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| {{ArticleIcons|ssbb=y}} | | {{ArticleIcons|ssbb=y}} |
| {| class="messagebox" style="background:#ffffff;border:solid #7f7f7f 2px;text-align:center;" | | {{incomplete|not everything is yet animated}} |
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| |width="50px"|[[Image:Hitbox Article.png|50px]]
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| |'''This is a hitbox repository.'''
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| |width="50px"|[[Image:Hitbox Article.png|50px]]
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| |-
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| |colspan="3"|Click on any image to view full size.
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| |}
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| {|class="wikitable" style="margin:1em auto 1em auto; text-align:center" | | ==Hitboxes== |
| !Hurtboxes | | {|class="wikitable sortable" |
| | !Move |
| | !Name |
| | !Hitbox |
| |- | | |- |
| |[[Image:MarioSSBBHurtboxes.png|200px]] | | |Neutral attack 1|| ||[[File:MarioJab1SSBB.gif|300px]] |
| |}
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| | |
| {|class="wikitable collapsible collapsed" style="margin:1em auto 1em auto; text-align:center"
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| !colspan="12"|Color Legend
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| |- | | |- |
| !colspan="7"|Types!!colspan="5"|Effects
| | |Neutral attack 2|| ||[[File:MarioJab2SSBB.gif|300px]] |
| |- | | |- |
| |style="background:#cfcfcf"|{{AttackType|type=Typeless}} | | |Neutral attack 3|| ||[[File:MarioJab3SSBB.gif|300px]] |
| |style="background:#ff7f7f"|{{AttackType|type=Head}} | |
| |style="background:#ffff7f"|{{AttackType|type=Hand}} | |
| |style="background:#ffbf7f"|{{AttackType|type=Foot}}
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| |style="background:#ff7fff"|{{AttackType|type=Throwing}}
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| |style="background:#ffdfbf"|{{AttackType|type=Weapon}}
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| |style="background:#bfff7f"|{{AttackType|type=Spin}}
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| |style="background:#d7d7bf"|{{AttackType|effect=Normal}}
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| |style="background:#ff9f7f"|{{AttackType|effect=Flame}}
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| |style="background:#efef7f"|{{AttackType|effect=Coin}}
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| |style="background:#bfefef"|{{AttackType|effect=Reverse}}
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| |style="background:#7f7fff"|{{AttackType|effect=Water}}
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| |- | | |- |
| |style="background:#9f9f9f"|Typeless | | |Forward tilt|| ||[[File:MarioFTiltSSBB.gif|300px]] |
| |style="background:#ff0000"|Head | |
| |style="background:#ffff00"|Hand | |
| |style="background:#ff7f00"|Foot
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| |style="background:#ff00ff"|Throwing
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| |style="background:#ffbf7f"|Weapon
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| |style="background:#7fff00"|Spin
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| |style="background:#afaf7f"|Normal
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| |style="background:#ff3f00"|Flame
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| |style="background:#dfdf00"|Coin
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| |style="background:#7fdfdf"|Reverse
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| |style="background:#0000ff"|Water
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| |}
| |
| | |
| {|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
| |
| |- | | |- |
| !colspan="7"|Mario's Hitboxes
| | |Forward tilt (angled up)|| ||[[File:MarioFTiltUpSSBB.gif|300px]] |
| |- | | |- |
| |rowspan="2"|Neutral<br>(Combo Kick)||colspan="3"|[[Image:MarioSSBBNeutral(hit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:MarioSSBBNeutral(hit2).png|200px]]<br>Hit 2 | | |Forward tilt (angled down)|| ||[[File:MarioFTiltDownSSBB.gif|300px]] |
