User:SuperPiranha85/Project M EX Remix: Difference between revisions

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{{Infobox Character
{{Infobox Character
|name = Mario
|name = Mario
|image = [[File:Mario SSBB.jpg|250px]]
|image = {{tabber|title1=Mario (PMEX)|content1=[[File:Mario SSBB.jpg|250px]]|title2=Beach Mario|content2=[[File:BeachMarioPM.webp|250x250px]]|title3=Builder Mario|content5=[[File:PPlus Builder Mario.png|250px]]}}
|availability = [[Starter character|Starter]]
|mod = Project M EX Remix
|base = SSBB
|altcostume = Beach Mario, [[supermariowiki:Builder Mario|Builder Mario]], Wedding Mario
|moveset1 = Mario (SSBM)
}}
}}
====Changes from Brawl to PMEX Remix====
====Changes from Brawl to PMEX Remix====
=====Aesthetics=====
=====Aesthetics=====
*Mario has new alts:
*Mario gains new costumes:
**His first new alt is his light blue and pink outfit from Smash 4, which is based on his appearance on the Japanese boxart for the Famicom version of ''Mario Bros.''
**His first new costume is his light blue and pink outfit from ''Smash 4'', which is based on his appearance on the Japanese boxart for the Famicom version of ''Mario Bros.''
**His second new alt is his American flag-styled outfit from Smash 4, which is based on his appearance on the boxarts for Family Computer Golf: U.S. Course and NES Open Tournament Golf.
**His second new costume is his American flag-styled outfit from ''Smash 4'', which is based on his appearance on the boxart for both ''Family Computer Golf: U.S. Course'' and ''NES Open Tournament Golf''.
**His third new alt is based on the sunglasses and vendor he can wear at the end of Super Mario Sunshine. This alt also has variants including:
**His third new costume is based on the sunglasses and vendor he can wear at the end of ''Super Mario Sunshine''. This alt also has recolors including:
***A variant with Super Leaves on it.
***A recolor with Super Leaves on it.
***A variant with Double Cherries on it.
***A recolor with Double Cherries on it.
***A variant with stars on it.
***A recolor with stars on it.
***And a variant with Super Bells on it and possibly based on the colors of White Tanooki Mario, White Raccoon Mario, and White Cat Mario.
***And a recolor with Super Bells on it and possibly based on the colors of White Tanooki Mario, White Raccoon Mario, and White Cat Mario.
**His fourth new alt is Builder Mario from ''Super Mario Maker''.
**His fourth new costume is Builder Mario from ''Super Mario Maker''.
**His final new alt is Wedding Mario from ''Super Mario Odyssey''.
**His final new costume is Wedding Mario from ''Super Mario Odyssey''.
[[File:MarioPMEXAlts.png|500px]]
