Slash: Difference between revisions
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{{ArticleIcons| | {{ArticleIcons|allgames=y}} | ||
[[File:Ike's Forward Smash.jpg|thumb | [[File:Ike's Forward Smash.jpg|thumb|{{SSBB|Ike}}'s [[forward smash]], displaying the slash effect's crescent-shaped visual effect|250px]] | ||
'''Slash''' is an attack [[effect]] in the | '''Slash''' is an attack [[effect]] in the ''{{b|Super Smash Bros.|series}}'' series that debuted in ''[[Super Smash Bros.]]'' The slash effect generates a slash visual effect: a white and blue circular slash in ''Super Smash Bros.'' and ''[[Super Smash Bros. Melee]]'', and a crescent-shaped visual effect from ''[[Super Smash Bros. Brawl]]'' onward. | ||
Slash attacks are boosted by Slash Attack [[sticker]]s in '' | Slash attacks are boosted by Slash Attack [[sticker]]s in ''Super Smash Bros. Brawl''{{'}}s [[The Subspace Emissary]] and certain [[Spirit Battle]] [[condition]]s in ''[[Super Smash Bros. Ultimate]]''. Additionally, they are resisted by Slash Resistance stickers in The Subspace Emissary. | ||
==Stab== | ==Stab== | ||
[[File:Luigi's Forward Smash.JPG|thumb | [[File:Luigi's Forward Smash.JPG|thumb|{{SSB4|Luigi}}'s [[forward smash]] in ''SSB4'', a stab attack, displaying the straight-line visual effect|250px]] | ||
'''Stab''' is an attack effect in the ''Super Smash Bros.'' series that debuted in ''[[Super Smash Bros. 4]]''. The stab effect generates a stabbing visual effect, a | '''Stab''' is an attack effect in the ''Super Smash Bros.'' series that debuted in ''[[Super Smash Bros. 4]]''. The stab effect generates a stabbing visual effect, a straight line in the direction of the attack (as opposed to a crescent-like effect produced by slash attacks). | ||
Stab attacks are boosted by certain | Stab attacks are boosted by certain Spirit Battle conditions in ''Super Smash Bros. Ultimate''. | ||
{{clr}} | |||
==Sound effects== | ==Sound effects== | ||
While sound effects are not tied to attack effects, there are several different slashing sounds effects that are often used by attacks with a slash effect; there are two slashing sound effects in ''Super Smash Bros.'', ''Melee'' '' | While sound effects are not tied to attack effects, there are several different slashing sounds effects that are often used by attacks with a slash effect; there are two slashing sound effects in ''Super Smash Bros.'', while ''Melee'', ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate'' each have three, while ''Brawl'' has one sound played at differing speeds and pitches (e.g. {{SSBB|Link}}'s [[down aerial]] has a low pitch, whereas {{SSBB|Bowser}}'s [[neutral attack]] has a medium pitch). However, because sound effects and attack effects are separate, many slashing moves use other sound effects; for example, [[Fox]]'s clean up smash in ''Brawl'', ''SSB4'' and ''Ultimate'' uses a kicking sound effect, while [[Roy]]'s non-[[sweetspot]]ted sword moves use punching sound effects. | ||
In ''Melee'' and ''Ultimate'', two slash attacks that collide will produce a clanging sound effect reminiscent of metallic noises akin to swords clashing. | In ''Melee'' and ''Ultimate'', two slash attacks that collide will produce a clanging sound effect reminiscent of metallic noises akin to swords clashing. | ||