| |- | | |- |
| |colspan="3"|[[Image:MarioSSBBNeutral(hit3clean).png|200px]]<br>Hit 3 (clean)||colspan="3"|[[Image:MarioSSBBNeutral(hit3late).png|200px]]<br>Hit 3 (late) | | |Up tilt|| ||[[File:MarioUTiltSSBB.gif|300px]] |
| |- | | |- |
| |F-Tilt<br>(Power Kick)||colspan="2"|[[Image:MarioSSBBFTilt(angledup).png|200px]]<br>Angled Up||colspan="2"|[[Image:MarioSSBBFTilt(angledside).png|200px]]<br>Angled Side||colspan="2"|[[Image:MarioSSBBFTilt(angleddown).png|200px]]<br>Angled Down | | |Down tilt|| ||[[File:MarioDTiltSSBB.gif|300px]] |
| |- | | |- |
| |U-Tilt<br>(Uppercut)||colspan="2"|[[Image:MarioSSBBUTilt(start).png|200px]]||colspan="2"|[[Image:MarioSSBBUTilt(mid).png|200px]]||colspan="2"|[[Image:MarioSSBBUTilt(end).png|200px]] | | |Dash attack|| ||[[File:MarioDashAttackSSBB.gif|300px]] |
| |- | | |- |
| |D-Tilt<br>(Crouch Kick)||colspan="3"|[[Image:MarioSSBBDTilt(start).png|200px]]||colspan="3"|[[Image:MarioSSBBDTilt(end).png|200px]] | | |Forward smash|| ||[[File:MarioFSmashSSBB.gif|300px]] |
| |- | | |- |
| |Dash<br>(Slide Kick)||colspan="3"|[[Image:MarioSSBBDash(clean).png|200px]]<br>Clean||colspan="3"|[[Image:MarioSSBBDash(late).png|200px]]<br>Late | | |Forward smash (angled up)|| ||[[File:MarioFSmashUpSSBB.gif|300px]] |
| |- | | |- |
| |U-Smash<br>(Head Snap)||colspan="2"|[[Image:MarioSSBBUSmash(start).png|200px]]||colspan="2"|[[Image:MarioSSBBUSmash(mid).png|200px]]||colspan="2"|[[Image:MarioSSBBUSmash(end).png|200px]] | | |Forward smash (angled down)|| ||[[File:MarioFSmashDownSSBB.gif|300px]] |
| |- | | |- |
| |D-Smash<br>(Breakdance Kick)||colspan="3"|[[Image:MarioSSBBDSmash(hit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:MarioSSBBDSmash(hit2).png|200px]]<br>Hit 2 | | |Up smash|| ||[[File:MarioUSmashSSBB.gif|300px]] |
| |- | | |- |
| |F-Smash<br>(Fire Smash)||colspan="2"|[[Image:MarioSSBBFSmash(angledup).png|200px]]<br>Angled up||colspan="2"|[[Image:MarioSSBBFSmash(angledside).png|200px]]<br>Angled side||colspan="2"|[[Image:MarioSSBBFSmash(angleddown).png|200px]]<br>Angled down | | |Down smash|| ||[[File:MarioDSmashSSBB.gif|300px]] |
| |- | | |- |
| |Nair<br>(Drop Kick)||colspan="3"|[[Image:MarioSSBBNair(clean).png|200px]]<br>Clean||colspan="3"|[[Image:MarioSSBBNair(late).png|200px]]<br>Late | | |Neutral aerial|| ||[[File:MarioNAirSSBB.gif|300px]] |
| |- | | |- |
| |Fair<br>(Meteor Punch)||colspan="2"|[[Image:MarioSSBBFair(early).png|200px]]<br>Windup||colspan="2"|[[Image:MarioSSBBFair(clean).png|200px]]<br>Clean||colspan="2"|[[Image:MarioSSBBFair(late).png|200px]]<br>Late | | |Forward aerial|| ||[[File:MarioFAirSSBB.gif|300px]] |
| |- | | |- |
| |Bair<br>(Rear Kick)||colspan="3"|[[Image:MarioSSBBBair(clean).png|200px]]<br>Clean||colspan="3"|[[Image:MarioSSBBBair(late).png|200px]]<br>Late | | |Back aerial|| ||[[File:MarioBAirSSBB.gif|300px]] |
| |- | | |- |
| |Uair<br>(Flip Kick)||colspan="2"|[[Image:MarioSSBBUair(start).png|200px]]||colspan="2"|[[Image:MarioSSBBUair(mid).png|200px]]||colspan="2"|[[Image:MarioSSBBUair(end).png|200px]] | | |Up aerial|| ||[[File:MarioUAirSSBB.gif|300px]] |
| |- | | |- |
| |Dair<br>(Mario Tornado)||colspan="2"|[[Image:MarioSSBBDair(hits1-5).png|200px]]<br>Hits 1-5||colspan="2"|[[Image:MarioSSBBDair(hit6).png|200px]]<br>Hit 6||colspan="2"|[[Image:MarioSSBBDair(landing).png|200px]]<br>Landing | | |Down aerial|| ||[[File:MarioDAirSSBB.gif|300px]]<br>[[File:MarioDAirLandingSSBB.png|300px]] |
| |- | | |- |
| |Shield||colspan="6"|[[Image:MarioSSBBShield.png|200px]] | | |Neutral special||Fireball||[[File:MarioSSBBNS(early).png|300px]]<br>[[File:MarioSSBBNS(semiearly).png|300px]]<br>[[File:MarioSSBBNS(after).png|300px]] |
| |- | | |- |
| |Grab||colspan="2"|[[Image:MarioSSBBGrab(standing).png|200px]]<br>Standing||colspan="2"|[[Image:MarioSSBBGrab(running).png|200px]]<br>Running||colspan="2"|[[Image:MarioSSBBGrab(pivot).png|200px]]<br>Pivot | | |Side special||Cape||[[File:MarioCapeGSSBB.gif|300px]]<br>[[File:MarioCapeASSBB.gif|300px]] |
| |- | | |- |
