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Hyrule Jump: Difference between revisions

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The '''Hyrule Jump''' refers to the act of crossing the open space from [[Temple]]'s upper right [[ledge]] to its bottom-most platform. Every character can perform the Hyrule Jump, though it is considerably difficult for characters with short recoveries, in particular [[Falco]] and [[Roy]].  Since Temple is banned in the standard [[tournament legal (SSBM)|tournament ruleset]], the Hyrule Jump is never seen in competitive gameplay. However, in single-player-mode matches, the Hyrule Jump may be useful in disorienting CPU opponents because they must travel a long distance to get to the player's new position. Another term for this is "Temple Crossing"
{{ArticleIcons|ssbm=y|ssbb=y|ssb4-u=y|ssbu=y}}
[[File:SSBM Link Hyrule Jump.gif|thumb|{{SSBM|Link}} performing a Hyrule Jump in ''Melee''.]]
[[File:HyruleJump-Brawl.gif|thumb|{{SSBB|R.O.B.}} performing a Hyrule Jump in ''Brawl''.]]
The '''Hyrule Jump''', sometimes referred to as '''Temple Crossing''', refers to the act of performing a specialised [[stage jump]] on the [[Temple]] stage. It is possible in all games (''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, ''[[Super Smash Bros. Ultimate]]'') where Temple is present.


===Reverse Hyrule Jump===
The most well-known Hyrule Jump involves crossing the stage from its upper-right [[ledge]] to its bottom-most platform, with all characters in the games able to perform this maneuver with varying degrees of difficulty. Variants to the Hyrule Jump also exist such as the '''Reverse Hyrule Jump''', which involves traveling the same path backwards, and other routes around the stage; these alternate routes, however, are more specialised and can only be performed by smaller pools of characters.


The '''Reverse Hyrule Jump''' is the act of performing the Hyrule Jump in reverse, or jumping from the bottom-most platform to the right-most ledge.  [[Sonic (SSBB)|Sonic]], [[Jigglypuff (SSBM)|Jigglypuff]], [[Luigi (SSBM)|Luigi]], [[Wario (SSBB)|Wario]],  [[Kirby (SSBM)|Kirby]], [[Pit (SSBB)|Pit]], [[Meta Knight (SSBB)|Meta Knight]], [[R.O.B. (SSBB)|R.O.B.]], [[Fox (SSBB)|Fox]], [[Pikachu (SSBB)|Pikachu]], [[Charizard (SSBB)|Charizard]], [[Zero Suit Samus]], [[Lucas]], and [[Mewtwo]] are known to be able to do the Reverse Hyrule Jump. [[Link (SSBM)|Link]], [[Peach]], [[Snake (SSBB)|Snake]], [[Toon Link (SSBB)|Toon Link]], and [[Young Link]] are technically able to perform the Reverse Hyrule Jump as well, by using their [[down B]] [[bomb]]s to [[damage]] themselves to the point where the bomb's [[knockback]] can carry them most of the way to the upper ledge. Lucario can also perform a very difficult version of the jump by using his extremespeed wall-cling ability near the top, but this is one of the hardest reverse jumps to perform. Like the Hyrule Jump, this is more of a show-off technique for fun than a true gameplay maneuver, though in single-player-mode matches it may help in disorienting CPU opponents because they must travel a long distance to get back to your new position.
Temple has historically been universally banned in the competitive ruleset in all of its appearances, and the stage is almost never used, even with the [[Gentleman's Clause]]. As such, the Hyrule Jump is almost never seen in competitive gameplay.  


Peach, Pit, Wario, Jigglypuff, Kirby, Sonic, Meta Knight, and Luigi can do the Reverse Hyrule Jump without using their Up-B attacks.
==External links==
* [http://www.youtube.com/watch?v=BnJrht4HP2I All 26 characters perform the Hyrule Jump in ''Super Smash Bros. Melee'']
* [https://www.youtube.com/watch?v=fCR0iSZRX30 Who can make Melee's Reverse Temple Jump?]
* [http://www.youtube.com/watch?v=zeST9-ZklpQ All ''Brawl'' characters perform the Hyrule Jump]
* [http://www.youtube.com/watch?v=Qy-86WAnFwc Falco performing the full circle jump using shell hopping]
* [https://www.youtube.com/watch?v=nSnwe8-2Fds Which characters can do the Reverse Hyrule Jump in Wii U]
* [https://www.youtube.com/watch?v=96kPDMrl0sk Who Can Really Make The Reverse Hyrule Temple Jump - Ultimate DLC up to Pyra/Mythra]


