Subspace Bomb: Difference between revisions
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*{{SSBB|Ike}} is the only character who successfully stopped a bomb from being used. He does this in his first appearance, surprising the Ancient Minister from behind with an [[Aether]]. | *{{SSBB|Ike}} is the only character who successfully stopped a bomb from being used. He does this in his first appearance, surprising the Ancient Minister from behind with an [[Aether]]. | ||
*After a Subspace Bomb is detonated, certain stages, alongside nearby stages, will become unplayable until [[Adventure Mode: The Subspace Emissary]]'s main campaign is completed. | *After a Subspace Bomb is detonated, certain stages, alongside nearby stages, will become unplayable until [[Adventure Mode: The Subspace Emissary]]'s main campaign is completed. | ||
**[[Midair Stadium]] | **This applies for [[Midair Stadium]]. | ||
**After [[Galleom]] detonates following the events of [[The Ruined Hall]], both it and [[The Ruins]] cannot be played. | **After [[Galleom]] detonates following the events of [[The Ruined Hall]], both it and [[The Ruins]] cannot be played. | ||
**After [[The Subspace Bomb Factory II]] is completed, it, alongside the rest of the Isle of the Ancients' stages, | **After [[The Subspace Bomb Factory II]] is completed, it, alongside the rest of the Isle of the Ancients' stages, become no longer playable. | ||
**No stage can be played after completing [[Entrance to Subspace]] due to losing all fighters. However, the [[Halberd]]'s stages remain unplayable even after the completion of [[Subspace I]]. | **No stage can be played after completing [[Entrance to Subspace]] due to losing all fighters. However, the [[Halberd]]'s stages remain unplayable even after the completion of [[Subspace I]]. | ||