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Donkey Kong (SSBB)/Hitboxes: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{| class="messagebox" style="background:#ffffff;border:solid #7f7f7f 2px;text-align:center;"
{{incomplete|not everything is yet animated}}
|-
|width="50px"|[[File:Hitbox Article.png|50px]]
|'''This is a hitbox repository.'''
|width="50px"|[[File:Hitbox Article.png|50px]]
|-
|colspan="3"|Click on any image to view full size.
|}


==Hitboxes==
==Hitboxes==
{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable"
!colspan="6"|Color Legend
!Move
|-
!Name
!colspan="5"|Types!!colspan="1"|Effects
!Hitbox
|-
|style="background:#ff7f7f"|{{AttackType|type=Head}}
|style="background:#dfaf7f"|{{AttackType|type=Butt}}
|style="background:#ffff7f"|{{AttackType|type=Hand}}
|style="background:#ffbf7f"|{{AttackType|type=Foot}}
|style="background:#bfff7f"|{{AttackType|type=Spin}}
|style="background:#d7d7bf"|{{AttackType|effect=Normal}}
|-
|-
|style="background:#ff0000"|Head
|Neutral attack 1|| ||[[File:DonkeyKongJab1SSBB.gif|300px]]
|style="background:#bf5f00"|Butt
|style="background:#ffff00"|Hand
|style="background:#ff7f00"|Foot
|style="background:#7fff00"|Spin
|style="background:#afaf7f"|Normal
|}
 
