Stage legality: Difference between revisions

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| [[Congo Jungle]]
| [[Congo Jungle]]
| style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset"/>
| style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset"/>
| style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/><ref name="Smash'N'Splash 5 Ruleset">[https://www.ssbwiki.com/Tournament:Smash_%27N%27_Splash_5#Stages Smash'N'Splash 5]</ref>
| style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/><ref name="Smash'N'Splash 5 Ruleset">[[Tournament:Smash 'N' Splash 5#Stages|Smash 'N' Splash 5]]</ref>
| Top platforms are too high (characters such as Ness can have difficulty approaching without double jumping); Lack of ledge DI hurts recoveries; poor lighting; barrel turning is randomized and it removes double jump hurting certain recoveries.
| Top platforms are too high (characters such as Ness can have difficulty approaching without double jumping); Lack of ledge DI hurts recoveries; poor lighting; barrel turning is randomized and it removes double jump hurting certain recoveries.
|-
|-
| [[Hyrule Castle]]
| [[Hyrule Castle]]
| style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset">[https://www.ssbwiki.com/Tournament:Apex_2015#Ruleset Apex 2015]</ref>
| style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset">[[Tournament:Apex 2015#Ruleset|Apex 2015]]</ref>
| style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/>
| style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/>
| Too large; cave of life/the tent at stage's right side promotes camping and can lead to powerful combos; left slant is hard to approach; Tornado stage hazards are too powerful and disruptive to gameplay and can also randomly be fast or slow.
| Too large; cave of life/the tent at stage's right side promotes camping and can lead to powerful combos; left slant is hard to approach; Tornado stage hazards are too powerful and disruptive to gameplay and can also randomly be fast or slow.
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| [[Gaur Plain]] || style="background:#ffbfbf" | Banned || Too large; promotes camping and circle camping; walk-off blast lines; grants advantage to characters with good aerial mobility
| [[Gaur Plain]] || style="background:#ffbfbf" | Banned || Too large; promotes camping and circle camping; walk-off blast lines; grants advantage to characters with good aerial mobility
|-
|-
| {{b|Duck Hunt|stage}} || style="background:#ffbfbf" | Banned || Tree on left side of stage can promote camping and stalling; Duck Hunt Dog can be disruptive; blast lines are close to stage
| {{b|Duck Hunt|stage}} || style="background:#ffdfbf" | Retired counterpick || Tree on left side of stage can promote camping and stalling; Duck Hunt Dog can be disruptive; blast lines are close to stage. Banned on December 19, 2016.<ref>https://www.smashladder.com/rankings/smash-3ds/59/2016-part-4/1</ref><ref>https://www.smashladder.com/rankings/smash-3ds/64/2017-opening-season/1</ref>
|-
|-
| [[Balloon Fight]] || style="background:#ffbfbf" | Banned || Walk-off blast lines; Fish and other stage hazards are too disruptive and powerful; lower blast line is difficult to utilize
| [[Balloon Fight]] || style="background:#ffbfbf" | Banned || Walk-off blast lines; Fish and other stage hazards are too disruptive and powerful; lower blast line is difficult to utilize
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| [[Pac-Maze]] || style="background:#ffbfbf" | Banned || Cave of life potential; high upper blast line overcentralizes gameplay on horizontal finishers; ghosts too powerful and disruptive a hazard; overcentralization on collecting pellets, which can grant buffs to players
| [[Pac-Maze]] || style="background:#ffbfbf" | Banned || Cave of life potential; high upper blast line overcentralizes gameplay on horizontal finishers; ghosts too powerful and disruptive a hazard; overcentralization on collecting pellets, which can grant buffs to players
|-
|-
| [[Suzaku Castle]] || style="background:#ffbfbf" | Banned || Walk-off blast lines on right side of the stage
| [[Suzaku Castle]] || style="background:#ffbfbf" | Banned || Right side of the stage features a walk-off blast line.
|-
|-
| [[Umbra Clock Tower]] || style="background:#ffbfbf" | Banned || Some stage transformations feature walk-off blast lines and caves of life; aesthetics can disrupt regular gameplay
| [[Umbra Clock Tower]] || style="background:#ffbfbf" | Banned || Some stage transformations feature walk-off blast lines and caves of life; aesthetics can disrupt regular gameplay
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|-
|-
|[[Dream Land 64]]
|[[Dream Land 64]]
|style="background:#ffffbf" | Counterpick || Wind can alter gameplay; the top platform is closer to the ceiling than battlefield, thus sligtly favoring characters with vertical finishers
|style="background:#ffffbf" | Counterpick || Wind can alter gameplay; the top platform is closer to the ceiling than battlefield, thus slightly favoring characters with vertical finishers
|-
|-
|[[The Great Cave Offensive]]
|[[The Great Cave Offensive]]
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|-
|-
|[[Palutena's Temple]]
|[[Palutena's Temple]]
|style="background:#ffbfbf" | Banned || Too large; promotes circle camping; spikes and hazards too powerful and disruptive; frequent caves of life; promotes characters that can easily manuver the stage
|style="background:#ffbfbf" | Banned || Too large; promotes circle camping; spikes and hazards too powerful and disruptive; frequent caves of life; promotes characters that can easily maneuver the stage
|-
|-
|[[Skyworld]]
|[[Skyworld]]
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|-
|-
|[[Boxing Ring]]
|[[Boxing Ring]]
|style="background:#ffbfbf" | Banned || Walk-offs blast lines; no lower blast line; too large; hanging lights are too strong of a stage hazard and can promote camping
|style="background:#ffbfbf" | Banned || Walk-off blast lines; no lower blast line; too large; hanging lights are too strong of a stage hazard and can promote camping
|-
|-
|[[Gaur Plain]]
|[[Gaur Plain]]
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|-
|-
|[[Suzaku Castle]]
|[[Suzaku Castle]]
|style="background:#ffbfbf" | Banned || Right side of stage features walk-off blast line
|style="background:#ffbfbf" | Banned || Right side of stage features a walk-off blast line.
