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|subtitle = ''{{s|mariowiki|Mario Kart 8}}'' | |subtitle = ''{{s|mariowiki|Mario Kart 8}}'' | ||
|name = Mario Circuit | |name = Mario Circuit | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mario Circuit (SSB4).png|300px]]|title2=Wii U|content2=[[File:SSB4UMarioCircuit8.jpg|300px]]}} | ||
|caption = [[File:MarioSymbol.svg|50px|class=invert]]<br>Mario Circuit as it appears in ''Smash''. | |caption = [[File:MarioSymbol.svg|50px|class=invert-dark]]<br>Mario Circuit as it appears in ''Smash''. | ||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | |games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | ||
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==Stage overview== | ==Stage overview== | ||
The stage takes place on a set of platforms that move around the track, and will stop at certain parts of the track, similar to {{SSBM|Mute City}}, [[Port Town Aero Dive]], and the 3DS-exclusive ''Mario Kart'' stage [[Rainbow Road]]. [[Shy Guy]]s drive around the track is a reoccurring theme in the ''Mario Kart'' stages. Because of the track's antigravity effect, the road will sometimes be above or to the side of the fighters. Unlike in [[Mario Galaxy]], fighters are not affected by the unusual gravity. The track is able to [[meteor smash]] anyone under it while moving. [[Star KO]]'s are normally banned on the stage, though [[Screen KO]]'s can happen. | The stage takes place on a set of platforms that move around the track, and will stop at certain parts of the track, similar to {{SSBM|Mute City}}, [[Port Town Aero Dive]], and the 3DS-exclusive ''Mario Kart'' stage [[Rainbow Road]]. [[Shy Guy]]s drive around the track is a reoccurring theme in the ''Mario Kart'' stages. Because of the track's antigravity effect, the road will sometimes be above or to the side of the fighters. Unlike in [[Mario Galaxy]], fighters are not affected by the unusual gravity. The track is able to [[meteor smash]] anyone under it while moving. [[Star KO]]'s are normally banned on the stage, though [[Screen KO]]'s can happen. Before the platform rises up, in the ''Wii U'' version hears 3 pings, while ''Ultimate'' version hears the Lap 2 jingle. | ||
There are eight locations the platforms can stop at. The platforms will skip a random number of locations between each stop as they follow the track. In order around the track: | There are eight locations the platforms can stop at. The platforms will skip a random number of locations between each stop as they follow the track. In order around the track: |