In ''Brawl'', ''SSB4'' and ''Ultimate'', there is a set of slash-based sound effects that are noticeably slower and deeper pitched than regular slash sounds. In ''Brawl'', these were reserved for [[Ike]] because of {{s|fireemblemwiki|Ragnell}}'s status as a heavy broadsword. In ''SSB4'', these sound effects, which have been altered, are also used as part of [[Pair Up]], [[Shulk]]'s [[Back Slash]] if he hits an opponent's back with the move, and [[Dunban]]'s attacks during [[Chain Attack]]. In ''Ultimate'', these sounds also play for [[Marth]] and [[Roy]]'s | In ''Brawl'', ''SSB4'' and ''Ultimate'', there is a set of slash-based sound effects that are noticeably slower and deeper pitched than regular slash sounds. In ''Brawl'', these were reserved for [[Ike]] because of {{s|fireemblemwiki|Ragnell}}'s status as a heavy broadsword. In ''SSB4'', these sound effects, which have been altered, are also used as part of [[Pair Up]], [[Shulk]]'s [[Back Slash]] if he hits an opponent's back with the move, and [[Dunban]]'s attacks during [[Chain Attack]]. In ''Ultimate'', these sounds also play for [[Marth]] and [[Roy]]'s sweet spotted sword attacks, alongside all of [[Chrom]]'s sword attacks. | ||
==List of slash attacks== | ==List of slash attacks== | ||
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!width=8%|Games | !width=8%|Games | ||
|- | |- | ||
| | |rowspan=2|[[Banjo]] & [[Kazooie]] | ||
|[[Down smash]] | |||
|rowspan=2|{{GameIcon|SSBU}} | |||
|- | |||
|[[Neutral aerial]] | |[[Neutral aerial]] | ||
|- | |- | ||
|rowspan=16|[[Bowser]] | |rowspan=16|[[Bowser]] | ||
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|- | |- | ||
|[[Down throw]] | |[[Down throw]] | ||
|- | |||
|rowspan=10|{{SSBU|Byleth}} | |||
|[[Neutral attack]] (rapid jab and finisher) | |||
|rowspan=10|{{GameIcon|SSBU}} | |||
|- | |||
|[[Dash attack]] | |||
|- | |||
|All [[tilt attack]]s | |||
|- | |||
|[[Up smash]] | |||
|- | |||
|[[Forward aerial]] (tip) | |||
|- | |||
|[[Up aerial]] | |||
|- | |||
|All [[throw]]s (execpt for back throw) | |||
|- | |||
|All [[get-up attack]]s | |||
|- | |||
|[[Areadbhar]] (tip) | |||
|- | |||
|[[Sword of the Creator]] (first hit) | |||
|- | |- | ||
|rowspan=9|[[Charizard]] | |rowspan=9|[[Charizard]] | ||
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|[[Stagnant Shuriken]] | |[[Stagnant Shuriken]] | ||
|- | |- | ||
| | |{{SSBU|Hero}} | ||
|All normal attacks except first hit of forward tilt, down tilt, throws, and up aerial | |All normal attacks except first hit of forward tilt, down tilt, throws, and up aerial | ||
|{{GameIcon|SSBU}} | |{{GameIcon|SSBU}} | ||
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|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|rowspan= | |rowspan=15|Kirby (Copy Abilities) | ||
|[[Hero's Bow]] | |[[Hero's Bow]] | ||
|rowspan=4|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |rowspan=4|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
Line 296: | Line 321: | ||
|- | |- | ||
|[[Bow and Arrows]] | |[[Bow and Arrows]] | ||
|rowspan= | |rowspan=3|{{GameIcon|SSBU}} | ||
|- | |- | ||
|[[Axe]] | |[[Axe]] | ||
|- | |||
|[[Lightning Buster]] | |||
|- | |- | ||
|rowspan=22|[[Link]] | |rowspan=22|[[Link]] | ||
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|- | |- | ||
|[[Mii Swordfighter]] | |[[Mii Swordfighter]] | ||
|All attacks except pummel, forward, back and down throws, and [[Blurring Blade]] (entire move in | |All attacks except pummel, forward, back and down throws, and [[Blurring Blade]] (entire move in {{gameIcon|SSBU}}) | ||
|- | |||
|{{SSBU|Min Min}} | |||
|[[Punch]] (Ramram uncharged) | |||
|{{gameIcon|SSBU}} | |||
|- | |- | ||
|rowspan=4|[[Mr. Game & Watch]] | |rowspan=4|[[Mr. Game & Watch]] | ||
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|Down aerial (falldown) | |Down aerial (falldown) | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|- | |||
|rowspan=19|[[Mythra]] | |||
|Neutral attack (hits 2 and 3) | |||
|rowspan=19|{{GameIcon|SSBU}} | |||
|- | |||
|Dash attack | |||
|- | |||
|Forward tilt | |||
|- | |||
|Up tilt | |||
|- | |||
|Down tilt | |||
|- | |||
|Forward smash | |||
