Super Smash Bros. 4

Lucas (SSB4)/Forward smash: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Tag: Mobile edit
No edit summary
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:LucasFSmash.gif|thumb|270px|Hitbox visualization showing Lucas's forward smash.]]
[[File:LucasFSmash.gif|thumb|270px|Hitbox visualization showing Lucas's forward smash.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
Lucas takes out his stick and gives a blow like a baseball bat.  Like Ness's bat, the attack has a [[sweetspot]] at the end of the stick.
==Overview==
Lucas takes out his stick and gives a blow like a baseball bat.  Like the Ness bat, the attack has a [[sweetspot]] at the end of the stick and the rest is the [[sourspot]].  It can also [[reflect]] any [[projectiles]] but with the exception of Ness which has a multiplier of 2x, that of Lucas adds 1.5x to the projectile.


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader|special=y}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=14%
|damage=14%
|angle=361
|angle=361
|af=3
|bk=50
|bk=50
|ks=88
|ks=88
Line 21: Line 22:
|ypos=5.6
|ypos=5.6
|zpos=-7.0
|zpos=-7.0
|ystretch=5.6
|zstretch=3.0
|type=Bat
|type=Bat
|sdi=1.0
|sdi=1.0
Line 28: Line 31:
|slvl=L
|slvl=L
}}
}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=1
|part=0
|part=0
|damage=15%
|damage=15%
|angle=361
|angle=361
|af=3
|bk=50
|bk=50
|ks=88
|ks=88
Line 41: Line 45:
|ypos=5.6
|ypos=5.6
|zpos=-13.0
|zpos=-13.0
|ystretch=5.6
|zstretch=7.0
|type=Bat
|type=Bat
|sdi=1.0
|sdi=1.0
Line 49: Line 55:
}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
Line 74: Line 81:


{{FrameIconLegend|lag=y|charge=y|hitbox=y|reflect=y|interruptible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|reflect=y|interruptible=y}}
==Properties==
{|class="wikitable"
|-
!Reflection radius
|10
|-
!Reflection y position
|6
|-
!Reflection z position
|9
|-
!Reflection damage
|1.5x
|-
!Reflection speed
|1.5x
|-
!Reflection duration
|0.7x
|-
!Max reflectable damage
|50
|}


{{MvSubNavLucas|g=SSB4}}
{{MvSubNavLucas|g=SSB4}}
[[Category:Lucas (SSB4)]]
[[Category:Lucas (SSB4)]]
[[Category:Forward smashes (SSB4)]]
[[Category:Forward smashes (SSB4)]]

Latest revision as of 23:02, May 30, 2024

Hitbox visualization showing Lucas's forward smash.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Lucas takes out his stick and gives a blow like a baseball bat. Like Ness's bat, the attack has a sweetspot at the end of the stick.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 14% 0 Sakurai angle Forwards 50 88 0 3.7 0 0.0 5.6 -7.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Bat (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bat Crack SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 0.0 5.6 3.0
1 0 0 15% 0 Sakurai angle Forwards 50 88 0 3.7 0 0.0 5.6 -13.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Bat (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bat Crack SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 0.0 5.6 7.0

Timing[edit]

Charges between 7-8
Hitboxes 14-15
Reflection 10-19
Interruptible 47
Animation length 60
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Reflect).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png
Legend (1 square = 1 frame)
Lag
Lag time
ChargeCharge
Charge interval
Hitbox
Hitbox
Reflection
Reflect
Interruptibility
Interruptible

Properties[edit]

Reflection radius 10
Reflection y position 6
Reflection z position 9
Reflection damage 1.5x
Reflection speed 1.5x
Reflection duration 0.7x
Max reflectable damage 50