| |Pummel<br>(Nosebutt)||colspan="6"|[[Image:MarioSSBBPummel.png|200px]] | | |Up special||Super Jump Punch||[[File:MarioSuperJumpPunchSSBB.gif|300px]] |
| |- | | |- |
| |F-Throw<br>(Spin Chuck)||colspan="6"|[[Image:MarioSSBBFThrow.png|200px]] | | |Down special||F.L.U.D.D.||[[File:MarioSSBBDS.png|300px]] |
| |- | | |- |
| |B-Throw<br>(Spin Throw)||colspan="3"|[[Image:MarioSSBBBThrow(swing).png|200px]]<br>Swing Collision||colspan="3"|[[Image:MarioSSBBBThrow.png|200px]]<br>Throw | | |Final Smash||Mario Finale||[[File:MarioSSBBFS.png|300px]] |
| |- | | |- |
| |U-Throw<br>(Vertical Hurl)||colspan="6"|[[Image:MarioSSBBUThrow.png|200px]] | | |Grab|| ||[[File:MarioGrabSSBB.gif|300px]] |
| |- | | |- |
| |D-Throw<br>(Ground Slam)||colspan="6"|[[Image:MarioSSBBDThrow.png|200px]] | | |Dash grab|| ||[[File:MarioDashGrabSSBB.gif|300px]] |
| |- | | |- |
| |Floor (back)<br>(Sweep Kick)||colspan="3"|[[Image:MarioSSBBFloor(backhit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:MarioSSBBFloor(backhit2).png|200px]]<br>Hit 2 | | |Pivot grab|| ||[[File:MarioPivotGrabSSBB.gif|300px]] |
| |- | | |- |
| |Floor (front)<br>(Double Punch)||colspan="3"|[[Image:MarioSSBBFloor(fronthit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:MarioSSBBFloor(fronthit2).png|200px]]<br>Hit 2 | | |Pummel|| ||[[File:MarioPummelSSBB.gif|300px]] |
| |- | | |- |
| |Floor (trip)<br>(Double Kick)||colspan="3"|[[Image:MarioSSBBFloor(triphit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:MarioSSBBFloor(triphit2).png|200px]]<br>Hit 2 | | |Forward Throw|| ||[[File:MarioFThrowSSBB.gif|300px]] |
| |- | | |- |
| |Edge (<100%)<br>(Quick Kick)||colspan="6"|[[Image:MarioSSBBEdge(fast).png|200px]] | | |Back Throw|| ||[[File:MarioBThrowSSBB.gif|300px]] |
| |- | | |- |
| |Edge (100%+)<br>(Slow Kick)||colspan="6"|[[Image:MarioSSBBEdge(slow).png|200px]] | | |Up Throw|| ||[[File:MarioUThrowSSBB.gif|300px]] |
| |- | | |- |
| |Neutral Special<br>(Fireball)||colspan="2"|[[Image:MarioSSBBNS(early).png|200px]]<br>Early||colspan="2"|[[Image:MarioSSBBNS(semiearly).png|200px]]<br>Semi-early||colspan="2"|[[Image:MarioSSBBNS(after).png|200px]]<br>After | | |Down Throw|| ||[[File:MarioDThrowSSBB.gif|300px]] |
| |- | | |- |
| |Side Special<br>(Cape)||colspan="3"|[[Image:MarioSSBBSS(ground).png|200px]]<br>Ground||colspan="3"|[[Image:MarioSSBBSS(air).png|200px]]<br>Air | | |Floor attack (front)|| ||[[File:MarioFloorAttackDownSSBB.gif|300px]] |
| |- | | |- |
| |rowspan="2"|Up Special<br>(Super Jump Punch)||colspan="3"|[[Image:MarioSSBBUS(hit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:MarioSSBBUS(hits2-4).png|200px]]<br>Hits 2-4 | | |Floor attack (back)|| ||[[File:MarioFloorAttackUpSSBB.gif|300px]] |
| |- | | |- |
| |colspan="3"|[[Image:MarioSSBBUS(hits5-6).png|200px]]<br>Hits 5-6||colspan="3"|[[Image:MarioSSBBUS(hit7).png|200px]]<br>Hit 7 | | |Floor attack (trip)|| ||[[File:MarioTripAttackSSBB.gif|300px]] |
| |- | | |- |
| |Down Special<br>(FLUDD)||colspan="6"|[[Image:MarioSSBBDS.png|200px]] | | |Edge attack (fast)|| ||[[File:MarioEdgeAttackFastSSBB.gif|300px]] |
| |- | | |- |
| |Final Smash<br>(Mario Finale)||colspan="6"|[[Image:MarioSSBBFS.png|200px]] | | |Edge attack (slow)|| ||[[File:MarioEdgeAttackSlowSSBB.gif|300px]] |
| |} | | |} |
|
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| ===Notes===
| |
| *The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
| |
| **An angle indicated with a star (*) is the [[Sakurai angle]].
| |
| **An angle indicated with a dash (-) is the [[autolink angle]].
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| *A transcendent hitbox is denoted by a dashed border.
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| *The colour of a hitbox is its type; the colour of its angle indicator and border is its effect.
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| *The numbers represent each hitbox's damage and knockback (base knockback/knockback scaling), as well as whether the knockback is fixed.
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| [[Category:Hitbox repositories]] | | [[Category:Hitbox repositories]] |
| [[Category:Mario (SSBB)]] | | [[Category:Mario (SSBB)]] |
| | [[Category:Hitboxes (SSBB)]] |