[[File:MarioPMEXAlts.png|500px]]
=====Moveset=====
*Aerials:
**Down aerial:
***Mario gains his down aerial from Melee.
*Specials:
**Down special:
***Mario gains his down special from Melee, boosting his recovery potential.
*Mario
====Moveset====
{{#switch:{{lc:{{{game|}}}}}|ssbu|ultimate=''Note: All numbers are listed as base damage, without the [[1v1 multiplier]].''}}
{|class="wikitable"
|-
{{#if:{{{customcolumns|}}}|!rowspan="2" colspan="2"{{!}} !!rowspan="2"{{!}}Name!!colspan="{{{customcolumnscount|1}}}"{{!}}Damage!!rowspan="2"{{!}}Description
{{!}}-
!{{{customcolumns}}}|!colspan="2"{{!}} !!Name!!Damage!!Description}}
{{#ifeq:{{{neutraldesc}}}|none||{{MovesetTable/Neutrals
|count={{{neutralcount|3}}}
|inf={{{neutralinf|}}}
|neutralname={{{neutralname}}}
|neutraldesc={{{neutraldesc}}}
|neutral1dmg={{{neutral1dmg}}}
|neutral2dmg={{{neutral2dmg}}}
|neutral3dmg={{{neutral3dmg}}}
|neutral4dmg={{{neutral4dmg}}}
|neutral5dmg={{{neutral5dmg}}}
|neutral6dmg={{{neutral6dmg}}}
|neutral7dmg={{{neutral7dmg}}}
|neutral8dmg={{{neutral8dmg}}}
|neutral9dmg={{{neutral9dmg}}}
|neutral10dmg={{{neutral10dmg}}}
|neutralinfdmg={{{neutralinfdmg}}}
}}}}
{{MovesetTable/Tilts
|angles={{{ftiltangles|1}}}
|ftiltcount={{{ftiltcount|1}}}
|ftiltname={{{ftiltname}}}
|ftiltdmg={{{ftiltdmg}}}
|ftiltupdmg={{{ftiltupdmg}}}
|ftiltmidupdmg={{{ftiltmidupdmg}}}
|ftiltsidedmg={{{ftiltsidedmg}}}
|ftiltmiddowndmg={{{ftiltmiddowndmg}}}
|ftiltdowndmg={{{ftiltdowndmg}}}
|ftilt2dmg={{{ftilt2dmg}}}
|ftilt3dmg={{{ftilt3dmg}}}
|ftiltdesc={{{ftiltdesc}}}
|btiltname={{{btiltname}}}
|btiltdmg={{{btiltdmg}}}
|btiltdesc={{{btiltdesc|}}}
|utiltcount={{{utiltcount|1}}}
|utiltname={{{utiltname}}}
|utiltdmg={{{utiltdmg}}}
|utilt2dmg={{{utilt2dmg}}}
|utiltdesc={{{utiltdesc}}}
|dtiltcount={{{dtiltcount|1}}}
|dtiltname={{{dtiltname}}}
|dtiltdmg={{{dtiltdmg}}}
|dtilt2dmg={{{dtilt2dmg}}}
|dtiltdesc={{{dtiltdesc}}}
|diagonals={{{diagonaltilts|n}}}
|uftiltcount={{{uftiltcount|1}}}
|uftiltname={{{uftiltname}}}
|uftiltdmg={{{uftiltdmg}}}
|uftilt2dmg={{{uftilt2dmg}}}
|uftilt3dmg={{{uftilt3dmg}}}
|uftilt4dmg={{{uftilt4dmg}}}
|uftiltdesc={{{uftiltdesc}}}
|dftiltcount={{{dftiltcount|1}}}
|dftiltname={{{dftiltname}}}
|dftiltdmg={{{dftiltdmg}}}
|dftilt2dmg={{{dftilt2dmg}}}
|dftiltdesc={{{dftiltdesc}}}
|dbtiltname={{{dbtiltname}}}
|dbtiltdmg={{{dbtiltdmg}}}
|dbtiltdesc={{{dbtiltdesc}}}
|ubtiltname={{{ubtiltname}}}
|ubtiltdmg={{{ubtiltdmg}}}
|ubtiltdesc={{{ubtiltdesc}}}
|crouchattacks={{{crouchattacks|n}}}
|crouchattackname={{{crouchattackname}}}
|crouchattackdmg={{{crouchattackdmg}}}
|crouchattackdesc={{{crouchattackdesc}}}
|fcrouchattackname={{{fcrouchattackname}}}
