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(ICs and ZSS can still do it in Ultimate.) |
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{{ArticleIcons|ssbb=y|ssb4=y}} | {{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}} | ||
The '''down air stall''' (sometimes referred to as '''WindWaking''') is an exploit which allows a character with a [[stall-then-fall]] aerial | The '''down air stall''' (sometimes referred to as '''WindWaking''') is an exploit which allows a character with a [[stall-then-fall]] aerial to float in midair. It was introduced in ''[[Super Smash Bros. Brawl]]'', and returned in ''[[Super Smash Bros. 4]]''. In ''[[Super Smash Bros. Ultimate]]'', the technique has been removed for all other characters who could previously perform it; only the {{SSBU|Ice Climbers}} and {{SSBU|Zero Suit Samus}} can still perform this technique, as of version 13.0.1. | ||
==Description== | ==Description== | ||
Although it was discovered with {{SSBB|Toon Link}}, the [[glitch]] is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that '' | Although it was initially discovered with {{SSBB|Toon Link}} in ''Brawl'', hence the "WindWaking" nickname, the [[glitch]] is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that the physics engine works in the ''Smash Bros.'' titles since ''Brawl''. If a character who has a stall-then-fall aerial (excluding characters with stall-then-fall aerials in ''Ultimate'' other than the aforementioned Ice Climbers and Zero Suit Samus) performs their [[down aerial]] at a certain height, they will lag and hover for a while. | ||
==How to perform== | ==How to perform== | ||
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[[Category:Techniques (SSB4)]] | [[Category:Techniques (SSB4)]] | ||
[[Category:Glitches (SSB4)]] | [[Category:Glitches (SSB4)]] | ||
[[Category:Techniques (SSBU)]] | |||
[[Category:Glitches (SSBU)]] | |||
[[Category:Ice Climbers (SSBU)]] | |||
[[Category:Zero Suit Samus (SSBU)]] |
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