Super Smash Bros. 4

Shulk (SSB4)/Neutral special/Custom 1: Difference between revisions

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{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Decisive Monado Arts}}
==Overview==
==Overview==
'''Decisive Arts'''
The first custom variation Monado Arts is called Decisive Arts. Each Art will last 21 seconds instead of 16, the Arts are stronger, and will only take 5 seconds instead of 10 for the Art to recharge. But, the player must choose an Art wisely, because once an Monado Art is activated, the player cannot choose another one until the 21 seconds are up. It also takes slightly longer for the Arts to activate.
 
In this custom variation of Monado Arts, each Art will last 21 seconds instead of 16, the Arts are stronger, and will only take 5 seconds instead of 10 for the Art to recharge. But, the player must choose an Art wisely, because once an Monado Art is activated, the player cannot choose another one until the 21 seconds are up. It also takes slightly longer to the Arts to activate.


{{technical data}}
{{technical data}}
{{competitive expertise}}
{{competitive expertise}}
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[[Category:Shulk (SSB4)]]
[[Category:Shulk (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Neutral special moves (SSB4)]]
[[Category:Neutral special moves (SSB4)]]
[[Category:Custom moves]]

Latest revision as of 13:01, June 26, 2024

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Decisive Monado Arts.

Overview[edit]

The first custom variation Monado Arts is called Decisive Arts. Each Art will last 21 seconds instead of 16, the Arts are stronger, and will only take 5 seconds instead of 10 for the Art to recharge. But, the player must choose an Art wisely, because once an Monado Art is activated, the player cannot choose another one until the 21 seconds are up. It also takes slightly longer for the Arts to activate.


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