|fcrouchattackdmg={{{fcrouchattackdmg}}}
|fcrouchattackdesc={{{fcrouchattackdesc}}}
|bcrouchattackname={{{bcrouchattackname}}}
|bcrouchattackdmg={{{bcrouchattackdmg}}}
|bcrouchattackdesc={{{bcrouchattackdesc}}}
|uncrouchingattackname={{{uncrouchingattackname}}}
|uncrouchingattackdmg={{{uncrouchingattackdmg}}}
|uncrouchingattackdesc={{{uncrouchingattackdesc}}}
|dashname={{{dashname}}}
|dashdmg={{{dashdmg}}}
|dashdesc={{{dashdesc}}}
|ddashname={{{ddashname}}}
|ddashdmg={{{ddashdmg}}}
|ddashdesc={{{ddashdesc|}}}
}}
{{MovesetTable/Smashes
|angles={{{fsmashangles|1}}}
|count={{{fsmashcount|1}}}
|fsmashname={{{fsmashname}}}
|fsmashdmg={{{fsmashdmg}}}
|fsmashupdmg={{{fsmashupdmg}}}
|fsmashmidupdmg={{{fsmashmidupdmg}}}
|fsmashsidedmg={{{fsmashsidedmg}}}
|fsmashmiddowndmg={{{fsmashmiddowndmg}}}
|fsmashdowndmg={{{fsmashdowndmg}}}
|fsmash2dmg={{{fsmash2dmg}}}
|fsmashdesc={{{fsmashdesc}}}
|usmashname={{{usmashname}}}
|usmashdmg={{{usmashdmg}}}
|usmashdesc={{{usmashdesc}}}
|dsmashname={{{dsmashname}}}
|dsmashdmg={{{dsmashdmg}}}
|dsmashdesc={{{dsmashdesc}}}
}}
{{MovesetTable/Aerials
|naircount={{{naircount|1}}}
|nairname={{{nairname}}}
|nairdmg={{{nairdmg}}}
|nair2dmg={{{nair2dmg}}}
|nair3dmg={{{nair3dmg}}}
|nairdesc={{{nairdesc}}}
|faircount={{{faircount|1}}}
|fairname={{{fairname}}}
|fairdmg={{{fairdmg}}}
|fair2dmg={{{fair2dmg}}}
|fair3dmg={{{fair3dmg}}}
|fairdesc={{{fairdesc}}}
|bairname={{{bairname}}}
|bairdmg={{{bairdmg}}}
|bairdesc={{{bairdesc}}}
|uairname={{{uairname}}}
|uairdmg={{{uairdmg}}}
|uairdesc={{{uairdesc}}}
|dairname={{{dairname}}}
|dairdmg={{{dairdmg}}}
|dairdesc={{{dairdesc}}}
|zairname={{{zairname}}}
|zairdmg={{{zairdmg}}}
|zairdesc={{{zairdesc|}}}
|glidename={{{glidename}}}
|glidedmg={{{glidedmg}}}
|glidedesc={{{glidedesc|}}}
}}
{{#ifeq:{{{grabdesc}}}|none||
{{MovesetTable/Throws
|game={{{game|}}}
|grabname={{{grabname}}}
|grabdmg={{{grabdmg|—}}}
|grabdesc={{{grabdesc}}}
|pummelname={{{pummelname}}}
|pummeldmg={{{pummeldmg}}}
|pummeldesc={{{pummeldesc}}}
|fthrowname={{{fthrowname}}}
|fthrowdmg={{{fthrowdmg}}}
|fthrowdesc={{{fthrowdesc}}}
|bthrowname={{{bthrowname}}}
|bthrowdmg={{{bthrowdmg}}}
|bthrowdesc={{{bthrowdesc}}}
|uthrowname={{{uthrowname}}}
|uthrowdmg={{{uthrowdmg}}}
|uthrowdesc={{{uthrowdesc}}}
|dthrowname={{{dthrowname}}}
|dthrowdmg={{{dthrowdmg}}}
|dthrowdesc={{{dthrowdesc}}}
|cthrowname={{{cthrowname}}}
|cthrowdmg={{{cthrowdmg}}}
|cthrowdesc={{{cthrowdesc|}}}
}}}}
{{MovesetTable/Recoveries
|game={{{game|}}}
|dodgedesc={{{dodgedesc|}}}
|dodgeattackname={{{dodgeattackname}}}
|dodgeattackdmg={{{dodgeattackdmg}}}
|dodgeattackdesc={{{dodgeattackdesc|}}}
|techdesc={{{techdesc|}}}
