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Bowser (SSBB)/Hitboxes: Difference between revisions

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{| class="messagebox" style="background:#ffffff;border:solid #7f7f7f 2px;text-align:center;"
{{ArticleIcons|ssbb=y}}
{{incomplete|not everything is yet animated}}
 
==Hitboxes==
{|class="wikitable sortable"
!Move
!Name
!Hitbox
|-
|Neutral attack 1|| ||[[File:BowserJab1SSBB.gif|300px]]
|-
|Neutral attack 2|| ||[[File:BowserJab2SSBB.gif|300px]]
|-
|Forward tilt|| ||[[File:BowserFTiltSSBB.gif|300px]]
|-
|-
|width="50px"|[[Image:Hitbox Article.png|50px]]
|Forward tilt (angled up)|| ||[[File:BowserFTiltUpSSBB.gif|300px]]
|'''This is a hitbox repository.'''
|width="50px"|[[Image:Hitbox Article.png|50px]]
|-
|-
|colspan="3"|Click on any image to view full size.
|Forward tilt (angled down)|| ||[[File:BowserFTiltDownSSBB.gif|300px]]
|}
|-
 
|Up tilt|| ||[[File:BowserUTiltSSBB.gif|300px]]
<!--{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
|-
!Hurtboxes
|Down tilt|| ||[[File:BowserDTiltSSBB.gif|300px]]
|-
|Dash attack|| ||[[File:BowserDashAttackSSBB.gif|300px]]
|-
|Forward smash|| ||[[File:BowserFSmashSSBB.gif|300px]]
|-
|Up smash|| ||[[File:BowserUSmashSSBB.gif|300px]]
|-
|Down smash|| ||[[File:BowserDSmashSSBB.gif|300px]]
|-
|Neutral aerial|| ||[[File:BowserNAirSSBB.gif|300px]]
|-
|Forward aerial|| ||[[File:BowserFAirSSBB.gif|300px]]
|-
|Back aerial|| ||[[File:BowserBAirSSBB.gif|300px]]
|-
|Up aerial|| ||[[File:BowserUAirSSBB.gif|300px]]
|-
|Down aerial|| ||[[File:BowserDAirSSBB.gif|300px]]<br>[[File:BowserDAirLandingSSBB.png|300px]]
|-
|-
|[[Image:BowserSSBBHurtboxes.png|200px]]
|Neutral special||Fire Breath||[[File:BowserSSBBNS.png|300px]]
|}-->
 
{|class="wikitable collapsible collapsed" style="margin:1em auto 1em auto; text-align:center"
!colspan="10"|Color Legend
|-
|-
!colspan="7"|Types!!colspan="3"|Effects
|Side special||Flying Slam||[[File:BowserFlyingSlamGSSBB.gif|300px]]<br>[[File:BowserFlyingSlamASSBB.gif|300px]]
|-
|-
|style="background:#cfcfcf"|{{AttackType|type=Typeless}}
|Up special||Whirling Fortress||[[File:BowserWhirlingFortressGSSBB.gif|300px]]<br>[[File:BowserWhirlingFortressASSBB.gif|300px]]
|style="background:#ff7f7f"|{{AttackType|type=Head}}
|style="background:#df9f7f"|{{AttackType|type=Body}}
|style="background:#ffff7f"|{{AttackType|type=Hand}}
|style="background:#ffbf7f"|{{AttackType|type=Foot}}
|style="background:#ff7fff"|{{AttackType|type=Throwing}}
|style="background:#bfff7f"|{{AttackType|type=Spin}}
|style="background:#d7d7bf"|{{AttackType|effect=Normal}}
|style="background:#efefef"|{{AttackType|effect=Slash}}
|style="background:#ff9f7f"|{{AttackType|effect=Flame}}
|-
|-
|style="background:#9f9f9f"|Typeless
|Down special||Bowser Bomb||[[File:BowserBowserBombGSSBB.gif|300px]]<br>[[File:BowserBowserBombASSBB.gif|300px]]<br>[[File:BowserSSBBDS(landing).png|300px]]
|style="background:#ff0000"|Head
|style="background:#bf3f00"|Body
|style="background:#ffff00"|Hand
|style="background:#ff7f00"|Foot
|style="background:#ff00ff"|Throwing
|style="background:#7fff00"|Spin
|style="background:#afaf7f"|Normal
|style="background:#dfdfdf"|Slash
|style="background:#ff3f00"|Flame
|}
 
