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Mario (SSB)/Forward throw: Difference between revisions

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(New Page: {{ArticleIcons|ssb=y}} ==Overview== Mario grabs the opponent and then swings them forward. It is a fairly standard forward throw, having decent knockback and being a reliable KO move....)
 
 
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|ks=70
|ks=70
|fkv=0
|fkv=0
|effect=Normal
|sfx=None
|sfx=None
|slvl=S
|slvl=S
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{{SSB64ThrowTableRow
{{SSB64ThrowTableRow
|type=Release
|type=Release
|bn=—
|damage=6%
|damage=6%
|angle=361
|angle=361
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|ks=100
|ks=100
|fkv=0
|fkv=0
|effect=Normal
}}
}}
|}
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|4-13
|4-13
|-
|-
!Throw Release
!Throw release
|14
|14
|-
|-
!Animation length
!Animation length
|30
|27
|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=13|e=LagThrowS}}{{FrameStrip|t=Lag|c=17|s=LagThrowE}}
{{FrameStrip|t=Lag|c=13|e=LagThrowS}}{{FrameStrip|t=Lag|c=14|s=LagThrowE}}
|-
|-
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=10}}{{FrameStrip|t=Vulnerable|c=17}}
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=10}}{{FrameStrip|t=Vulnerable|c=14}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}}
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}}


==Similar moves==
==Similar moves==
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[[Category:Mario (SSB)]]
[[Category:Mario (SSB)]]
[[Category:Back throws (SSB)]]
[[Category:Forward throws (SSB)]]

Latest revision as of 20:56, April 18, 2024

Overview[edit]

Mario grabs the opponent and then swings them forward. It is a fairly standard forward throw, having decent knockback and being a reliable KO move. It can KO Mario at 153% at the center of Dream Land and at 110% when used at the ledge. The throw is decently fast, although Mario is usually better off using his back throw for KOes (unless he is facing forwards near the edge).

Throw Data[edit]

Bone Damage Angle BK KS FKV Effect
Throw bn! 12% AngleIcon45.png 80 70 0 Normal (effect)
Release bn! 6% Sakurai angle 0 100 0 Normal (effect)

Timing[edit]

Invincibility 4-13
Throw release 14
Animation length 27
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagThrowS).png FrameIcon(LagThrowE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png
Legend (1 square = 1 frame)
Lag
Lag time
FrameIcon(Vulnerable).png
Vulnerable
Invincibility
Invincible
ThrowThrow
Throw point

Similar moves[edit]