|floorbname={{{floorbname}}}
|floorbdmg={{{floorbdmg}}}
|floorbdesc={{{floorbdesc}}}
|floorfname={{{floorfname}}}
|floorfdmg={{{floorfdmg}}}
|floorfdesc={{{floorfdesc}}}
|floortname={{{floortname}}}
|floortdmg={{{floortdmg}}}
|floortdesc={{{floortdesc}}}
|edgefname={{{edgefname}}}
|edgefdmg={{{edgefdmg}}}
|edgefdesc={{{edgefdesc}}}
|edgesname={{{edgesname}}}
|edgesdmg={{{edgesdmg}}}
|edgesdesc={{{edgesdesc}}}
|edgename={{{edgename}}}
|edgedmg={{{edgedmg}}}
|edgedesc={{{edgedesc}}}
|footstooledattackname={{{footstooledattackname}}}
|footstooledattackdmg={{{footstooledattackdmg}}}
|footstooledattackdesc={{{footstooledattackdesc|}}}
}}
{{MovesetTable/Specials
|game={{#ifeq:{{{nocustoms|}}}|y|{{{game|}}}nc|{{{game|}}}}}
|nsname={{{nsname}}}
|nspage={{{nspage|}}}
|nsdmg={{{nsdmg}}}
|nsdesc={{{nsdesc}}}
|nsdefname={{{nsdefname}}}
|nsdefdmg={{{nsdefdmg}}}
|nsdefdesc={{{nsdefdesc}}}
|nsc1name={{{nsc1name}}}
|nsc1dmg={{{nsc1dmg}}}
|nsc1desc={{{nsc1desc}}}
|nsc2name={{{nsc2name}}}
|nsc2dmg={{{nsc2dmg}}}
|nsc2desc={{{nsc2desc}}}
|ssname={{{ssname}}}
|sspage={{{sspage|}}}
|ssdmg={{{ssdmg}}}
|ssdesc={{{ssdesc}}}
|ssdefname={{{ssdefname}}}
|ssdefdmg={{{ssdefdmg}}}
|ssdefdesc={{{ssdefdesc}}}
|ssc1name={{{ssc1name}}}
|ssc1dmg={{{ssc1dmg}}}
|ssc1desc={{{ssc1desc}}}
|ssc2name={{{ssc2name}}}
|ssc2dmg={{{ssc2dmg}}}
|ssc2desc={{{ssc2desc}}}
|usname={{{usname}}}
|uspage={{{uspage|}}}
|usdmg={{{usdmg}}}
|usdesc={{{usdesc}}}
|usdefname={{{usdefname}}}
|usdefdmg={{{usdefdmg}}}
|usdefdesc={{{usdefdesc}}}
|usc1name={{{usc1name}}}
|usc1dmg={{{usc1dmg}}}
|usc1desc={{{usc1desc}}}
|usc2name={{{usc2name}}}
|usc2dmg={{{usc2dmg}}}
|usc2desc={{{usc2desc}}}
|dsname=Mario Tornado
|dspage={{{dspage|}}}
|dsdmg={{{dsdmg}}}
|dsdesc={{{dsdesc}}}
|dsdefname={{{dsdefname}}}
|dsdefdmg={{{dsdefdmg}}}
|dsdefdesc={{{dsdefdesc}}}
|dsc1name={{{dsc1name}}}
|dsc1dmg={{{dsc1dmg}}}
|dsc1desc={{{dsc1desc}}}
|dsc2name={{{dsc2name}}}
|dsc2dmg={{{dsc2dmg}}}
|dsc2desc={{{dsc2desc}}}
|ciname={{{ciname}}}
|cidmg={{{cidmg}}}
|cidesc={{{cidesc|}}}
|ci1name={{{ci1name}}}
|ci1dmg={{{ci1dmg}}}
|ci1desc={{{ci1desc|}}}
|ci2name={{{ci2name}}}
|ci2dmg={{{ci2dmg}}}
|ci2desc={{{ci2desc|}}}
|ci3name={{{ci3name}}}
|ci3dmg={{{ci3dmg}}}
|ci3desc={{{ci3desc|}}}
|fsname={{{fsname}}}
|fspage={{{fspage|}}}
|fsdmg={{{fsdmg}}}
|fsdesc={{{fsdesc}}}
|tauntname={{{tauntname}}}
|tauntdmg={{{tauntdmg}}}
|tauntdesc={{{tauntdesc|}}}
|utauntname={{{utauntname}}}
|utauntdmg={{{utauntdmg}}}
|utauntdesc={{{utauntdesc|}}}
|stauntname={{{stauntname}}}
|stauntdmg={{{stauntdmg}}}
|stauntdesc={{{stauntdesc|}}}
|dtauntname={{{dtauntname}}}
|dtauntdmg={{{dtauntdmg}}}
|dtauntdesc={{{dtauntdesc|}}}
}}
|}<noinclude>


