Lightweight: Difference between revisions
(It honestly feels like Palutena’s mobility buffs were essentially a spiritual succesor to Lifhtweight) |
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==Overview== | ==Overview== | ||
[[File:Lightweight Palutena.png|thumb|left|Palutena under the effects of Lightweight running with {{SSB4|Sonic}}.]] | [[File:Lightweight Palutena.png|thumb|left|Palutena under the effects of Lightweight running with {{SSB4|Sonic}}.]] | ||
Once Lightweight is activated, Palutena's movement speed and jumping abilities are increased for 12 seconds, at the cost of receiving 1. | Once Lightweight is activated, Palutena's movement speed and jumping abilities are increased for 12 seconds, at the cost of receiving 1.1× more damage. When Lightweight's effect ends, Palutena's ground and air movement speed are reduced to half their normal value for 5 seconds. After this, another 5 seconds must pass (10 seconds total) before the move can be used again. This is arguably her best custom move as it improves her recovery and her air, ground, and combo game. With Lightweight active, Palutena has the third highest [[jump]] height (surpassed only by {{SSB4|Greninja}} and {{SSB4|Falco}}), the fastest [[walk]] speed, and the second fastest [[dash]] (surpassed only by Sonic and [[Wario-Man]]). | ||
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{|class="wikitable" | {|class="wikitable" | ||
!colspan="2"|Technical information | !colspan="2"|Technical information | ||
|- | |- | ||
!Damage | !Damage received | ||
|1. | |1.1× | ||
|- | |- | ||
!Ground speed | !Ground speed | ||
|1. | |1.5× | ||
|- | |- | ||
!Jump height | !Jump height | ||
|1. | |1.25× | ||
|- | |- | ||
!Air speed | !Air speed | ||
|1. | |1.7× | ||
|- | |- | ||
! | !Falling speed | ||
|0. | |0.8× | ||
|- | |- | ||
! | !Fast falling speed | ||
|1. | |1.5× | ||
|- | |- | ||
!Cooldown ground speed | !Cooldown ground speed | ||
|0. | |0.5× | ||
|- | |- | ||
!Cooldown air speed | !Cooldown air speed | ||
|0. | |0.7× | ||
|} | |} | ||
{{clrl}} | {{clrl}} | ||
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==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Palutena|Down|name1=Counter|desc1=Prepare for an opponent's attack, and strike back when struck.|name2=Lightweight|desc2=Makes you lighter and significantly faster, but you'll also be easier to launch as a result.|name3=Celestial Firework|desc3=Shoot a firework into the air. The firework explodes when hit or after a short time.|main=2|altlink1=Counter (Palutena)}} | {{CustomSet|Palutena|Down|name1=Counter|desc1-ntsc=Prepare for an opponent's attack, and strike back when struck.|desc1-pal=If timed correctly, turns your opponent's attack's power back on them.|name2=Lightweight|desc2=Makes you lighter and significantly faster, but you'll also be easier to launch as a result.|name3=Celestial Firework|desc3-ntsc=Shoot a firework into the air. The firework explodes when hit or after a short time.|desc3-pal=Shoots a firework into the air. The firework explodes when hit or after a short time.|main=2|altlink1=Counter (Palutena)}} | ||
==Origin== | ==Origin== | ||
Lightweight is a stat-based power that [[Pit]] or a {{s|icaruspedia|fighter}} can wield in ''Kid Icarus: Uprising''. This power increases speed and prevents tiring out, at the cost of reduced defenses. | Lightweight is a stat-based power that [[Pit]] or a {{s|icaruspedia|fighter}} can wield in ''Kid Icarus: Uprising''. This power increases the user's speed and prevents them from tiring out, but at the cost of reduced defenses. | ||
==Names in other languages== | |||
{{langneeded|French, German, Italian & Spanish}} | |||
{{langtable | |||
|ja={{ja|軽量化|Keiryō ka}}, ''Lighten'' | |||
|en=Lightweight | |||
|fr= | |||
|es= | |||
|de= | |||
|it= | |||
|nl= | |||
|ru= | |||
|ko={{rollover|경량화|Gyeonglyanghwa|?}}, ''Lightweight'' | |||
}} | |||
{{Special Moves/Palutena}} | {{Special Moves/Palutena}} |
Latest revision as of 20:38, June 19, 2024
Lightweight | |
---|---|
Activation of the move. | |
User | Palutena |
Universe | Kid Icarus |
Article on Icaruspedia | Lightweight |
Lightweight (軽量化, Lighten) is one of Palutena's alternate down special moves in Super Smash Bros. 4.
Overview[edit]
Once Lightweight is activated, Palutena's movement speed and jumping abilities are increased for 12 seconds, at the cost of receiving 1.1× more damage. When Lightweight's effect ends, Palutena's ground and air movement speed are reduced to half their normal value for 5 seconds. After this, another 5 seconds must pass (10 seconds total) before the move can be used again. This is arguably her best custom move as it improves her recovery and her air, ground, and combo game. With Lightweight active, Palutena has the third highest jump height (surpassed only by Greninja and Falco), the fastest walk speed, and the second fastest dash (surpassed only by Sonic and Wario-Man).
Technical information | |
---|---|
Damage received | 1.1× |
Ground speed | 1.5× |
Jump height | 1.25× |
Air speed | 1.7× |
Falling speed | 0.8× |
Fast falling speed | 1.5× |
Cooldown ground speed | 0.5× |
Cooldown air speed | 0.7× |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Counter | 2. Lightweight | 3. Celestial Firework |
---|---|---|
"Prepare for an opponent's attack, and strike back when struck."
"If timed correctly, turns your opponent's attack's power back on them." |
"Makes you lighter and significantly faster, but you'll also be easier to launch as a result." | "Shoot a firework into the air. The firework explodes when hit or after a short time."
"Shoots a firework into the air. The firework explodes when hit or after a short time." |
Origin[edit]
Lightweight is a stat-based power that Pit or a fighter can wield in Kid Icarus: Uprising. This power increases the user's speed and prevents them from tiring out, but at the cost of reduced defenses.
Names in other languages[edit]
Language | Name |
---|---|
Japanese | 軽量化, Lighten |
English | Lightweight |
Korean | 경량화, Lightweight |