Template:SSB4 to SSBU changelist/Zelda: Difference between revisions

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***{{nerf|However, this greatly worsens its combo potential into other attacks at low and high percents, and no longer has a guaranteed set-up into up aerial.}}
***{{nerf|However, this greatly worsens its combo potential into other attacks at low and high percents, and no longer has a guaranteed set-up into up aerial.}}
*[[Dash attack]]:
*[[Dash attack]]:
**{{buff|Dash attack's hitboxes are larger (2.2u (sweetspot)/5u (sourspot)/4.8u (late hit) → 2.8u/5.2u/5u). The sourspot and late hit's z-offsets were compensated (13.8u → 13.6u), leaving their horizontal range unchanged, but the sweetspot is extended (z-offset: 12.8 → 12.6-13.2), improving the move's range and making it easier to land the sweetspot.}}
**{{buff|Dash attack's hitboxes are larger (2.2u (sweetspot)/5u (sourspot)/4.8u (late hit) → 2.8u/5.2u/5u). The sourspot and late hit's z-offsets were compensated (13.8u → 13.6u), but the sweetspot is extended (z-offset: 12.8 → 12.6-13.2), improving the move's range and making it easier to land the sweetspot.}}
**{{buff|The late hit has a longer duration (frames 8-10 → 8-12).}}
**{{buff|The late hit has a longer duration (frames 8-10 → 8-12).}}
**{{buff|Dash attack has less ending lag (FAF 40 → 36).}}
**{{buff|Dash attack has less ending lag (FAF 40 → 36).}}
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