{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
|-
|-
!colspan="7"|Donkey Kong's Hitboxes
|Neutral attack 2|| ||[[File:DonkeyKongJab2SSBB.gif|300px]]
|-
|-
|Neutral||colspan="2"|[[File:DonkeyKongSSBBNeutral(hit1).png|200px]]<br>Hit 1||colspan="2"|[[File:DonkeyKongSSBBNeutral(hit2start).png|200px]]<br>Hit 2||colspan="2"|[[File:DonkeyKongSSBBNeutral(hit2end).png|200px]]<br>Hit 2
|Forward tilt|| ||[[File:DonkeyKongFTiltSSBB.gif|300px]]
|-
|-
|rowspan="3"|F-Tilt||colspan="2"|[[File:DonkeyKongSSBBFTilt(angupstart).png|200px]]<br>&nbsp;||colspan="2"|[[File:DonkeyKongSSBBFTilt(angupmid).png|200px]]<br>Angled Up||colspan="2"|[[File:DonkeyKongSSBBFTilt(angupend).png|200px]]<br>&nbsp;
|Forward tilt (angled up)|| ||[[File:DonkeyKongFTiltUpSSBB.gif|300px]]
|-
|-
|colspan="2"|[[File:DonkeyKongSSBBFTilt(angsidestart).png|200px]]<br>&nbsp;||colspan="2"|[[File:DonkeyKongSSBBFTilt(angsidemid).png|200px]]<br>Angled Side||colspan="2"|[[File:DonkeyKongSSBBFTilt(angsideend).png|200px]]<br>&nbsp;
|Forward tilt (angled down)|| ||[[File:DonkeyKongFTiltDownSSBB.gif|300px]]
|-
|-
|colspan="2"|[[File:DonkeyKongSSBBFTilt(angdownstart).png|200px]]<br>&nbsp;||colspan="2"|[[File:DonkeyKongSSBBFTilt(angdownmid).png|200px]]<br>Angled Down||colspan="2"|[[File:DonkeyKongSSBBFTilt(angdownend).png|200px]]<br>&nbsp;
|Up tilt|| ||[[File:DonkeyKongUTiltSSBB.gif|300px]]
|-
|-
|rowspan="2"|U-Tilt||colspan="3"|[[File:DonkeyKongSSBBUTilt(part1).png|200px]]||colspan="3"|[[File:DonkeyKongSSBBUTilt(part2).png|200px]]
|Down tilt|| ||[[File:DonkeyKongDTiltSSBB.gif|300px]]
|-
|-
|colspan="3"|[[File:DonkeyKongSSBBUTilt(part3).png|200px]]||colspan="3"|[[File:DonkeyKongSSBBUTilt(part4).png|200px]]
|Dash attack|| ||[[File:DonkeyKongDashAttackSSBB.gif|300px]]
|-
|-
|D-Tilt||colspan="6"|[[File:DonkeyKongSSBBDTilt.png|200px]]
|Forward smash|| ||[[File:DonkeyKongFSmashSSBB.gif|300px]]
|-
|-
|Dash||colspan="3"|[[File:DonkeyKongSSBBDash(clean).png|200px]]<br>Clean||colspan="3"|[[File:DonkeyKongSSBBDash(late).png|200px]]<br>Late
|Up smash|| ||[[File:DonkeyKongUSmashSSBB.gif|300px]]
|-
|-
|U-Smash||colspan="6"|[[File:DonkeyKongSSBBUSmash.png|200px]]
|Down smash|| ||[[File:DonkeyKongDSmashSSBB.gif|300px]]
|-
|-
|D-Smash||colspan="2"|[[File:DonkeyKongSSBBDSmash(start).png|200px]]||colspan="2"|[[File:DonkeyKongSSBBDSmash(mid).png|200px]]||colspan="2"|[[File:DonkeyKongSSBBDSmash(end).png|200px]]
|Neutral aerial|| ||[[File:DonkeyKongNAirSSBB.gif|300px]]
|-
|-
|F-Smash||colspan="6"|[[File:DonkeyKongSSBBFSmash.png|200px]]
|Forward aerial|| ||[[File:DonkeyKongFAirSSBB.gif|300px]]
|-
|-
|rowspan="2"|Nair||colspan="3"|[[File:DonkeyKongSSBBNair(cleanstart).png|200px]]<br>Clean||colspan="3"|[[File:DonkeyKongSSBBNair(cleanend).png|200px]]<br>Clean
|Back aerial|| ||[[File:DonkeyKongBAirSSBB.gif|300px]]
|-
|-
|colspan="3"|[[File:DonkeyKongSSBBNair(latestart).png|200px]]<br>Late||colspan="3"|[[File:DonkeyKongSSBBNair(lateend).png|200px]]<br>Late
|Up aerial|| ||[[File:DonkeyKongUAirSSBB.gif|300px]]
|-
|-
|Fair||colspan="2"|[[File:DonkeyKongSSBBFair(earlystart).png|200px]]<br>Early||colspan="2"|[[File:DonkeyKongSSBBFair(earlyend).png|200px]]<br>Early||colspan="2"|[[File:DonkeyKongSSBBFair(clean).png|200px]]<br>Clean
|Down aerial|| ||[[File:DonkeyKongDAirSSBB.gif|300px]]
|-
|-
|Bair||colspan="2"|[[File:DonkeyKongSSBBBair(clean).png|200px]]<br>Clean||colspan="2"|[[File:DonkeyKongSSBBBair(latestart).png|200px]]<br>Late||colspan="2"|[[File:DonkeyKongSSBBBair(lateend).png|200px]]<br>Late
|Neutral special||Giant Punch||[[File:DonkeyKongGiantPunchGSSBB.gif|300px]]<br>[[File:DonkeyKongGiantPunchGMaxSSBB.gif|300px]]<br>[[File:DonkeyKongGiantPunchASSBB.gif|300px]]<br>[[File:DonkeyKongGiantPunchAMaxSSBB.gif|300px]]