|-
|-
|[[Peach's Castle|Peach's Castle (64)]]
|[[Peach's Castle|Peach's Castle (64)]]
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|-
|-
|[[Yoshi's Story]]
|[[Yoshi's Story]]
|style="background:#ffefbf" | Infrequently legal<ref name="Smashadelphia Ruleset">[https://www.ssbwiki.com/Tournament:Smashadelphia_Ultimate#Ruleset Smashadelphia Ultimate (December 9th, 2018)]</ref><ref name="GENESIS 6 Ruleset"/> || Features slopes on the ledges; blast zones are rather close to the main stage. Also features a low ceiling, which can lead to early kills. Making this stage banned in some tournaments.
|style="background:#ffefbf" | Infrequently legal<ref name="Smashadelphia Ruleset">[[Tournament:Smashadelphia Ultimate#Ruleset|Smashadelphia Ultimate]] (December 9th, 2018)</ref><ref name="GENESIS 6 Ruleset"/> || Features slopes on the ledges; blast zones are rather close to the main stage. Also features a low ceiling, which can lead to early kills, making this stage banned in some tournaments.
|-
|-
|[[Fountain of Dreams]]
|[[Fountain of Dreams]]
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|-
|-
|[[WarioWare, Inc.]]
|[[WarioWare, Inc.]]
|style="background:#ffefbf" | Infrequently legal<ref name="Glitch 6 Ruleset">[https://www.ssbwiki.com/Tournament:Glitch_6 Glitch 6 (January 20th, 2019)]</ref><ref name="Smashadelphia Ruleset"/> || Horizontal blast zones are extremely close to the main body of the stage; unusual camera.
|style="background:#ffefbf" | Infrequently legal<ref name="Glitch 6 Ruleset">[[Tournament:Glitch 6|Glitch 6]] (January 20th, 2019)</ref><ref name="Smashadelphia Ruleset"/> || Horizontal blast zones are extremely close to the main body of the stage; unusual camera.
|-
|-
|[[Bridge of Eldin]]
|[[Bridge of Eldin]]
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|-
|-
|[[Lylat Cruise]]
|[[Lylat Cruise]]
|style="background:#efffbf" | Counterpick/Starter || Slants can alter gameplay and mess up projectiles; certain recoveries had difficulties grabbing the ledge prior to 8.0.0.
|style="background:#ffefbf" | Infrequently legal || Slants can alter gameplay and mess up projectiles; certain recoveries had difficulties grabbing the ledge prior to 8.0.0.
|-
|-
|[[Pokémon Stadium 2]]
|[[Pokémon Stadium 2]]
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|-
|-
|[[Shadow Moses Island]]
|[[Shadow Moses Island]]
|style="background:#ffbfbf" | Banned || Contains walls, only top blast zone is accessible.
|style="background:#ffbfbf" | Banned || Contains walls which block access to side blast lines when not destroyed and allow for infinites; walk-off blast lines; stage has no access to a bottom blast line.
|-
|-
|[[Luigi's Mansion]]
|[[Luigi's Mansion]]
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|-
|-
|[[75m]]
|[[75m]]
|style="background:#ffbfbf" | Banned || Platforms are too small; features a walk-off blast zone; contains hazards (even with hazards turned off). Stage promotes circle camping due to extreme size.
|style="background:#ffbfbf" | Banned || Platforms are too small; features a walk-off blast zone; contains hazards (even with hazards turned off); stage promotes circle camping due to extreme size.
|-
|-
|[[Mario Bros.]]
|[[Mario Bros.]]
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|-
|-
|[[Unova Pokémon League]]
|[[Unova Pokémon League]]
|style="background:#ffefbf" | Infrequently legal<ref name="GENESIS 6 Ruleset">[https://www.ssbwiki.com/Tournament:GENESIS_6#Ruleset GENESIS 6]</ref> || Similar to [[Pokémon Stadium 2]]; visually dark; teleport recoveries don't 'hug' against the sides of the stage; lightning effects can cause issues with certain colorblind players.
|style="background:#ffefbf" | Infrequently legal<ref name="GENESIS 6 Ruleset">[[Tournament:GENESIS 6#Ruleset|GENESIS 6]]</ref>|| Similar to [[Pokémon Stadium 2]]; visually dark; teleport recoveries don't 'hug' against the sides of the stage; lightning effects can cause issues with certain colorblind players.
|-
|-
|[[Prism Tower]]
|[[Prism Tower]]
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|-
|-
|[[Suzaku Castle]]
|[[Suzaku Castle]]
|style="background:#ffbfbf" | Banned || Features walk-off blast zones on the right, and a powerful camping spot on the left.
|style="background:#ffbfbf" | Banned || Features walk-off blast zone on the right, and a powerful camping spot on the left.
|-
|-
|[[Midgar]]
|[[Midgar]]