Thrust Uppercut: Difference between revisions
(Adding customs) |
|||
(One intermediate revision by one other user not shown) | |||
Line 11: | Line 11: | ||
==Overview== | ==Overview== | ||
When used, the Mii Brawler performs a jumping uppercut that deals | When used, the Mii Brawler performs a jumping uppercut that deals six hits in total, with the last hit occurring after the Brawler switches hands. Said last hit deals moderate vertical knockback, being able to KO at high percents, especially near the top blast line. At high percents, it can combo from multiple up aerials or a down throw as a KO combo, much like {{SSBU|Mario}} and his [[Super Jump Punch]]. It grants the Brawler's arm brief [[intangibility]] from frames 3 to 7. Compared to the attack it replaces, Thrust Uppercut boasts a higher damage output and travels at a slight angle, which can make it considerably more useful for recovery, and it can even be angled to provide even more horizontal momentum. However, due to the game's new [[knockback]] mechanics, this trait can sometimes cause the recovery attempt to fail if the Mii is knocked offstage from behind, as the move will always be angled forwards depending on which direction the player is facing in. | ||
==Instructional quote== | ==Instructional quote== |
Latest revision as of 22:54, October 25, 2024
Thrust Uppercut | |
---|---|
The Mii Brawler using Thrust Uppercut. | |
User | Mii Brawler |
Universe | Super Smash Bros. |
Thrust Uppercut (突き上げアッパーカット , Thrust Uppercut) is one of three up special moves usable by Mii Brawlers in Super Smash Bros. Ultimate. It serves as a replacement for Piston Punch from Super Smash Bros. 4.
Overview[edit]
When used, the Mii Brawler performs a jumping uppercut that deals six hits in total, with the last hit occurring after the Brawler switches hands. Said last hit deals moderate vertical knockback, being able to KO at high percents, especially near the top blast line. At high percents, it can combo from multiple up aerials or a down throw as a KO combo, much like Mario and his Super Jump Punch. It grants the Brawler's arm brief intangibility from frames 3 to 7. Compared to the attack it replaces, Thrust Uppercut boasts a higher damage output and travels at a slight angle, which can make it considerably more useful for recovery, and it can even be angled to provide even more horizontal momentum. However, due to the game's new knockback mechanics, this trait can sometimes cause the recovery attempt to fail if the Mii is knocked offstage from behind, as the move will always be angled forwards depending on which direction the player is facing in.
Instructional quote[edit]
Move List | Rises into the air with an uppercut, and then unleashes a powerful punch at the end. |
Origin[edit]
The move originates from the Super Smash Bros. universe and games, and is likely based on Mario's Super Jump Punch.
Customization[edit]
Thrust Uppercut appears exclusively in Super Smash Bros. Ultimate, with two other Special Move customization options available. These are the variations:
1. Soaring Axe Kick | 2. Helicopter Kick | 3. Thrust Uppercut |
---|---|---|
"Flips upward and hits foes. Pressing the button again at the top of the jump performs a downward axe kick." | "Leaps up with a roundhouse kick, hitting opponents along the way. Can shift left or right when rising." | "Rises into the air with an uppercut, and then unleashes a powerful punch at the end." |
Gallery[edit]
Thrust Uppercut as shown by the Move List in Ultimate.
Names in other languages[edit]
Trivia[edit]
- Contrary to the move's description, prior to version 4.0.0 the final hit of the move had very weak knockback, making Thrust Uppercut the weakest of Mii Brawler's up specials overall. The move was considerably buffed in this version, granting it KO potential at high percents.