Template:SSB4 to SSBU changelist/Zelda: Difference between revisions

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*[[Up throw]]:
*[[Up throw]]:
**{{buff|Up throw has much higher knockback scaling (60 → 82), allowing it to KO middleweights at around 150%, while in SSB4, it was unable to KO until around 200%.}}
**{{buff|Up throw has much higher knockback scaling (60 → 82), allowing it to KO middleweights at around 150%, while in SSB4, it was unable to KO until around 200%.}}
**{{buff|It has increased combo potential due to the lower base knockback and Zelda's faster jumpsquat and jump speed.}}
**{{buff|It has increased combo potential due to Zelda's faster jumpsquat and jump speed.}}
**{{change|It sends opponents at a marginally less vertical angle (88° → 87°).}}
**{{change|It sends opponents at a marginally less vertical angle (88° → 87°).}}
*[[Down throw]]:
*[[Down throw]]:
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