Mr. Game & Watch (SSB4)/Down tilt: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{ | [[File:MrG&WDTilt.gif|thumb|270px|Hitbox visualization showing Mr. Game & Watch's down tilt.]] | ||
{{ | |||
==Overview== | |||
Mr. Game & Watch flips a manhole cover on the ground in front of him with decent range. As in many of Mr. Game & Watch's moves, this attack has a formidable [[Windbox|windbox]] just above it that can catch opponents off guard. When this windbox hits an opponent using a particularly effective vertical recovery move, such as {{SSB4|Pit}}'s [[Power of Flight]], it can actually K.O. the opponent by sending them above the upper blast line, though this requires very specific conditions. This effect also applies to certain items and projectile special moves, deflecting them out of harm's way. | |||
==Update history== | |||
{{GameIcon|ssb4}} [[1.0.8]] | |||
*{{buff|Down tilt's knockback increased|10 (base)/120 (scaling)|40/125.}} | |||
*{{buff|Down tilt's windbox size increased|9u|10.5u.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader | ===Hitbox=== | ||
{{SSB4HitboxTableHeader|stretch=y}} | |||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
Line 19: | Line 25: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=1.5 | |ypos=1.5 | ||
|ystretch=1.5 | |||
|zpos=12.0 | |zpos=12.0 | ||
|zstretch=18.0 | |||
|type=Weapon | |type=Weapon | ||
|sdi=1.0 | |sdi=1.0 | ||
Line 27: | Line 35: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{ | |} | ||
{{ | |||
===Windbox=== | |||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage=1% | |damage=1% | ||
|rehit=4 | |||
|angle=90 | |angle=90 | ||
|af=3 | |||
|bk=70 | |bk=70 | ||
|ks=120 | |ks=120 | ||
Line 40: | Line 53: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=4.0 | |ypos=4.0 | ||
|ystretch=9.0 | |||
|zpos=15.0 | |zpos=15.0 | ||
|zstretch=15.0 | |||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
Line 50: | Line 65: | ||
|sfx=None | |sfx=None | ||
|slvl=S | |slvl=S | ||
|flinchless=t | |||
}} | }} | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Hitbox | |||
|6-11 | |||
|- | |||
!Windbox | |||
|7-19 | |||
|- | |||
!Interruptible | |||
|40 | |||
|- | |||
!Animation length | |||
|43 | |||
|} | |||
{{FrameStripStart}} | |||
|'''Hitbox''' {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=4}} | |||
|- | |||
|'''Windbox''' {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=FlinchlessHitbox|c=13}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=4}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|flinchlesshitbox=y|interruptible=y}} | |||
{{MvSubNavMrGame&Watch|g=SSB4}} | {{MvSubNavMrGame&Watch|g=SSB4}} | ||
[[Category:Mr. Game & Watch (SSB4)]] | [[Category:Mr. Game & Watch (SSB4)]] | ||
[[Category:Down tilts (SSB4)]] | [[Category:Down tilts (SSB4)]] |
Latest revision as of 21:53, July 12, 2024
Overview[edit]
Mr. Game & Watch flips a manhole cover on the ground in front of him with decent range. As in many of Mr. Game & Watch's moves, this attack has a formidable windbox just above it that can catch opponents off guard. When this windbox hits an opponent using a particularly effective vertical recovery move, such as Pit's Power of Flight, it can actually K.O. the opponent by sending them above the upper blast line, though this requires very specific conditions. This effect also applies to certain items and projectile special moves, deflecting them out of harm's way.
Update history[edit]
- Down tilt's knockback increased: 10 (base)/120 (scaling) → 40/125.
- Down tilt's windbox size increased: 9u → 10.5u.
Hitboxes[edit]
Hitbox[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6% | 0 | 40 | 125 | 0 | 2.5 | 0 | 0.0 | 1.5 | 12.0 | 1.0x | 1.0x | 0% | Kick | 0.0 | 1.5 | 18.0 |
Windbox[edit]
Timing[edit]
Hitbox | 6-11 |
---|---|
Windbox | 7-19 |
Interruptible | 40 |
Animation length | 43 |
Hitbox | |||||||||||||||||||||||||||||||||||||||||||
Windbox |
Lag time |
Hitbox |
Flinchless hitbox |
Interruptible |
|