Grapple Beam: Difference between revisions

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The '''Grapple Beam''' is one of the moves learned in the [[Metroid (universe)|''Metroid'' games]], in almost every game from [[Super Metroid]] to [[Metroid Prime 3]].  In ''[[Super Smash Bros.]]'' it is [[Samus Aran]]'s grab move and also acts as a recovery move (though the player has to aim to a wall). It can grab an enemy form far and bring him/her back to Samus, but if the character avoid the Grapple Beam Samus will be vunerable for a few seconds.
The '''Grapple Beam''' is one of the moves learned in the [[Metroid (universe)|''Metroid'' games]], in almost every game from ''[[Super Metroid]]'' to ''[[Metroid Prime 3: Corruption]]''.  In ''[[Super Smash Bros.]]'' it is [[Samus Aran]]'s grab move and also acts as a recovery move (though the player has to aim to a wall). It can grab an enemy form far and bring him/her back to Samus, but if the character avoid the Grapple Beam Samus will be vunerable for a few seconds.


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Revision as of 08:55, December 5, 2007

The Grapple Beam is one of the moves learned in the Metroid games, in almost every game from Super Metroid to Metroid Prime 3: Corruption. In Super Smash Bros. it is Samus Aran's grab move and also acts as a recovery move (though the player has to aim to a wall). It can grab an enemy form far and bring him/her back to Samus, but if the character avoid the Grapple Beam Samus will be vunerable for a few seconds.


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