{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
|-
|-
!colspan="7"|Bowser's Hitboxes
|Final Smash||Giga Bowser||n/a
|-
|-
|Neutral<br>(Double Claw)||colspan="3"|[[Image:BowserSSBBNeutral(hit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:BowserSSBBNeutral(hit2).png|200px]]<br>Hit 2
|Grab|| ||[[File:BowserGrabSSBB.gif|300px]]
|-
|-
|F-Tilt<br>(Backhand Knuckle)||colspan="2"|[[Image:BowserSSBBFTilt(angledup).png|200px]]<br>Angled Up||colspan="2"|[[Image:BowserSSBBFTilt(angledside).png|200px]]<br>Angled Side||colspan="2"|[[Image:BowserSSBBFTilt(angleddown).png|200px]]<br>Angled Down
|Dash grab|| ||[[File:BowserDashGrabSSBB.gif|300px]]
|-
|-
|rowspan="2"|U-Tilt<br>(Vertical Claw)||colspan="3"|[[Image:BowserSSBBUTilt(part1).png|200px]]||colspan="3"|[[Image:BowserSSBBUTilt(part2).png|200px]]
|Pivot grab|| ||[[File:BowserPivotGrabSSBB.gif|300px]]
|-
|-
|colspan="3"|[[Image:BowserSSBBUTilt(part3).png|200px]]||colspan="3"|[[Image:BowserSSBBUTilt(part4).png|200px]]
|Pummel|| ||[[File:BowserPummelSSBB.gif|300px]]
|-
|-
|D-Tilt<br>(Craw Trip)||colspan="3"|[[Image:BowserSSBBDTilt(hit1).png|200px]]||colspan="3"|[[Image:BowserSSBBDTilt(hit2).png|200px]]
|Floor attack (front)|| ||[[File:BowserSSBBFloor(fronthit1).png|300px]]<br>[[File:BowserSSBBFloor(fronthit2).png|300px]]
|-
|-
|Dash<br>(Body Slam)||colspan="3"|[[Image:BowserSSBBDash(clean).png|200px]]<br>Clean||colspan="3"|[[Image:BowserSSBBDash(late).png|200px]]<br>Late
|Floor attack (back)|| ||[[File:BowserSSBBFloor(backhit1).png|300px]]<br>[[File:BowserSSBBFloor(backhit2).png|300px]]
|-
|-
|U-Smash<br>(Shell Slam)||colspan="2"|[[Image:BowserSSBBUSmash(cleanstart).png|200px]]<br>Clean (start)||colspan="2"|[[Image:BowserSSBBUSmash(cleanend).png|200px]]<br>Clean (end)||colspan="2"|[[Image:BowserSSBBUSmash(late).png|200px]]<br>Late
|Floor attack (trip)|| ||[[File:BowserSSBBFloor(triphit1).png|300px]]<br>[[File:BowserSSBBFloor(triphit2).png|300px]]
|-
|-
|D-Smash<br>(Shell Blender)||colspan="3"|[[Image:BowserSSBBDSmash(hits1-6).png|200px]]<br>Hits 1-6||colspan="3"|[[Image:BowserSSBBDSmash(hit7).png|200px]]<br>Hit 7
|Edge attack (fast)|| ||[[File:BowserSSBBEdge(faststart).png|300px]]<br>[[File:BowserSSBBEdge(fastend).png|300px]]
|-
|-
|F-Smash<br>(Horn Lunge)||colspan="3"|[[Image:BowserSSBBFSmash(hit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:BowserSSBBFSmash(hit2).png|200px]]<br>Hit 2
|Edge attack (slow)|| ||[[File:BowserSSBBEdge(slow).png|300px]]
|}
|}
===Notes===
*The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
**An angle indicated with a star (*) is the [[Sakurai angle]].
**An angle indicated with a dash (-) is the [[autolink angle]].
*A transcendent hitbox is denoted by a dashed border.
*The colour of a hitbox is its type; the colour of its angle indicator and border is its effect.
*The numbers represent each hitbox's damage and knockback (base knockback/knockback scaling), as well as whether the knockback is fixed.


[[Category:Hitbox repositories]]
[[Category:Hitbox repositories]]
[[Category:Bowser (SSBB)]]
[[Category:Hitboxes (SSBB)]]

Latest revision as of 10:46, May 19, 2024

An icon for denoting incomplete things.

Hitboxes[edit]

Move Name Hitbox
Neutral attack 1 BowserJab1SSBB.gif
Neutral attack 2 BowserJab2SSBB.gif
Forward tilt BowserFTiltSSBB.gif
Forward tilt (angled up) BowserFTiltUpSSBB.gif
Forward tilt (angled down) BowserFTiltDownSSBB.gif
Up tilt BowserUTiltSSBB.gif
Down tilt BowserDTiltSSBB.gif
Dash attack BowserDashAttackSSBB.gif
Forward smash BowserFSmashSSBB.gif
Up smash BowserUSmashSSBB.gif
Down smash BowserDSmashSSBB.gif
Neutral aerial BowserNAirSSBB.gif
Forward aerial BowserFAirSSBB.gif
Back aerial BowserBAirSSBB.gif
Up aerial BowserUAirSSBB.gif
Down aerial BowserDAirSSBB.gif
BowserDAirLandingSSBB.png
Neutral special Fire Breath BowserSSBBNS.png
Side special Flying Slam BowserFlyingSlamGSSBB.gif
BowserFlyingSlamASSBB.gif
Up special Whirling Fortress BowserWhirlingFortressGSSBB.gif
BowserWhirlingFortressASSBB.gif
Down special Bowser Bomb BowserBowserBombGSSBB.gif
BowserBowserBombASSBB.gif
BowserSSBBDS(landing).png
Final Smash Giga Bowser n/a
Grab BowserGrabSSBB.gif
Dash grab BowserDashGrabSSBB.gif
Pivot grab BowserPivotGrabSSBB.gif
Pummel BowserPummelSSBB.gif
Floor attack (front) BowserSSBBFloor(fronthit1).png
BowserSSBBFloor(fronthit2).png
Floor attack (back) BowserSSBBFloor(backhit1).png
BowserSSBBFloor(backhit2).png
Floor attack (trip) BowserSSBBFloor(triphit1).png
BowserSSBBFloor(triphit2).png
Edge attack (fast) BowserSSBBEdge(faststart).png
BowserSSBBEdge(fastend).png
Edge attack (slow) BowserSSBBEdge(slow).png