|- | |||
|Up smash (multihits and final hit) | |||
|- | |||
|Down smash (sword) | |||
|- | |||
|Neutral aerial | |||
|- | |||
|Forward aerial | |||
|- | |||
|Back aerial | |||
|- | |||
|Up aerial | |||
|- | |||
|Down aerial | |||
|- | |||
|Down throw (hit 1) | |||
|- | |||
|[[Lightning Buster]] | |||
|- | |||
|[[Photon Edge]] | |||
|- | |||
|[[Ray of Punishment]]/[[Chroma Dust]] (Rising) | |||
|- | |||
|Floor attacks | |||
|- | |||
|Ledge attack | |||
|- | |- | ||
|rowspan=11|[[Pac-Man]] | |rowspan=11|[[Pac-Man]] | ||
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|Down smash | |Down smash | ||
|- | |- | ||
|rowspan= | |rowspan=4|[[Peach]] | ||
|Forward tilt (tip) | |Forward tilt (tip) | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
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|Down smash | |Down smash | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |||
|Dash attack (hit 2) | |||
|{{GameIcon|SSBB}} | |||
|- | |- | ||
|rowspan=10|{{SSBU|Piranha Plant}} | |rowspan=10|{{SSBU|Piranha Plant}} | ||
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|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|rowspan= | |rowspan=9|[[Pyra]] | ||
| | |Neutral attack (hits 2 and 3) | ||
|rowspan= | |rowspan=19|{{GameIcon|SSBU}} | ||
|- | |- | ||
|Up tilt | |Up tilt | ||
|- | |- | ||
| | |Down tilt | ||
|- | |||
|Neutral aerial | |||
|- | |||
|Up aerial | |||
|- | |- | ||
| | |Down throw (hit 1) | ||
|- | |- | ||
| | |[[Prominence Revolt]] (rising and falling) | ||
|- | |- | ||
| | |Floor attacks | ||
|- | |- | ||
| | |Ledge attack | ||
|- | |- | ||
|rowspan=2|{{SSBU|Richter}} | |||
|[[Axe]] | |[[Axe]] | ||
|- | |- | ||
|[[Grand Cross]] (crosses) | |[[Grand Cross]] (crosses) | ||
|- | |- | ||
|rowspan=8| | |rowspan=8|{{SSBU|Ridley}} | ||
|Neutral attack (hits 1 and 2) | |Neutral attack (hits 1 and 2) | ||
|- | |- | ||
|- | |- | ||
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|Forward aerial | |Forward aerial | ||
|- | |- | ||
|Up aerial | |Up aerial (wings) | ||
|- | |- | ||
|Edge attack | |Edge attack | ||
|- | |- | ||
|Floor attack | |Floor attack | ||
|- | |- | ||
|rowspan=2|[[R.O.B.]] | |rowspan=2|[[R.O.B.]] | ||
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|All sweetspotted attacks except up smash, pummel, throws, [[Flare Blade]], last hits of [[Double-Edge Dance]], [[Blazer]], [[Counter]] and [[Critical Hit]] | |All sweetspotted attacks except up smash, pummel, throws, [[Flare Blade]], last hits of [[Double-Edge Dance]], [[Blazer]], [[Counter]] and [[Critical Hit]] | ||
|{{GameIcon|SSBM}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSBM}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |||
|rowspan=7|[[Sephiroth]] | |||
|Forward tilt | |||
|rowspan=7|{{GameIcon|SSBU}} | |||
|- | |||
|Forward smash | |||
|- | |||
|Up smash | |||
|- | |||
|Forward aerial (late) | |||
|- | |||
|Back aerial | |||
|- | |||
|Up aerial | |||
|- | |||
|Up throw (hit 1) | |||
|- | |- | ||
|rowspan=9|[[Sheik]] | |rowspan=9|[[Sheik]] | ||
Line 587: | Line 678: | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|rowspan= | |rowspan=2|{{SSBU|Simon}} | ||
|[[Axe]] | |[[Axe]] | ||
| | |rowspan=2|{{GameIcon|SSBU}} | ||
| | |||
|- | |- | ||
|[[Grand Cross]] (crosses) | |[[Grand Cross]] (crosses) | ||
Line 611: | Line 686: | ||
|[[Snake]] | |[[Snake]] | ||
|[[Cypher]] | |[[Cypher]] | ||
|{{GameIcon|SSBB | |{{GameIcon|SSBB}} | ||
|- | |- | ||
|rowspan=2|[[Sonic]] | |rowspan=2|[[Sonic]] | ||
Line 690: | Line 765: | ||
|- | |- | ||
|[[Wii Fit Trainer]] | |[[Wii Fit Trainer]] | ||
| | |Neutral aerial (hit 2) | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
Line 713: | Line 788: | ||
|[[Wolf Flash]] (sourspot) | |[[Wolf Flash]] (sourspot) | ||
