Unused content (SSBU): Difference between revisions
There's already a whole section for the unused series names, no need for it to also be mentioned here. I also moved the reference link for them to this section
(There's already a whole section for the unused series names, no need for it to also be mentioned here. I also moved the reference link for them to this section) |
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**Additionally, his screen KO'd pose was exactly the same as the one he has but mirrored. The pose was unmirrored in the final build. | **Additionally, his screen KO'd pose was exactly the same as the one he has but mirrored. The pose was unmirrored in the final build. | ||
*Early footage of Young Link in the E3 2018 Direct and character showcase video shows that the belt around his sheath lacked back-face culling, as it disappears when seen from the inside. This was fixed in the initial release of the game. | *Early footage of Young Link in the E3 2018 Direct and character showcase video shows that the belt around his sheath lacked back-face culling, as it disappears when seen from the inside. This was fixed in the initial release of the game. | ||
*In Samus' showcase video, {{b|Metroid|creature}}s would freeze like fighters in a chunk of ice. In the final game, they turn blue and plummet straight down. | *In Samus' showcase video, {{b|Metroid|creature}}s would freeze like fighters in a chunk of ice. In the final game, they turn blue and plummet straight down. | ||
*In {{SSBU|Jigglypuff}}'s showcase video, {{SSBU|Marth}} is shown using [[Shield Breaker]] and breaking Jigglypuff's shield, [[Star KO]]ing it due to its unique shield jump. This event cannot happen in the final unmodded game, due to the sheer amount of knockback always causing the Blast KO explosion instead. This suggests this limit that previously existed in ''Smash 4'' was removed in early versions of ''Ultimate'' before being added back again. | *In {{SSBU|Jigglypuff}}'s showcase video, {{SSBU|Marth}} is shown using [[Shield Breaker]] and breaking Jigglypuff's shield, [[Star KO]]ing it due to its unique shield jump. This event cannot happen in the final unmodded game, due to the sheer amount of knockback always causing the Blast KO explosion instead. This suggests this limit that previously existed in ''Smash 4'' was removed in early versions of ''Ultimate'' before being added back again. | ||
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==Unused series names== | ==Unused series names== | ||
This is a list of game names that are listed alongside other series in the game's strings, yet no content from these games appear in the game itself. | This is a list of game names that are listed alongside other series in the game's strings, yet no content from these games appear in the game itself.<ref>https://twitter.com/AltDeltas/status/1066276640324501504/</ref> | ||
*''{{iw|wikipedia|Devil's Third}}'' | *''{{iw|wikipedia|Devil's Third}}'' | ||
*''{{iw|wikipedia|Jet Force Gemini}}'' | *''{{iw|wikipedia|Jet Force Gemini}}'' |