Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. 4
Super Smash Bros. Ultimate
This article's title is unofficial.

Air grab: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Text replacement - "\[\[(:)?Image:" to "[[$1File:")
(added a list of characters that benefit)
Tag: Disambiguation links
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y|unofficial=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y|unofficial=y}}
[[File:Air Grab.jpg|thumb|right|[[Captain Falcon (SSBB)|Captain Falcon]] air grabbing a [[Ray Gun]] using an air dodge.|300px]]
[[File:Air Grab.jpg|thumb|[[Captain Falcon (SSBB)|Captain Falcon]] air grabbing a [[Ray Gun]] using an air dodge.|300px]]


:''Not to be confused with a [[grab air]].''
:''Not to be confused with a [[grab air]].''


An '''air grab''' is the action of grabbing an [[item]] while the user is in mid-air. In ''[[Super Smash Bros. Melee]]'', the player must press the [[Z button]] buttons just as their [[character]] overlaps the item to grab it. The air grab can be used to grab any items that are on the ground or in the air (regardless of whether it is being thrown or not). In ''[[Brawl]]'', air grabs can be done by simply performing an [[aerial attack]] or using a mid-[[air dodge]], grabbing the item while doing so; it's also possible to grab using the [[A button|A]] or [[shoulder button]]s. This has a variety of uses. It allows a character to reach an item without having to land on the ground to obtain it. However, this cannot be used on heavy items such as [[Crate]]s and [[Barrel]]s. This can be useful for items on pass-through [[platform]]s and characters who are in the air, as it allows one to reach an item without having to wait for it to reach the ground. Normally, one would use an air dodge to grab an item, as landing while executing a mid-air attack will cause landing lag. As a result, most item grabbing is done while air-dodging, since air-dodging does not have landing lag.
An '''air grab''' is the action of grabbing an [[item]] while the user is in mid-air. In ''[[Super Smash Bros. Melee]]'', the player must press the [[Z button]] buttons just as their [[character]] overlaps the item to grab it. The air grab can be used to grab any items that are on the ground or in the air (regardless of whether it is being thrown or not). In ''[[Brawl]]'', air grabs can be done by simply performing an [[aerial attack]] or using a mid-[[air dodge]], grabbing the item while doing so; it's also possible to grab using the [[A button|A]] or [[shoulder button]]s. This has a variety of uses. It allows a character to reach an item without having to land on the ground to obtain it. However, this cannot be used on heavy items such as [[Crate]]s and [[Barrel]]s. This can be useful for items on pass-through [[platform]]s and characters who are in the air, as it allows one to reach an item without having to wait for it to reach the ground. Normally, one would use an air dodge to grab an item, as landing while executing a mid-air attack will cause landing lag. As a result, most item grabbing is done while air-dodging, since air-dodging does not have landing lag.
==Fighters that benefit from air grabs==
*[[Diddy Kong]]
*[[Pac-Man]]
*[[Peach]]
*[[Daisy]]
*[[Link (SSBU)]]
*[[Snake]]
*[[Banjo & Kazooie]]


[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]

Latest revision as of 23:55, April 11, 2024

Captain Falcon air grabbing a Ray Gun using an air dodge.
Not to be confused with a grab air.

An air grab is the action of grabbing an item while the user is in mid-air. In Super Smash Bros. Melee, the player must press the Z button buttons just as their character overlaps the item to grab it. The air grab can be used to grab any items that are on the ground or in the air (regardless of whether it is being thrown or not). In Brawl, air grabs can be done by simply performing an aerial attack or using a mid-air dodge, grabbing the item while doing so; it's also possible to grab using the A or shoulder buttons. This has a variety of uses. It allows a character to reach an item without having to land on the ground to obtain it. However, this cannot be used on heavy items such as Crates and Barrels. This can be useful for items on pass-through platforms and characters who are in the air, as it allows one to reach an item without having to wait for it to reach the ground. Normally, one would use an air dodge to grab an item, as landing while executing a mid-air attack will cause landing lag. As a result, most item grabbing is done while air-dodging, since air-dodging does not have landing lag.

Fighters that benefit from air grabs[edit]