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**{{change|It has an altered animation: Mewtwo sweeps its tail inward instead of outward.}} | **{{change|It has an altered animation: Mewtwo sweeps its tail inward instead of outward.}} | ||
*[[Dash attack]]: | *[[Dash attack]]: | ||
**{{ | **{{change|Dash attack has a new animation that puts Mewtwo's body more parallel to the ground during the attack.}} | ||
**{{buff|Its clean sweetspot and late sourspot deal more damage (10%/4% → 12%/4.5%) with no compensation on knockback, granting the clean sweetspot KO potential at realistic percentages.}} | |||
**{{buff|It has gained a shieldstun multiplier of 1.3×. In combination with its higher damage and the increased shieldstun for ground attacks, this makes it safer on shield.}} | **{{buff|It has gained a shieldstun multiplier of 1.3×. In combination with its higher damage and the increased shieldstun for ground attacks, this makes it safer on shield.}} | ||
**{{nerf|Due to the changes to [[jostle]] mechanics, it can no longer [[cross-up]] shields unless done at point-blank on smaller characters, allowing it to be punished more easily despite its increased shieldstun.}} | **{{nerf|Due to the changes to [[jostle]] mechanics, it can no longer [[cross-up]] shields unless done at point-blank on smaller characters, allowing it to be punished more easily despite its increased shieldstun.}} |
edits