===Down Under Jump===
[[Category:Unofficial lingo]]
 
[[Category:Techniques (SSBM)]]
The '''Down Under Jump''' is another jump that can be attempted on the Temple stage. It is performed by jumping off the left of the bottom-left landmass, underneath the spike protruding from it, coming back up, and grabbing the left edge of the bottom platform. In ''[[Super Smash Bros. Brawl]]'', twenty-two characters can perform this jump; Sonic, Charizard, Lucario, Meta Knight, Kirby, R.O.B., Pit, Toon Link, Jigglypuff, Yoshi, Ness, Lucas, Samus, Zero Suit Samus, Captain Falcon, Pikachu, Diddy Kong, Ice Climbers (although the secondary climber dies), Dedede, Luigi, Mario, Mr. Game and Watch and Wario. Additionally, Snake and Link can perform the Down Under Jump by damaging themselves with a [[C4]] or Bomb, respectively, at high damage percentages.
[[Category:Techniques (SSBB)]]
 
[[Category:Techniques (SSB4-Wii U)]]
The '''Reverse Down Under Jump''' is performing this move in the other direction, moving right from the platform to under the spike and grabbing the left edge of the landmass while moving up. Ten ''Brawl'' characters can perform the Reverse Down Under Jump; Sonic, Lucario, Meta Knight, Kirby, R.O.B., Pit, Luigi, Wario, Jigglypuff and Toon Link. Additionally, Peach, Snake and Link can perform the jump by damaging themselves with a C4 or Bomb, respectively, at high damage percentages.
[[Category:Techniques (SSBU)]]
 
==Western Temple Jump==
This (to a far lesser extent) is also a jump that may be considered "difficult" to rookies with heavier characters. The only characters that seemingly have some trouble with this are Ganondorf and to a smaller degree, Roy.
 
The '''Reverse Western Temple Jump''' is performing the regular Western Temple Jump in the other direction. Again, very few characters have trouble with this jump, as only Ganondorf, and to an extremely lesser extent, Roy, may become troublesome to rookies trying to perform this jump.
 
==Other Jumps==
A "Reverse Down Under Western Temple Jump" is a jump that was discovered by [[Smasher:GanondorfGOD|MVP]], where you perform the Reverse Down Under Jump, and land on the westernmost platform on the temple. As of yet, the only character that has been proven to be able to do this is [[Snake]]. MVP also says it is just about as fast (and much easier) to do a normal Reverse Down Under Jump, and then do a Reverse Western Temple Jump. Others reccomendend doing so because doing this jump is rather risky and difficult, and if not done perfectly, it is simply taking more time then stopping would.
 
A "Western Temple Down Under Jump" (the same jump, but just done fowards) could theoreticaly be possible, but has yet to be done.
 
A "Full Circle Jump" is a jump that goes all the way around the temple. As of yet, only [[Meta Knight]] and [[Snake]] have been shown to be able to do this without landing.
 
===External Links===
 
[http://www.youtube.com/watch?v=BnJrht4HP2I All 26 characters perform the Hyrule Jump in Super Smash Bros. Melee]
 
[http://www.youtube.com/watch?v=zeST9-ZklpQ All SSBB characters perform the Hyrule Jump]
 
[[Category:Terms]]

Latest revision as of 07:48, June 22, 2024

Link performing a Hyrule Jump in Melee.
R.O.B. performing a Hyrule Jump in Brawl.

The Hyrule Jump, sometimes referred to as Temple Crossing, refers to the act of performing a specialised stage jump on the Temple stage. It is possible in all games (Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Wii U, Super Smash Bros. Ultimate) where Temple is present.

The most well-known Hyrule Jump involves crossing the stage from its upper-right ledge to its bottom-most platform, with all characters in the games able to perform this maneuver with varying degrees of difficulty. Variants to the Hyrule Jump also exist such as the Reverse Hyrule Jump, which involves traveling the same path backwards, and other routes around the stage; these alternate routes, however, are more specialised and can only be performed by smaller pools of characters.

Temple has historically been universally banned in the competitive ruleset in all of its appearances, and the stage is almost never used, even with the Gentleman's Clause. As such, the Hyrule Jump is almost never seen in competitive gameplay.

External links[edit]