===Luigi===
===Luigi===
{{Infobox Character
|name = Luigi
|image = [[File:Luigi SSBB.jpg|250px]]
|availability = [[Starter character|Starter]]
}}
====Changes from Brawl to PMEX Remix====
====Changes from Brawl to PMEX Remix====
=====Aesthetics=====
=====Aesthetics=====
*Luigi has new alts
*Luigi gains new costumes:
**His first new alt is based on his Mr. L persona in ''Super Paper Mario''. It also has variants including:
**His first new costume is based on his Mr. L persona in ''Super Paper Mario''. It also has recolors including:
***A red variant
***A red costume
***A cyan variant
***A cyan costume
***And a weird looking variant
***And a white costume
**His second new alt is based on his appearance in the casino mini game from ''Super Mario 64 DS'' and ''New Super Mario Bros''. It also has variants including:  
**His second new costume is based on his appearance in Picture Poker, a mini game that appeared in both ''Super Mario 64 DS'' and ''New Super Mario Bros''. It also has variants including:  
***A red variant
***A red costume
***A pink variant
***A pink costume
***And a blue variant
***And a blue costume
**His final new alt is based on Dimentio, the antagonist of ''Super Paper Mario'', who brainwashed Luigi and turned him into Mr. L (aka The Green Thunder).
**His final new costume is based on Dimentio, the main antagonist of ''Super Paper Mario'', who brainwashed Luigi and turned him into Mr. L (aka The Green Thunder).
 
