Mr. Game & Watch (SSB4)/Up special/Custom 2: Difference between revisions
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(This custom move deserved a page.) |
(If it deserves a page, then it deserves to be done right with the technical data. The FAF appears to be a few frames later, but I can't find the data on it. Also no ID=0 for some reason) |
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[[File:GameWatchUp3-SSB4.png | {{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Trampoline Launch}} | ||
[[File:GameWatchUp3-SSB4.png|thumb|270px|Trampoline Launch from the Custom Moves selection menu.]] | |||
== | ==Overview== | ||
'' | {{competitive expertise}} | ||
'''Trampoline Launch''' is a variant of {{SSB4|Mr. Game & Watch}}'s [[Fire]], that is available through [[character customization]] in ''[[Super Smash Bros. 4]]''. It is slightly slower and Mr. Game & Watch doesn't get a parachute, but deals more damage and travels higher. | |||
== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=12% | |||
|angle=90 | |||
|bk=65 | |||
|ks=90 | |||
|fkv=0 | |||
|r=4.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|clang=f | |||
|rebound=f | |||
|type=Body | |||
|sdi=1.0 | |||
|trip=0 | |||
|ff=1.25 | |||
|sfx=Kick | |||
|slvl=S | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|part=0 | |||
|damage=8% | |||
|angle=75 | |||
|bk=75 | |||
|ks=85 | |||
|fkv=0 | |||
|r=7.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=1.0 | |||
|zpos=-8.0 | |||
|clang=f | |||
|rebound=f | |||
|type=Body | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=S | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=3 | |||
|part=0 | |||
|damage=8% | |||
|angle=75 | |||
|bk=75 | |||
|ks=85 | |||
|fkv=0 | |||
|r=7.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=1.0 | |||
|zpos=8.0 | |||
|clang=f | |||
|rebound=f | |||
|type=Body | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=S | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Intangibility | |||
|5-13 | |||
|- | |||
!Hitbox | |||
|12 | |||
|- | |||
!Animation length | |||
|44 | |||
|} | |||
== | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=32}} | |||
|- | |||
{{FrameStrip|t=Vulnerable|c=4}}{{FrameStrip|t=Intangible|c=9}}{{FrameStrip|t=Vulnerable|c=31}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|hitboxchange=y}} | |||
==Trivia== | |||
*It works very similarly to how Fire was in ''Super Smash Bros. Melee'', as it too didn't have a parachute. However he doesn't become helpless after the move, unlike in ''Melee''. | |||
= | {{MvSubNavMrGame&Watch|g=SSB4}} | ||
[[Category:Mr. Game & Watch (SSB4)]] | |||
[[Category:Special moves (SSB4)]] | |||
[[Category:Custom moves]] | |||
[[Category:Up special moves (SSB4)]] |
Latest revision as of 02:27, September 14, 2024
Overview[edit]
Trampoline Launch is a variant of Mr. Game & Watch's Fire, that is available through character customization in Super Smash Bros. 4. It is slightly slower and Mr. Game & Watch doesn't get a parachute, but deals more damage and travels higher.
Hitboxes[edit]
Timing[edit]
Intangibility | 5-13 |
---|---|
Hitbox | 12 |
Animation length | 44 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Trivia[edit]
- It works very similarly to how Fire was in Super Smash Bros. Melee, as it too didn't have a parachute. However he doesn't become helpless after the move, unlike in Melee.
|