|-
|-
|Uair||colspan="2"|[[File:DonkeyKongSSBBUair(start).png|200px]]||colspan="2"|[[File:DonkeyKongSSBBUair(mid).png|200px]]||colspan="2"|[[File:DonkeyKongSSBBUair(end).png|200px]]
|Side special||Headbutt||[[File:DonkeyKongHeadbuttGSSBB.gif|300px]]<br>[[File:DonkeyKongHeadbuttASSBB.gif|300px]]
|-
|-
|Dair||colspan="3"|[[File:DonkeyKongSSBBDair(start).png|200px]]||colspan="3"|[[File:DonkeyKongSSBBDair(end).png|200px]]
|Up special||Spinning Kong||[[File:DonkeyKongSpinningKongGSSBB.gif|300px]]<br>[[File:DonkeyKongSpinningKongASSBB.gif|300px]]
|-
|-
|Shield||colspan="6"|[[File:DonkeyKongSSBBShield.png|200px]]
|Down special||Hand Slap||[[File:DonkeyKongHandSlapSSBB.gif|300px]]
|-
|-
|Grab||colspan="2"|[[File:DonkeyKongSSBBGrab(standing).png|200px]]<br>Standing||colspan="2"|[[File:DonkeyKongSSBBGrab(running).png|200px]]<br>Running||colspan="2"|[[File:DonkeyKongSSBBGrab(pivot).png|200px]]<br>Pivot
|Final Smash||Konga Beat||
|-
|-
|Pummel||colspan="6"|[[File:DonkeyKongSSBBPummel.png|200px]]
|Grab|| ||[[File:DonkeyKongGrabSSBB.gif|300px]]
|-
|-
|rowspan="2"|Fthrow||colspan="2"|[[File:DonkeyKongSSBBFthrow(breakout).png|200px]]<br>Breakout||colspan="2"|[[File:DonkeyKongSSBBFthrow(fthrow).png|200px]]<br>Forward||colspan="2"|[[File:DonkeyKongSSBBFthrow(bthrow).png|200px]]<br>Back
|Dash grab|| ||[[File:DonkeyKongDashGrabSSBB.gif|300px]]
|-
|-
|colspan="3"|[[File:DonkeyKongSSBBFthrow(uthrow).png|200px]]<br>Up||colspan="3"|[[File:DonkeyKongSSBBFThrow(dthrow).png|200px]]<br>Down
|Pivot grab|| ||[[File:DonkeyKongPivotGrabSSBB.gif|300px]]
|-
|-
|Bthrow||colspan="6"|[[File:DonkeyKongSSBBBthrow.png|200px]]
|Pummel|| ||[[File:DonkeyKongPummelSSBB.gif|300px]]
|-
|-
|Uthrow||colspan="6"|[[File:DonkeyKongSSBBUthrow.png|200px]]
|Floor attack (front)|| ||[[File:DonkeyKongSSBBFloor(fronthit1).png|300px]]<br>[[File:DonkeyKongSSBBFloor(fronthit2).png|300px]]
|-
|-
|Dthrow||colspan="6"|[[File:DonkeyKongSSBBDthrow.png|200px]]
|Floor attack (back)|| ||[[File:DonkeyKongSSBBFloor(backhit1).png|300px]]<br>[[File:DonkeyKongSSBBFloor(backhit2).png|300px]]
|-
|-
|Floor (back)||colspan="3"|[[File:DonkeyKongSSBBFloor(backhit1).png|200px]]<br>Hit 1||colspan="3"|[[File:DonkeyKongSSBBFloor(backhit2).png|200px]]<br>Hit 2
|Floor attack (trip)|| ||[[File:DonkeyKongSSBBFloor(triphit1).png|300px]]<br>[[File:DonkeyKongSSBBFloor(triphit2).png|300px]]
|-
|-
|Floor (front)||colspan="3"|[[File:DonkeyKongSSBBFloor(fronthit1).png|200px]]<br>Hit 1||colspan="3"|[[File:DonkeyKongSSBBFloor(fronthit2).png|200px]]<br>Hit 2
|Edge attack (fast)|| ||[[File:DonkeyKongSSBBEdge(faststart).png|300px]]<br>[[File:DonkeyKongSSBBEdge(fastend).png|300px]]
|-
|-
|Floor (trip)||colspan="3"|[[File:DonkeyKongSSBBFloor(triphit1).png|200px]]<br>Hit 1||colspan="3"|[[File:DonkeyKongSSBBFloor(triphit2).png|200px]]<br>Hit 2
|Edge attack (slow)|| ||[[File:DonkeyKongSSBBEdge(slow).png|300px]]
|-
|Edge (<100%)||colspan="3"|[[File:DonkeyKongSSBBEdge(faststart).png|200px]]||colspan="3"|[[File:DonkeyKongSSBBEdge(fastend).png|200px]]
|-
|Edge (100%+)||colspan="6"|[[File:DonkeyKongSSBBEdge(slow).png|200px]]
|}
|}
===Notes===
*The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
**An angle indicated with a star (*) is the [[Sakurai angle]].
**An angle indicated with a dash (-) is the [[autolink angle]].
*A hitbox that cannot clang is denoted by a dashed border.
*The colour of a hitbox is its type; the colour of its angle indicator and border is its effect.
*The numbers represent each hitbox's damage and knockback (base knockback/knockback scaling), as well as whether the knockback is fixed.