[[File:LuigiPMEXAlts.webp|500px]]
 
 
[[File:LuigiPMEXAlts.webp]]


===Bowser===
===Bowser===
Line 52: Line 340:


===Yoshi===
===Yoshi===
===Donkey Kong===
===Diddy Kong===
===Fox===
===Falco===
===Wolf===
===Link===
===Sheik===
===Zelda===
===Ganondorf===
===Toon Link===
===Zero Suit Samus===
===Samus===
===Captain Falcon===
===Kirby===
===Meta Knight===
===King Dedede===
===Marth===
===Ike===
===Pikachu===
===Jigglypuff===
===Lucario===
===Squirtle===
===Ivysaur===
===Charizard===
===Olimar===
===Pit===
===R.O.B===
===Ice Climbers===
===Mr. Game & Watch===
===Ness===
===Lucas===
===Sonic===
===Snake===


==Newcomers==
==Newcomers==
Line 57: Line 411:


===Dry Bowser===
===Dry Bowser===
===Daisy===
===Daisy===


Line 91: Line 446:
===Knuckle Joe===
===Knuckle Joe===


===Waddle Dee===
===Bandana Waddle Dee===


===Shulk===
===Shulk===
Line 171: Line 526:
===Kazuya===
===Kazuya===


===Mega Man X===
===X===


===Zero===
===Zero===
Line 179: Line 534:
===Ken===
===Ken===


===Terry Bogard===
===Terry===


===Sub-Zero===
===Sub-Zero===
Line 206: Line 561:


===Fighting Alloy Team===
===Fighting Alloy Team===
==L-Loads==
===Metal Mario===
===Giga Bowser===
===Giga Dry Bowser===
===Wario-Man===
===Giant Donkey Kong===
===Falco (Ultimate)===
===Wolf (Ultimate)===
===Sword Ganondorf===
===Zero Suit Samus (Ultimate)===
===Suitless Samus===
===Meta Knight (Brawl)===
===Roy (Ultimate)===
===Lucina (Ultimate)===
===Giant Jigglypuff===
===Mega Mewtwo Y===
===Mega Lucario===
===Mega Charizard X===
===Lucas (Ultinate)===
===Super Sonic===
===Super Shadow===
=Stages=
==Returning Stages==
==New stages==

Latest revision as of 11:28, October 7, 2024

Project M EX REMIX, or PMEX REMIX for short, is a Game Mod of Super Smash Bros. Brawl in the vein of the original Project M, building on each of its characters while adding many veterans from Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate along with many, many new faces. In what can basically be considered the culmination of the Brawl modding scene over 12 years, PMEX REMIX features a whopping 116 fighters - that's 27 more than Ultimate's final count of 89 at the end of its DLC development in October 2021 - from across Nintendo's franchises and beyond, all while incorporating the in-depth competitive mechanics of Super Smash Bros. Melee. In short? It's the ultimate Super Smash Bros. jam session, bringing together the best character, stage and music mods from across the community into one enormous package. If Smash as a whole is the definitive Massive Multiplayer Crossover of video game history, REMIX is the definitive Massive Multiplayer Crossover of Brawl mods. The hack has proven stupendously popular, garnering over 214,156 downloads as of March 2024. The final PMEX REMIX update was version 0.95DX in March 2023. The trailer can be seen here, and the patch can be downloaded here. As the game was still in development, it's occasionally prone to freezing and some single-player modes don't work, but Vs. Matches work perfectly fine. Not all characters have a Final Smash, and Kirby's Copy Abilities have been removed altogether so they don't have to make them for new fighters. As of February 2024, development on PMEX REMIX has concluded due to a number of complicating factors, but most members of the dev team have shifted over to a new mod known as REX, which will pick up where PMEX REMIX left off with all of its existing content plus all the content that had been planned for future updates.

Fighters[edit]

Returning Fighters[edit]

Dr. Mario[edit]

Mario[edit]

Mario
Mario SSBB.jpg
BeachMarioPM.webp
{{{content3}}}

MarioSymbol.svg
Universe Mario

Changes from Brawl to PMEX Remix[edit]

Aesthetics[edit]
  • Mario gains new costumes:
    • His first new costume is his light blue and pink outfit from Smash 4, which is based on his appearance on the Japanese boxart for the Famicom version of Mario Bros.
    • His second new costume is his American flag-styled outfit from Smash 4, which is based on his appearance on the boxart for both Family Computer Golf: U.S. Course and NES Open Tournament Golf.
    • His third new costume is based on the sunglasses and vendor he can wear at the end of Super Mario Sunshine. This alt also has recolors including:
      • A recolor with Super Leaves on it.
      • A recolor with Double Cherries on it.
      • A recolor with stars on it.
      • And a recolor with Super Bells on it and possibly based on the colors of White Tanooki Mario, White Raccoon Mario, and White Cat Mario.
    • His fourth new costume is Builder Mario from Super Mario Maker.
    • His final new costume is Wedding Mario from Super Mario Odyssey.

