Super Smash Bros. Ultimate

Rage Drive: Difference between revisions

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{{articleIcons|ssbu=y}}
{{articleIcons|ssbu=y}}
{{Recent release}}
{{Infobox Special Move
{{Infobox Special Move
|name = Rage Drive
|name = Rage Drive
|image = [[File:Kazuya Rage Drive SSBU.gif|300px]]
|image = [[File:Kazuya Rage Drive SSBU.gif|300px]]
|caption = Rage Drive in ''Ultimate''.
|caption = Rage Drive in ''Ultimate'', executed via the command input.
|user = [[Kazuya]]
|user = [[Kazuya]]
|universe = {{uv|Tekken}}
|universe = {{uv|Tekken}}
}}
}}
The '''Rage Drive''' ({{ja|レイジドライブ|Reiji Doraibu}}, ''Rage Drive'') is a special move accessible to [[Kazuya]] when he is under the effects of '''Rage''' ({{ja|レィジ状態|Reiji Jōtai}}, ''Rage Mode'').
The '''Rage Drive''' ({{ja|レイジドライブ|Reiji Doraibu}}, ''Rage Drive'') is a special move accessible to [[Kazuya]] when he is under the effects of '''Rage''' ({{ja|レィジ状態|Reiji Jōtai}}, ''Rage Mode'').
==Rage==
[[File:KazuyaRage.jpg|thumb|250px|left|Kazuya under the effects of Rage. Notice the glowing red name under his damage meter.]]
Kazuya has access to a special ability called '''Rage''' (not to be confused with the universal [[rage]] mechanic). It will activate once Kazuya has sustained 100% damage or is at 25% of his maximum health in Stamina mode. During this state he will be surrounded by a red aura, while the [[name]]space under the damage meter will glow red. Rage will power up all of Kazuya's attacks by 1.1× so long as it is active; it does not have a time limit, but will expire from a combination of damage taken by Kazuya and Rage Drives missed by him; successfully performing a Rage Drive will also remove Rage. Kazuya must lose a stock before being able to access Rage again. Being healed under the Rage threshold won't remove the status.
{{clear}}
The formula for the depletion of Rage is <code>(Number of missed grabs or down specials × 110) + (Damage taken during Rage × {{rollover|17.6|11.22 outside of 1v1 battles|?}}) ≥ 650</code>.


{|class="wikitable" style="text-align:center;"
==Overview==
! Number of missed Rage Drives
When under the effects of [[Rage (Kazuya)|Rage]] and grounded, Kazuya can use his Rage Drive. If attempted in the air, Kazuya will use [[Heaven's Door]] instead. In effect, Rage Drive is a more powerful variation of Heaven's Door, which will fittingly trigger [[Special Zoom]]. Additionally, it also uses [[super armor]] on frames 5-12, rather than the 10% damage-based armor. While somewhat similar to {{SSBU|Terry}}'s [[Super Special Move]]s, Rage Drive can only be used once per [[stock]] and will end Rage thereafter.  
! Damage sustained (1v1)
! Damage sustained (other)
|-
| 0 || 36.93% || 57.93%
|-
| 1 || 30.68% || 48.16%
|-
| 2 || 24.43% || 38.32%
|-
| 3 || 18.18% || 28.52%
|-
| 4 || 11.93% || 18.72%
|-
| 5 || 5.68% || 8.91%
|-
| 6 || 0% || 0%
|}


==Rage Drive==
There are three ways to use Rage Drive: grabbing the opponent (except through [[Gates of Hell]]), using Heaven's Door while grounded, or a command input (→ ↓ ↘ + held attack or special button). However, it is possible to perform throws normally without triggering Rage Drive by directly buffering them out of the grab; doing this will not deplete Rage. The command input version is significantly stronger than a normal Rage Drive. Because it is performed by holding the attack button, it is impossible to use [[Dragon Uppercut]] during Rage; however, it is still possible to perform [[Spinning Demon to Left Hook]] by tapping the special button for less than 5 frames. Like the moves it replaces, the command Rage Drive can be inputted out of a [[Crouch Dash]], making it a powerful approach tool.
When under the effects of Rage and grounded, Kazuya can use his Rage Drive. In effect, it is a more powerful variation of [[Heaven's Door]], which will fittingly trigger [[Special Zoom]]. there are three main ways to activate Rage Drive. Grabbing the opponent (except through [[Gates of Hell]]) or using Heaven's Door while grounded automatically turns into the Rage Drive. Alternatively, performing a [[Command Input Special Moves|command input]] version of the Rage Drive, with → ↓ ↘ + holding the attack button will unleash an even more powerful version of the attack; normally, this would perform a [[Dragon Uppercut]] instead. The command input version is significantly stronger than a normal Rage Drive and can be inputted out of a [[Crouch Dash]]; as such, it serves as a powerful approach tool.


