Ike (SSBB)/Up throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Throw and Hitbox Data== ===Hitbox=== {{BrawlHitboxTableHeader|special=y}} {{BrawlSpecialHitboxTableRow |bn=0 |id=0 |dam...) |
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
[[File:IkeUThrowSSBB.gif|thumb|300px|Hitbox visualization showing Ike's up throw.]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Line 58: | Line 58: | ||
|fkv=0 | |fkv=0 | ||
|bn=0 | |bn=0 | ||
|noff= | |noff=true | ||
|ff= | |trip=0 | ||
|ff=60000 | |||
|sdi=60000 | |||
|type=Throwing | |type=Throwing | ||
|effect=Normal | |effect=Normal | ||
Line 74: | Line 76: | ||
|fkv=0 | |fkv=0 | ||
|bn=0 | |bn=0 | ||
|noff= | |noff=true | ||
|ff= | |trip=0 | ||
|ff=60000 | |||
|sdi=60000 | |||
|type=Throwing | |type=Throwing | ||
|effect=Normal | |effect=Normal | ||
Line 82: | Line 86: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
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{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}} | {{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}} | ||
==Trivia== | |||
It seems that the move was intended to be interruptible from frame 43 (as there is a timer on frame 43) however, there is no interruptibility flag after the timer on frame 43, resulting in the move being uninterruptible. This is supported by the fact that the move is interruptible from frame 43 in later entries. | |||
{{MvSubNavIke|g=SSBB}} | {{MvSubNavIke|g=SSBB}} | ||
[[Category:Ike (SSBB)]] | [[Category:Ike (SSBB)]] | ||
[[Category:Up throws (SSBB)]] | [[Category:Up throws (SSBB)]] |
Latest revision as of 23:08, May 27, 2024
Overview[edit]
Throw and Hitbox Data[edit]
Hitbox[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 4% | Forwards | 70 | 72 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Timing[edit]
Invincibility | 1-8 |
---|---|
Hitbox | 26 |
Throw Release | 27 |
Animation length | 54 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Trivia[edit]
It seems that the move was intended to be interruptible from frame 43 (as there is a timer on frame 43) however, there is no interruptibility flag after the timer on frame 43, resulting in the move being uninterruptible. This is supported by the fact that the move is interruptible from frame 43 in later entries.