Grapple Beam: Difference between revisions

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== In Super Smash Bros ==
== In Super Smash Bros ==
In [[Super Smash Bros. Melee]], the Grapple Beam, when used in mid-air, damaged opponents, but could also perform a [[wall-grapple]]. In [[Super Smash Bros. Brawl]], the Grappling Beam could be used to perform the [[Tether Recovery]].
In [[Super Smash Bros.]], the Grapple Beam was Samus's grab, but could not be used in mid-air.
In [[Super Smash Bros. Melee]], the Grapple Beam, when used in mid-air, damaged opponents, but could also perform a [[wall-grapple]].  
In [[Super Smash Bros. Brawl]], the Grappling Beam could be used to perform the [[Tether Recovery]] and also could be used to damage opponents in mid-air.
 
== In the ''[[Metroid (universe)|Metroid series]]'' ==
== In the ''[[Metroid (universe)|Metroid series]]'' ==
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Revision as of 22:05, May 1, 2008

The Grapple Beam is the name of Samus' extended Grab in all three installments of Smash. It is a blue, energy beam that grabs onto opponents and brings them to Samus, but when it misses, Samus is vulnerable. It is learned in almost every Metroid game.

In Super Smash Bros

In Super Smash Bros., the Grapple Beam was Samus's grab, but could not be used in mid-air. In Super Smash Bros. Melee, the Grapple Beam, when used in mid-air, damaged opponents, but could also perform a wall-grapple. In Super Smash Bros. Brawl, the Grappling Beam could be used to perform the Tether Recovery and also could be used to damage opponents in mid-air.

In the Metroid series

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