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*In Hero's reveal trailer, the MP cost of [[Command Selection|Psyche Up]] and [[Command Selection|Oomph]] are different than they are in the final game. | *In Hero's reveal trailer, the MP cost of [[Command Selection|Psyche Up]] and [[Command Selection|Oomph]] are different than they are in the final game. | ||
*In Banjo & Kazooie's reveal trailer, the duo's [[down tilt]] can be seen launching an opponent vertically, rather than horizontally as in the actual game. [[Egg Firing / Breegull Blaster|Breegull Blaster]] also has a faster firing rate than in the actual game. | *In Banjo & Kazooie's reveal trailer, the duo's [[down tilt]] can be seen launching an opponent vertically, rather than horizontally as in the actual game. [[Egg Firing / Breegull Blaster|Breegull Blaster]] also has a faster firing rate than in the actual game. | ||
**Additionally, | **Additionally, the duo's forward and back aerials have flags for ending intangibility. However, as they lack a flag for starting intangibility, nothing happens in the final game. | ||
*Min Min: | *Min Min: | ||
**Min Min has animations for an unused down special in her files; they depict her performing both an aerial and grounded version of Captain Falcon's down special, [[Falcon Kick]], suggesting that Min Min was created by using Captain Falcon as a base. Her down aerial in the retail version, which is a dive kick, somewhat resembles the aerial version of Falcon Kick. | **Min Min has animations for an unused down special in her files; they depict her performing both an aerial and grounded version of Captain Falcon's down special, [[Falcon Kick]], suggesting that Min Min was created by using Captain Falcon as a base. Her down aerial in the retail version, which is a dive kick, somewhat resembles the aerial version of Falcon Kick. |
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