Super Smash Bros. Brawl

Ice Climbers (SSBB)/Down smash: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:PopoDSmashSSBB.gif|thumb|450px|Hitbox visualization showing Popo's down smash.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
Line 8: Line 8:
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|24}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=0
|id=0
Line 27: Line 26:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=1
|id=1
Line 46: Line 44:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=2
|id=2
Line 65: Line 62:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=0
|bn=0
|id=3
|id=3
Line 85: Line 81:
{{HitboxTableTitle|Hit 2|24}}
{{HitboxTableTitle|Hit 2|24}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=0
|id=0
Line 104: Line 99:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=1
|id=1
Line 123: Line 117:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=2
|id=2
Line 142: Line 135:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=0
|bn=0
|id=3
|id=3
Line 165: Line 157:
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|24}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=0
|id=0
Line 184: Line 175:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=1
|id=1
Line 203: Line 193:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=2
|id=2
Line 222: Line 211:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=0
|bn=0
|id=3
|id=3
Line 242: Line 230:
{{HitboxTableTitle|Hit 2|24}}
{{HitboxTableTitle|Hit 2|24}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=0
|id=0
Line 261: Line 248:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=1
|id=1
Line 280: Line 266:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=23
|bn=23
|id=2
|id=2
Line 299: Line 284:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=ice climbers
|bn=0
|bn=0
|id=3
|id=3

Latest revision as of 22:39, May 21, 2024

Hitbox visualization showing Popo's down smash.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

Leader[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 12% 0 AngleIcon60.png 30 105 0 3.0 23 0.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
1 0 12% 0 AngleIcon60.png 30 105 0 3.0 23 0.0 3.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
2 0 12% 0 AngleIcon60.png 30 105 0 4.5 23 0.0 7.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
3 0 10% 0 AngleIcon83.png 50 105 0 3.0 0 0.0 4.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
Hit 2
0 0 12% 0 AngleIcon60.png 30 102 0 3.0 23 0.0 0.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
1 0 12% 0 AngleIcon60.png 30 102 0 3.0 23 0.0 3.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
2 0 12% 0 AngleIcon60.png 30 102 0 4.5 23 0.0 7.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
3 0 10% 0 AngleIcon83.png 50 102 0 3.0 0 0.0 4.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png

Partner[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 9% 0 AngleIcon60.png 30 113 0 3.0 23 0.0 0.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
1 0 9% 0 AngleIcon60.png 30 113 0 3.0 23 0.0 3.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
2 0 9% 0 AngleIcon60.png 30 113 0 4.5 23 0.0 7.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
3 0 8% 0 AngleIcon83.png 50 113 0 3.0 0 0.0 4.0 0.0 1.0x 1.0x 40% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
Hit 2
0 0 8% 0 AngleIcon60.png 30 113 0 3.0 23 0.0 0.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
1 0 8% 0 AngleIcon60.png 30 113 0 3.0 23 0.0 3.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
2 0 8% 0 AngleIcon60.png 30 113 0 4.5 23 0.0 7.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
3 0 8% 0 AngleIcon83.png 50 113 0 3.0 0 0.0 4.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png

Timing[edit]

Charges between 4-5
Hit 1 9-11
Hit 2 14-17
Interruptible 45
Animation length 54
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
ChargeCharge
Charge interval
Hitbox
Hitbox
Interruptibility
Interruptible