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(→Trivia: The move uses slow motion, not slowdown (it's a bit complicated, but there is a difference). Regarding the wall on KoF, I think this is an illusion caused by the move's low launch angle making it look like it is dealing more knockback than it actually is. I tested it, and Kazuya's Gates of Hell has a similar effect.) |
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{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|image=[[File: | |image=[[File:Meta Knight Final Smash SSBU.gif|300px]] | ||
|caption=Meta Knight using Darkness Illusion in ''Ultimate''. | |caption=Meta Knight using Darkness Illusion in ''Ultimate''. | ||
|user=[[Meta Knight]] | |user=[[Meta Knight]] | ||
|universe={{uv|Kirby}} | |universe={{uv|Kirby}} | ||
}} | }} | ||
'''Darkness Illusion''' ({{ja|ダークネスイリュージョン|Dākunesu Iryūjon}}, ''Darkness Illusion'') is {{SSBU|Meta Knight}}'s [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]''. It replaces [[Galaxia Darkness]] from ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. | '''Darkness Illusion''' ({{ja|ダークネスイリュージョン|Dākunesu Iryūjon}}, ''Darkness Illusion'') is {{SSBU|Meta Knight}}'s [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]''. It replaces [[Galaxia Darkness]] from ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. | ||
==Overview== | ==Overview== | ||
When activated, Meta Knight gains an extra pair of wings, lifts his sword, and summons a lightning bolt that creates a cross-shaped burst. If he traps anyone, he'll then proceed to slice the opponent at multiple angles | When activated, Meta Knight gains an extra pair of wings, lifts his sword, says "Know my power!" ({{ja|思い知れ|Omoishire}}, ''You shall realize.'') or "Behold..." ({{ja|見るがいい!|Mirugaī!}}, ''Behold!''), and summons a lightning bolt that creates a cross-shaped burst. If he traps anyone, he'll then proceed to slice the opponent at multiple angles, finishing with a final hit that launches the opponent sideways with a different camera angle if the attack was gained from a Smash Ball rather than through a meter; if the Final Smash is gained via a meter, the final hit will slow down opponents not caught in the attack. | ||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssbuchar=Meta Knight | |||
|ssbudesc=Meta Knight raises his sword, emitting a blast of electricity. If he hits an opponent, he multiplies himself to attack and launch the opponent. If no one is hit, the move won't do anything. | |||
}} | |||
==Origin== | ==Origin== | ||
[[File:Meta Calibur.gif|thumb|left|Meta Knight using Upper Calibur in ''Kirby Star Allies''.]] | [[File:Meta Calibur.gif|thumb|left|Meta Knight using Upper Calibur in ''Kirby Star Allies''.]] | ||
This move resembles {{s|wikirby|Upper Calibur}}, a move Meta Knight uses in ''{{s|wikirby|Kirby Star Allies}}'', with the addition of the extra wings and a flash of lightning as opposed to an ascending slash. The pose Meta Knight takes when summoning his sword is a pose commonly associated with opponents of his type, appearing as either a mere up stab or as a summoning act. The cross-lightning both resembles Meta Knight infused with the Zap element in ''Kirby Star Allies'' and the animation for [[Mach Tornado]] in ''{{s|wikirby|Kirby Super Star Ultra}}''. The pose he takes after landing the final strike resembles his ''{{s|wikirby|Kirby Air Ride}}'' render. | This move resembles {{s|wikirby|Upper Calibur}}, a move Meta Knight uses in ''{{s|wikirby|Kirby Star Allies}}'' and ''{{s|wikirby|Kirby and the Forgotten Land}}'', with the addition of the extra wings and a flash of lightning as opposed to an ascending slash. The pose Meta Knight takes when summoning his sword is a pose commonly associated with opponents of his type, appearing as either a mere up stab or as a summoning act. The cross-lightning both resembles Meta Knight infused with the Zap element in ''Kirby Star Allies'' and the animation for [[Mach Tornado]] in ''{{s|wikirby|Kirby Super Star Ultra}}''. The pose he takes after landing the final strike resembles his ''{{s|wikirby|Kirby Air Ride}}'' render. | ||
Darkness Illusion also bears a resemblance to {{s|wikipedia|Morrigan Aensland}}'s own attack of the same name from the [[Capcom]]-produced fighting game ''{{s|wikipedia|Darkstalkers}}''. Both involve launching the opponent upwards, assaulting them from multiple angles, then sending them away in a final blow. | |||
{{clrl}} | {{clrl}} | ||
==Gallery== | |||
<gallery> | |||
Meta Knight SSBU Skill Preview Final Smash.png|Darkness Illusion as shown by the [[Move List]] in ''Ultimate''. | |||
</gallery> | |||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|ダークネスイリュージョン|Dākunesu Iryūjon}}, ''Darkness Illusion'' | |||
|en=Darkness Illusion | |||
|fr=Illusion ténébreuse | |||
|es=Espejismo oscuro | |||
|de=Finsternis-Illusion | |||
|it=Oscurità illusoria | |||
|nl=Duistere Illusie | |||
|ru={{rollover|Иллюзия тьмы|Illyuziya tmy|?}} | |||
|ko={{rollover|다크니스 일루전|Dakeuniseu Illujeon|?}}, ''Darkness Illusion'' | |||
|zh={{rollover|暗幕幻影|Àn Mù Huànyǐng|?}} | |||
}} | |||
==Trivia== | ==Trivia== | ||
*Darkness Illusion | *The final slash of Darkness Illusion features an incredibly high [[hitlag]] multiplier of 100, which is somewhat redundant due to hitlag being capped at 30 frames. | ||
**Additionally, as the final slash is programmed to cause a brief [[slow motion]] effect, victims are launched more slowly, which notably makes the move easier to tech if the victim is sent towards a wall (such as on [[Mementos]]). | |||
{{Special Moves|char=Meta Knight}} | {{Special Moves|char=Meta Knight}} | ||
{{FinalSmash}} | {{FinalSmash}} | ||
[[Category:Kirby universe]] | [[Category:Kirby universe]] |