MarioPMEXAlts.png

Moveset[edit]
  • Aerials:
    • Down aerial:
      • Mario gains his down aerial from Melee.
  • Specials:
    • Down special:
      • Mario gains his down special from Melee, boosting his recovery potential.
  • Mario

Moveset[edit]

  Name Damage Description
Neutral attack {{{neutralname}}} {{{neutral1dmg}}} {{{neutraldesc}}}
{{{neutral2dmg}}}
{{{neutral3dmg}}}
Forward tilt {{{ftiltname}}} {{{ftiltdmg}}} {{{ftiltdesc}}}
Up tilt {{{utiltname}}} {{{utiltdmg}}} {{{utiltdesc}}}
Down tilt {{{dtiltname}}} {{{dtiltdmg}}} {{{dtiltdesc}}}
Dash attack {{{dashname}}} {{{dashdmg}}} {{{dashdesc}}}
Forward smash {{{fsmashname}}} {{{fsmashdmg}}} {{{fsmashdesc}}}
Up smash {{{usmashname}}} {{{usmashdmg}}} {{{usmashdesc}}}
Down smash {{{dsmashname}}} {{{dsmashdmg}}} {{{dsmashdesc}}}
Neutral aerial {{{nairname}}} {{{nairdmg}}} {{{nairdesc}}}
Forward aerial {{{fairname}}} {{{fairdmg}}} {{{fairdesc}}}
Back aerial {{{bairname}}} {{{bairdmg}}} {{{bairdesc}}}
Up aerial {{{uairname}}} {{{uairdmg}}} {{{uairdesc}}}
Down aerial {{{dairname}}} {{{dairdmg}}} {{{dairdesc}}}
Grab {{{grabname}}} {{{grabdesc}}}
Pummel {{{pummelname}}} {{{pummeldmg}}} {{{pummeldesc}}}
Forward throw {{{fthrowname}}} {{{fthrowdmg}}} {{{fthrowdesc}}}
Back throw {{{bthrowname}}} {{{bthrowdmg}}} {{{bthrowdesc}}}
Up throw {{{uthrowname}}} {{{uthrowdmg}}} {{{uthrowdesc}}}
Down throw {{{dthrowname}}} {{{dthrowdmg}}} {{{dthrowdesc}}}
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
{{{floorfname}}} {{{floorfdmg}}} {{{floorfdesc}}}
Floor attack (back)
Floor getups (back)
{{{floorbname}}} {{{floorbdmg}}} {{{floorbdesc}}}
Floor attack (trip)
Floor getups (trip)
{{{floortname}}} {{{floortdmg}}} {{{floortdesc}}}
Edge attack (fast)
Edge getups (fast)
{{{edgefname}}} {{{edgefdmg}}} {{{edgefdesc}}}
Edge attack (slow)
Edge getups (slow)
{{{edgesname}}} {{{edgesdmg}}} {{{edgesdesc}}}
Neutral special [[{{{nsname}}}]] {{{nsdmg}}} {{{nsdesc}}}
Side special [[{{{ssname}}}]] {{{ssdmg}}} {{{ssdesc}}}
Up special [[{{{usname}}}]] {{{usdmg}}} {{{usdesc}}}
Down special Mario Tornado {{{dsdmg}}} {{{dsdesc}}}
Final Smash [[{{{fsname}}}]] {{{fsdmg}}} {{{fsdesc}}}

Luigi[edit]

Luigi
Luigi SSBB.jpg
MarioSymbol.svg
Universe Mario
Availability Starter

Changes from Brawl to PMEX Remix[edit]

Aesthetics[edit]
  • Luigi gains new costumes:
    • His first new costume is based on his Mr. L persona in Super Paper Mario. It also has recolors including:
      • A red costume
      • A cyan costume
      • And a white costume
    • His second new costume is based on his appearance in Picture Poker, a mini game that appeared in both Super Mario 64 DS and New Super Mario Bros. It also has variants including:
      • A red costume
      • A pink costume
      • And a blue costume
    • His final new costume is based on Dimentio, the main antagonist of Super Paper Mario, who brainwashed Luigi and turned him into Mr. L (aka The Green Thunder).

