Bomberman (universe): Difference between revisions

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The '''''Bomberman'' universe''' ({{ja|ボンバーマン|Bonbāman}}, ''Bomberman'') is a series of maze-based action and puzzle games formerly developed and published by the late Hudson Soft and currently developed and published by [[Konami]]. The first installment of the series, ''{{iw|wikipedia|Bomberman|1983 video game}}'', launched on various home computers in 1983, and was released on [[Nintendo Entertainment System]] in 1985. The series received more than 70 other titles released on various consoles, with its latest major installment during Ultimate's release being ''{{iw|wikipedia|Super Bomberman R}}'' in 2017 as a timed Nintendo Switch exclusive.
The '''''Bomberman'' universe''' ({{ja|ボンバーマン|Bonbāman}}, ''Bomberman'') is a series of maze-based action and puzzle games formerly developed and published by Hudson Soft and currently developed and published by [[Konami]]. The first installment of the series, ''{{iw|wikipedia|Bomberman|1983 video game}}'', launched on various home computers in 1983, and was released on [[Nintendo Entertainment System]] in 1985. The series received more than 70 other titles released on various consoles, with its latest installment being ''{{iw|wikipedia|Super Bomberman R}}'' in 2017.


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==Franchise description==
==Franchise description==
Originally developed as a strategic maze-based computer game by Hudson Soft, Bomber Man debuted in 1983. Also known as Eric and the Floaters in Europe, this game laid the foundation for the series: players navigate a maze, placing bombs that explode horizontally and vertically, to destroy enemies and blocks within their range while avoiding self-destruction. Unlike later entries, Bomber Man featured an archaeologist on a quest for hidden treasures guarded by balloon-like enemies called Floaters, who would become mainstays of the franchise. Following this game, an enhanced port known as 3-D Bomberman was released featuring a first-person perspective. This marked the last appearance of the archaeologist character.
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In 1985, Hudson Soft ported the original game to the Super Famicom with a complete makeover. Simply named Bomberman, this port introduced a new protagonist, created using recycled sprites from their earlier game Lode Runner. It also debuted iconic power-ups like Fire-Up, Bomb-Up, and Remote Control, which became staples of the series. Interestingly, the game served as a prequel to Lode Runner, with the ending showing Bomberman transforming into the Lode Runner character upon reaching the surface. Following this, Hudson Soft would produce other games for later consoles such as Bomber Boy for the Game Boy and Bomberman for the TurboGrafx-16 in 1990, the first of which would bring the series' iconic multiplayer battle mode and introduce the concept of multiple Bombermen. The following year, these elements would appear in an arcade version of Bomberman and Bomberman II for NES.
 
Following several other releases, including Bomber Man World and Bomberman '93, the series took a major step with Super Bomberman for SNES in 1993, which brought exciting new elements like the Power Glove and Pierce Bomb power-ups. The same year, Bomberman '94 introduced Louies, animal companions that became a common fixture of the series and Buggler, the most consistently appearing antagonist of the series. Super Bomberman was later followed with successors such as Super Bomberman 2 in 1994, which introduced the Five Dastardly Bombers, cyborg antagonists who appeared in multiple games. One of them, Pretty Bomber, later evolved into the series' leading female character.
 
In 1996, the Sega Saturn received Saturn Bomberman, introducing the Hige Hige Bandits and Mujoe. Hudson Soft's next major project was Bomberman 64, the first fully 3D game in the series. It reinvented the formula, replacing the grid-based movement with open 3D environments and eight-way movement, and also introduced the concept of Bomb Pumping. The next year, Hudson Soft released a more classic Bomberman experience with Bomberman World for PlayStation, as well as Bomberman Hero, which marked the series' only foray into 3D platforming. 1998 saw the release of Bomberman Party Edition, featuring a complete single-player remake of the NES port of Bomberman. 1999 brought Bomberman 64: The Second Attack!, a sequel expanding upon its predecessor with a deeper storyline, improved graphics, and the debut of more element bombs. This game's biggest addition was Bomberman's new companion, Pommy, who acted as a helper character and could transform based on his food consumption. The game's free-roaming 3D mantle would later be succeeded by Bomberman Generation in 2002.
 
The early 2000's saw several minor projects and spin-offs such as the Bomberman Land games. Seeking a more mature audience, Hudson Soft attempted to rebrand the series in 2006 with Bomberman: Act Zero, which was critically panned upon release. Several smaller, classic-styled downloadable games would release in the years following this, such as Bomberman Live, Bomberman Blast, and Bomberman Ultra. 2008 also saw the release of Bomberman 2 for Nintendo DS, also known as Custom Battler Bomberman. In January 2011, Konami absorbed Hudson Soft and was fully merged in March 2012. This resulted in the acquisition of some famous Hudson series, with Bomberman being one of them, the series mainly continued to appear on mobile devices until 2017, when Super Bomberman R launched as a timed Nintendo Switch exclusive. It became the best-selling Bomberman game, leading to a resurgence with games such as Bombergirl, Amazing Bomberman and Super Bomberman R 2.
 


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
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