|- | |- | ||
|rowspan= | |rowspan=16|[[Young Link]] | ||
| | |Forward tilt | ||
|rowspan=12|{{GameIcon|SSBM}}{{GameIcon|SSBU}} | |rowspan=12|{{GameIcon|SSBM}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|Up tilt | |Up tilt | ||
Line 738: | Line 811: | ||
|- | |- | ||
|[[Spin Attack]] | |[[Spin Attack]] | ||
|- | |||
|Neutral attack (hits 1, 2, and infinite) | |||
|- | |||
|Neutral attack (hit 3) | |||
|rowspan=3|{{GameIcon|SSBM}} | |||
|- | |- | ||
|Up aerial | |Up aerial | ||
|- | |- | ||
|Down aerial (except sweetspot) | |Down aerial (except sweetspot) | ||
Line 756: | Line 833: | ||
|- | |- | ||
|[[Farore's Windfall]] | |[[Farore's Windfall]] | ||
|{{GameIcon|SSB4}} | |||
|- | |- | ||
|[[Phantom Slash]] | |[[Phantom Slash]] | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |||
|- | |- | ||
|[[Phantom Breaker]] | |[[Phantom Breaker]] | ||
|rowspan=2|{{GameIcon|SSB4}} | |||
|- | |- | ||
|[[Phantom Strike]] | |[[Phantom Strike]] | ||
Line 825: | Line 904: | ||
|{{GameIcon|SSBU}} | |{{GameIcon|SSBU}} | ||
|- | |- | ||
| | |[[Drill]] | ||
|Shot drill | |Shot drill | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
Line 1,002: | Line 1,081: | ||
|[[Trowlon]] | |[[Trowlon]] | ||
|Beak hit | |Beak hit | ||
|} | |||
===By stage hazards=== | |||
{| class="wikitable sortable" width=70% | |||
|- | |||
!width=12%|Stage | |||
!width=50%|Hazard | |||
!width=8%|Games | |||
|- | |||
|[[Reset Bomb Forest]] | |||
|[[Lurchthorn]] | |||
|{{GameIcon|SSB4-3DS}}{{GameIcon|SSBU}} | |||
|} | |} | ||
Line 1,012: | Line 1,103: | ||
!width=8%|Games | !width=8%|Games | ||
|- | |- | ||
|rowspan=3| | |rowspan=3|[[Banjo]] & [[Kazooie]] | ||
|Forward tilt | |Forward tilt | ||
|rowspan=3|{{GameIcon|SSBU}} | |rowspan=3|{{GameIcon|SSBU}} | ||
Line 1,023: | Line 1,114: | ||
|[[Up smash]] (first hit) | |[[Up smash]] (first hit) | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |||
|rowspan=2|{{SSBU|Byleth}} | |||
|[[Forward smash]] (tip) | |||
|rowspan=2|{{GameIcon|SSBU}} | |||
|- | |||
|[[Back aerial]] (tip) | |||
|- | |- | ||
|{{SSBU|Chrom}} | |{{SSBU|Chrom}} | ||
Line 1,140: | Line 1,237: | ||
|[[Guiding Bow]] | |[[Guiding Bow]] | ||
|- | |- | ||
|rowspan= | |rowspan=5|[[Ridley]] | ||
|Neutral attack (hit 3 onward) | |Neutral attack (hit 3 onward) | ||
|rowspan= | |rowspan=9|{{GameIcon|SSBU}} | ||
|- | |||
||Up aerial (tip) | |||
|- | |- | ||
|Up throw | |Up throw | ||
Line 1,149: | Line 1,248: | ||
|- | |- | ||
|[[Skewer]] | |[[Skewer]] | ||
|- | |||
|rowspan=4|[[Sephiroth]] | |||
|Up tilt (hit 2) | |||
|- | |||
|Down smash (sword) | |||
|- | |||
|Forward aerial (clean) | |||
|- | |||
|Down aerial | |||
|- | |- | ||
|rowspan=5|[[Sheik]] | |rowspan=5|[[Sheik]] | ||
Line 1,200: | Line 1,308: | ||
|- | |- | ||
|[[Wii Fit Trainer]] | |[[Wii Fit Trainer]] | ||
| | |Up smash (clean and late sweetspots) | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|rowspan= | |rowspan=3|[[Young Link]] | ||
|Neutral attack (hit 3) | |||
|rowspan=3|{{GameIcon|SSBU}} | |||
|- | |||
|Up aerial | |Up aerial | ||
|- | |- | ||
|Down aerial | |Down aerial | ||
Line 1,235: | Line 1,345: | ||
IkeUSmash.jpg|{{SSB4|Ike}}'s up smash in ''SSB4''. Notice how the boomerang effect extends well beyond the attack itself. | IkeUSmash.jpg|{{SSB4|Ike}}'s up smash in ''SSB4''. Notice how the boomerang effect extends well beyond the attack itself. | ||
Bowser's Up Smash.JPG|{{SSB4|Bowser}}'s up smash in ''SSB4'', which uses the stab effect. | Bowser's Up Smash.JPG|{{SSB4|Bowser}}'s up smash in ''SSB4'', which uses the stab effect. | ||
Water-shuriken.gif|{{SSB4|Greninja}} using [[Water Shuriken]], a projectile with the slash effect, in ''Smash Wii U''. | |||
</gallery> | </gallery> | ||