Super Smash Bros. Brawl

Pit (SSBB)/Neutral attack/Hit 1: Difference between revisions

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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== {|class="wikitable" !Hitboxes |5-6 |- !Earliest continuable |8 |- !Interruptib...)
 
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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:PitJab1SSBB.gif|thumb|400px|Hitbox visualization showing Pit's first jab.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
|bn=72
|id=0
|damage=3%
|angle=80
|fkv=0
|ks=40
|sd=0
|bk=10
|r=210000
|xpos=0
|ypos=258000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111100010000110000011000000010
}}
{{BrawlHitboxTableRow
|bn=72
|id=1
|damage=3%
|angle=80
|fkv=0
|ks=40
|sd=0
|bk=10
|r=230400
|xpos=0
|ypos=72000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111100010000110000011000000010
}}
{{BrawlHitboxTableRow
|bn=62
|id=2
|damage=3%
|angle=80
|fkv=0
|ks=40
|sd=0
|bk=10
|r=172800
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111100010000110000011000000010
}}
{{BrawlHitboxTableRow
|bn=30
|id=3
|damage=3%
|angle=80
|fkv=0
|ks=40
|sd=0
|bk=10
|r=172800
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111100010000110000011000000010
}}
|}
 
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Latest revision as of 22:21, May 21, 2024

Hitbox visualization showing Pit's first jab.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0 AngleIcon80.png 10 40 0 3.5 72 0.0 4.3 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sacred (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png
1 0 3% 0 AngleIcon80.png 10 40 0 3.84 72 0.0 1.2 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sacred (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png
2 0 3% 0 AngleIcon80.png 10 40 0 2.88 62 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sacred (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png
3 0 3% 0 AngleIcon80.png 10 40 0 2.88 30 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sacred (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png

Timing[edit]

Hitboxes 5-6
Earliest continuable 8
Interruptible 20
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(LagContinuableS).png FrameIcon(LagContinuableE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(BlankContinuableS).pngFrameIcon(BlankContinuableE).png
Earliest continuable point
Interruptibility
Interruptible