[[Category:Hitbox repositories]]
[[Category:Hitbox repositories]]
[[Category:Donkey Kong (SSBB)]]
[[Category:Donkey Kong (SSBB)]]
[[Category:Hitboxes (SSBB)]]
[[Category:Hitboxes (SSBB)]]

Revision as of 09:58, May 19, 2024

An icon for denoting incomplete things.

Hitboxes

Move Name Hitbox
Neutral attack 1 DonkeyKongJab1SSBB.gif
Neutral attack 2 DonkeyKongJab2SSBB.gif
Forward tilt DonkeyKongFTiltSSBB.gif
Forward tilt (angled up) DonkeyKongFTiltUpSSBB.gif
Forward tilt (angled down) DonkeyKongFTiltDownSSBB.gif
Up tilt DonkeyKongUTiltSSBB.gif
Down tilt DonkeyKongDTiltSSBB.gif
Dash attack DonkeyKongDashAttackSSBB.gif
Forward smash DonkeyKongFSmashSSBB.gif
Up smash DonkeyKongUSmashSSBB.gif
Down smash DonkeyKongDSmashSSBB.gif
Neutral aerial DonkeyKongNAirSSBB.gif
Forward aerial DonkeyKongFAirSSBB.gif
Back aerial DonkeyKongBAirSSBB.gif
Up aerial DonkeyKongUAirSSBB.gif
Down aerial DonkeyKongDAirSSBB.gif
Neutral special Giant Punch DonkeyKongGiantPunchGSSBB.gif
DonkeyKongGiantPunchGMaxSSBB.gif
DonkeyKongGiantPunchASSBB.gif
DonkeyKongGiantPunchAMaxSSBB.gif
Side special Headbutt DonkeyKongHeadbuttGSSBB.gif
DonkeyKongHeadbuttASSBB.gif
Up special Spinning Kong DonkeyKongSpinningKongGSSBB.gif
DonkeyKongSpinningKongASSBB.gif
Down special Hand Slap DonkeyKongHandSlapSSBB.gif
Final Smash Konga Beat
Grab DonkeyKongGrabSSBB.gif
Dash grab DonkeyKongDashGrabSSBB.gif
Pivot grab DonkeyKongPivotGrabSSBB.gif
Pummel DonkeyKongPummelSSBB.gif
Floor attack (front) DonkeyKongSSBBFloor(fronthit1).png
DonkeyKongSSBBFloor(fronthit2).png
Floor attack (back) DonkeyKongSSBBFloor(backhit1).png
DonkeyKongSSBBFloor(backhit2).png
Floor attack (trip) DonkeyKongSSBBFloor(triphit1).png
DonkeyKongSSBBFloor(triphit2).png
Edge attack (fast) DonkeyKongSSBBEdge(faststart).png
DonkeyKongSSBBEdge(fastend).png
Edge attack (slow) DonkeyKongSSBBEdge(slow).png