==Origin==
==Origin==
[[File:Heaven's Door origin.gif|thumb|left|250px|Kazuya performing Rage Drive into Heaven's Door.]]
[[File:Heaven's Door origin.gif|thumb|left|250px|Kazuya performing Rage Drive into Heaven's Door.]]
Rage was introduced in ''Tekken 6''. The effect activates when a character reaches 10% of their health (changed to 5% in ''Tekken 6: Bloodline Rebellion'' and changed again to 20% in ''Tekken 7''). While in Rage, the fighter gains a red aura and their health bar glows red, which is reflected in ''Ultimate''. Rage increases damage output on a character's moves, not unlike the ''Smash'' version of rage. It acts as what is colloquially known as a "comeback mechanic," as it gives losing players some help to possibly turn the tide of the fight in their favor.
Rage Drives were introduced in ''Tekken 7: Fated Retribution'' as one of the abilities characters can only use while in Rage. These attacks are essentially powerful modified versions of regular moves, often with higher damage and better properties. Rage Drives generally open up combo opportunities and/or allow the player to apply pressure to the opponent; in Kazuya's case, his Rage Drive turns Dragon Uppercut into Heaven's Door and transforms Kazuya into [[Devil Kazuya]] for the remainder of the round if the attack lands and he is holding ↗. Even when blocked, he still has frame advantage. Like with Rage Arts, its sister mechanic, only one Rage Drive can be used per round, as using it instantly removes Rage.
{{clr}}


Rage Drives were introduced in ''Tekken 7: Fated Retribution'' as one of the abilities characters can only use while in Rage. These attacks are essentially powerful modified versions of regular moves, often with higher damage and/or more armor. Rage Drives generally open up combo opportunites and allow the player to escape pressure from the opponent. Like with Rage Arts, its sister mechanic, only one Rage Drive can be used per round, as using it instantly removes Rage.
==Gallery==
{{clr}}
<gallery>
Kazuya SSBU Skill Preview Extra.png|Kazuya's Rage meter as shown by the [[Move List]] in ''Ultimate''.
</gallery>


==Names in other languages==
==Names in other languages==
'''Rage'''
{{langtable
|ja={{ja|レィジ状態|Reiji Jōtai}}
|en=Rage
|fr=Rage
|de=Rage
|es=Modo Rage
|it=Rage
|ko=Rage {{rollover|상태|Sangtae|?}}
|zh_cn=Rage {{rollover|状态|Zhuàngtài|?}}
|zh_tw=Rage {{rollover|狀態|Zhuàngtài|?}}
|nl=Rage
|ru={{rollover|Ярость|Jarost|?}}
}}
'''Rage Drive'''
{{langtable
{{langtable
|ja={{ja|レイジドライブ|Reiji Doraibu}}, ''Rage Drive''
|ja={{ja|レイジドライブ|Reiji Doraibu}}, ''Rage Drive''
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[[Category:Kazuya (SSBU)]]
[[Category:Kazuya (SSBU)]]
[[Category:Tekken universe]]
[[Category:Tekken universe]]
[[Category:Namco]]
[[Category:Bandai Namco]]

Latest revision as of 22:33, March 10, 2024

Rage Drive
Kazuya Rage Drive SSBU.gif
Rage Drive in Ultimate, executed via the command input.
User Kazuya
Universe Tekken

The Rage Drive (レイジドライブ, Rage Drive) is a special move accessible to Kazuya when he is under the effects of Rage (レィジ状態, Rage Mode).

Overview[edit]

When under the effects of Rage and grounded, Kazuya can use his Rage Drive. If attempted in the air, Kazuya will use Heaven's Door instead. In effect, Rage Drive is a more powerful variation of Heaven's Door, which will fittingly trigger Special Zoom. Additionally, it also uses super armor on frames 5-12, rather than the 10% damage-based armor. While somewhat similar to Terry's Super Special Moves, Rage Drive can only be used once per stock and will end Rage thereafter.

There are three ways to use Rage Drive: grabbing the opponent (except through Gates of Hell), using Heaven's Door while grounded, or a command input (→ ↓ ↘ + held attack or special button). However, it is possible to perform throws normally without triggering Rage Drive by directly buffering them out of the grab; doing this will not deplete Rage. The command input version is significantly stronger than a normal Rage Drive. Because it is performed by holding the attack button, it is impossible to use Dragon Uppercut during Rage; however, it is still possible to perform Spinning Demon to Left Hook by tapping the special button for less than 5 frames. Like the moves it replaces, the command Rage Drive can be inputted out of a Crouch Dash, making it a powerful approach tool.

Origin[edit]

Kazuya performing Rage Drive into Heaven's Door.

Rage Drives were introduced in Tekken 7: Fated Retribution as one of the abilities characters can only use while in Rage. These attacks are essentially powerful modified versions of regular moves, often with higher damage and better properties. Rage Drives generally open up combo opportunities and/or allow the player to apply pressure to the opponent; in Kazuya's case, his Rage Drive turns Dragon Uppercut into Heaven's Door and transforms Kazuya into Devil Kazuya for the remainder of the round if the attack lands and he is holding ↗. Even when blocked, he still has frame advantage. Like with Rage Arts, its sister mechanic, only one Rage Drive can be used per round, as using it instantly removes Rage.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese レイジドライブ, Rage Drive
UK English Rage Drive
France French Rage Drive
Germany German Rage Drive
Spain Spanish Rage Drive
Italy Italian Rage Drive
China Chinese Rage Drive
South Korea Korean Rage Drive
Netherlands Dutch Rage Drive
Russia Russian Выплеск ярости