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As in his ''[[Super Smash Bros. 4]]'' incarnation, Mr. Game & Watch reuses his sound effects from ''Melee'' and ''[[Super Smash Bros. Brawl]]'' for ''Ultimate''. | As in his ''[[Super Smash Bros. 4]]'' incarnation, Mr. Game & Watch reuses his sound effects from ''Melee'' and ''[[Super Smash Bros. Brawl]]'' for ''Ultimate''. | ||
Mr. Game & Watch is ranked 3rd out of 82 on the current [[tier list]], placing him at the top of the S tier. This is a drastic improvement from his placement in ''Smash 4'' where he was ranked 38th out of 54, and is his best placement in the series. Mr. Game & Watch's most notable strength is his unrivaled [[out of shield]] game: [[Fire]] is | Mr. Game & Watch is ranked 3rd out of 82 on the current [[tier list]], placing him at the top of the S tier. This is a drastic improvement from his placement in ''Smash 4'' where he was ranked 38th out of 54, and is his best placement in the series. Mr. Game & Watch's most notable strength is his unrivaled [[out of shield]] game: [[Fire]] is arguably the most effective out of shield option in the game, as it possesses quick startup at frame 3, with large hitboxes that are positioned on both sides of Mr. Game & Watch, allowing him to effectively punish moves that are the slightest bit misspaced. In addition, Mr. Game & Watch also possesses a strong combo game rooted from his baiting and punishing with up special, into multiple follow up hits such as his highly damaging up aerial, which also serves as an amazing juggling tool. Complimenting his combo game is his KO potential, with very strong tilt attacks, as well as [[smash attacks]] that are safe on shield due to their low ending lag. Finally, [[Oil Panic]] allows Mr. Game & Watch to deal with zoners and projectile users, as it acts as both a [[reflector]] and an [[absorption]] based move, and if fully charged, can be released on an opponent for a KO. | ||
However, Mr. Game & Watch possesses some notable weaknesses, the most significant | However, Mr. Game & Watch possesses some notable weaknesses, the most significant being his extremely poor endurance. He is tied with {{SSBU|Squirtle}} for being the third [[Weight|lightest]] character in the game, making him susceptible to early KOs. In addition, he lacks effective zoning options, which means he has to approach and play aggressively most of the time, putting him at risk of losing neutral. His neutral game, while amazing, is significantly hindered from the lack of range in his attacks, aside from a few attacks such as his neutral aerial, back aerial, or down smash. He might be able to bait and punish with his up special to start combos, but it can become predictable over time, and it can be punished by characters with quick aerial attacks. Furthermore, despite possessing great frame data, decent damage rackup and ability to secure stocks, most of it is unimpressive compared to other characters of his archetype. Furthermore, aside from up special and down aerial, most of his defensive options are poor, with a slow aerial attacks, a floaty double jump, and short reaching [[roll]]s and dodges. | ||
Overall, | Overall, Mr. Game & Watch is a character with a strong fundamental gameplan. He possesses unique strengths but also some weaknesses that can hold him back, with his survivability being the biggest hindrance. However, Mr. Game & Watch has received solid representation throughout most of Ultimate's lifespan, and it is generally agreed that his placement on the tier list is more due to the great competitive success from players such as {{Sm|Miya|p=Honshu}} and {{Sm|Maister}}, rather than how capable the character is. | ||
==How to unlock== | ==How to unlock== |
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