LuigiPMEXAlts.webp

Bowser[edit]

Peach[edit]

Wario[edit]

Yoshi[edit]

Donkey Kong[edit]

Diddy Kong[edit]

Fox[edit]

Falco[edit]

Wolf[edit]

Link[edit]

Sheik[edit]

Zelda[edit]

Ganondorf[edit]

Toon Link[edit]

Zero Suit Samus[edit]

Samus[edit]

Captain Falcon[edit]

Kirby[edit]

Meta Knight[edit]

King Dedede[edit]

Marth[edit]

Ike[edit]

Pikachu[edit]

Jigglypuff[edit]

Lucario[edit]

Squirtle[edit]

Ivysaur[edit]

Charizard[edit]

Olimar[edit]

Pit[edit]

R.O.B[edit]

Ice Climbers[edit]

Mr. Game & Watch[edit]

Ness[edit]

Lucas[edit]

Sonic[edit]

Snake[edit]

Newcomers[edit]

Dr. Luigi[edit]

Dry Bowser[edit]

Daisy[edit]

Toad[edit]

Waluigi[edit]

Geno[edit]

King K. Rool[edit]

Banjo and Kazooie[edit]

Fierce Deity[edit]

Phantom Ganon[edit]

Dark Samus[edit]

Ridley[edit]

Blood Falcon[edit]

Black Shadow[edit]

Deathborn[edit]

Little Mac[edit]

Wii Fit Trainer[edit]

Sandbag[edit]

Knuckle Joe[edit]

Bandana Waddle Dee[edit]

Shulk[edit]

Metal Face[edit]

Pyra[edit]

Mythra[edit]

Navarre[edit]

Roy[edit]

Lyndis[edit]

Black Knight[edit]

Robin[edit]

Chrom[edit]

Lucina[edit]

Corrin[edit]

Isabelle[edit]

Pichu[edit]

Mewtwo[edit]

Blaziken[edit]

Zeraora[edit]

Louie[edit]

Alph[edit]

Palutena[edit]

Dark Pit[edit]

Sukapon[edit]

Ninten[edit]

Masked Man[edit]

Isaac[edit]

Elizabeth[edit]

Nu. 13[edit]

Sans[edit]

Tails[edit]

Knuckles[edit]

Metal Sonic[edit]

Shadow[edit]

Silver[edit]

Bayonetta[edit]

Yu[edit]

Joker[edit]

Vectorman[edit]

Pac-Man[edit]

Kazuya[edit]

X[edit]

Zero[edit]

Ryu[edit]

Ken[edit]

Terry[edit]

Sub-Zero[edit]

Bomberman[edit]

Big Boss[edit]

Simon[edit]

Richter[edit]

Alucard[edit]

Cloud[edit]

Zack[edit]

Sephiroth[edit]

Squall[edit]

Hero[edit]

Sora[edit]

Fighting Alloy Team[edit]

L-Loads[edit]

Metal Mario[edit]

Giga Bowser[edit]

Giga Dry Bowser[edit]

Wario-Man[edit]

Giant Donkey Kong[edit]

Falco (Ultimate)[edit]

Wolf (Ultimate)[edit]

Sword Ganondorf[edit]

Zero Suit Samus (Ultimate)[edit]

Suitless Samus[edit]

Meta Knight (Brawl)[edit]

Roy (Ultimate)[edit]

Lucina (Ultimate)[edit]

Giant Jigglypuff[edit]

Mega Mewtwo Y[edit]

Mega Lucario[edit]

Mega Charizard X[edit]

Lucas (Ultinate)[edit]

Super Sonic[edit]

Super Shadow[edit]

Stages[edit]

Returning Stages[edit]

New stages[edit]