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Super Smash Bros. Brawl

Zero Suit Samus (SSBB)/Forward tilt: Difference between revisions

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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== {|class="wikitable" !Hitboxes |6-8 |- !Interruptible |29 |- !Animation length...)
 
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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
{|class="wikitable" style="float:right; margin:4pt;"
!colspan=5|Zero Suit Samus forward tilt hitbox visualizations
|-
!↗
|[[File:ZeroSuitSamusFTiltUpSSBB.gif|300px]]
|-
!→
|[[File:ZeroSuitSamusFTiltSSBB.gif|300px]]
|-
!↘
|[[File:ZeroSuitSamusFTiltDownSSBB.gif|300px]]
|-
|}
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Angled up|24}}
{{BrawlHitboxTableRow
|bn=63
|id=0
|damage=6%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=8
|r=240000
|xpos=0
|ypos=450000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010000000000
}}
{{BrawlHitboxTableRow
|bn=63
|id=1
|damage=6%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=8
|r=270000
|xpos=0
|ypos=60000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010000000000
}}
{{BrawlHitboxTableRow
|bn=62
|id=2
|damage=6%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=8
|r=240000
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010000000000
}}
{{BrawlHitboxTableRow
|bn=11
|id=3
|damage=6%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=8
|r=210000
|xpos=120000
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010000000000
}}
{{HitboxTableTitle|Angled forward|24}}
{{BrawlHitboxTableRow
|bn=63
|id=0
|damage=6%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=8
|r=240000
|xpos=0
|ypos=450000
|zpos=0
|trip=12000
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010000000000
}}
{{BrawlHitboxTableRow
|bn=63
|id=1
|damage=6%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=8
|r=270000
|xpos=0
|ypos=60000
|zpos=0
|trip=12000
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010000000000
}}
{{BrawlHitboxTableRow
|bn=62
|id=2
|damage=6%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=8
|r=240000
|xpos=0
|ypos=0
|zpos=0
|trip=12000
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010000000000
}}
{{BrawlHitboxTableRow
|bn=11
|id=3
|damage=6%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=8
|r=210000
|xpos=120000
|ypos=0
|zpos=0
|trip=12000
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010000000000
}}
{{HitboxTableTitle|Angled down|24}}
{{BrawlHitboxTableRow
|bn=63
|id=0
|damage=9%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=12
|r=270000
|xpos=0
|ypos=360000
|zpos=0
|trip=36000
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{BrawlHitboxTableRow
|bn=63
|id=1
|damage=9%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=12
|r=270000
|xpos=0
|ypos=0
|zpos=0
|trip=36000
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{BrawlHitboxTableRow
|bn=62
|id=2
|damage=9%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=12
|r=240000
|xpos=0
|ypos=0
|zpos=0
|trip=36000
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{BrawlHitboxTableRow
|bn=11
|id=3
|damage=9%
|angle=361
|fkv=0
|ks=100
|sd=0
|bk=12
|r=210000
|xpos=120000
|ypos=0
|zpos=0
|trip=36000
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
|}
 
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Latest revision as of 21:10, May 21, 2024

Zero Suit Samus forward tilt hitbox visualizations
ZeroSuitSamusFTiltUpSSBB.gif
ZeroSuitSamusFTiltSSBB.gif
ZeroSuitSamusFTiltDownSSBB.gif

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Angled up
0 0 6% 0 Sakurai angle 8 100 0 4.0 63 0.0 7.5 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
1 0 6% 0 Sakurai angle 8 100 0 4.5 63 0.0 1.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
2 0 6% 0 Sakurai angle 8 100 0 4.0 62 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
3 0 6% 0 Sakurai angle 8 100 0 3.5 11 2.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
Angled forward
0 0 6% 0 Sakurai angle 8 100 0 4.0 63 0.0 7.5 0.0 1.0x 1.0x 20% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
1 0 6% 0 Sakurai angle 8 100 0 4.5 63 0.0 1.0 0.0 1.0x 1.0x 20% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
2 0 6% 0 Sakurai angle 8 100 0 4.0 62 0.0 0.0 0.0 1.0x 1.0x 20% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
3 0 6% 0 Sakurai angle 8 100 0 3.5 11 2.0 0.0 0.0 1.0x 1.0x 20% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
Angled down
0 0 9% 0 Sakurai angle 12 100 0 4.5 63 0.0 6.0 0.0 1.0x 1.0x 60% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 9% 0 Sakurai angle 12 100 0 4.5 63 0.0 0.0 0.0 1.0x 1.0x 60% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 9% 0 Sakurai angle 12 100 0 4.0 62 0.0 0.0 0.0 1.0x 1.0x 60% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
3 0 9% 0 Sakurai angle 12 100 0 3.5 11 2.0 0.0 0.0 1.0x 1.0x 60% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing[edit]

Hitboxes 6-8
Interruptible 29
Animation length 39
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible