
Revision as of 21:40, November 23, 2007
Buried is a state that characters enter under various circumstances, including being hit by Donkey Kong's Headbutt move and being affected by a Pitfall. In this state, controls are disabled until it wears off.
Causes of Burying
- Donkey Kong's Headbutt - When Donkey Kong uses its Forward B attack on an opponent, they will be stuck in the ground for a brief moment.
- Pitfall - This item will cause certain characters to become buried.
- Togepi's Earthquake - One of the moves that Togepi can use with its Metronome move is Earthquake. When Earthquake is used, all other characters in the radius of Earthquake will be buried.