Template:SSB4 to SSBU changelist/Shulk: Difference between revisions

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(Chain Attack deals more damage.)
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**{{nerf|Due to the new knockback speed up effect decreasing hitstun for higher knockback values, up throw has lost its KO setups into up aerial at high percents with the Jump Art active.}}
**{{nerf|Due to the new knockback speed up effect decreasing hitstun for higher knockback values, up throw has lost its KO setups into up aerial at high percents with the Jump Art active.}}
*[[Down throw]]:
*[[Down throw]]:
**{{buff|Down throw launches at a higher angle (50° → 60°), allowing it to combo into a forward tilt at mid percents with the Buster Art active.}}
**{{buff|Down throw launches at a higher angle (50° → 60°). Coupled with the Buster Art's lower knockback multiplier, down throw is now effective for combos until mid-high percents with Buster active.}}
**{{nerf|The throw portion deals less damage (4% → 2.5%; 7% total → 5.5%) and knockback (75 base/115 scaling → 85/105), making it significantly weaker overall. Notably, it is no longer the strongest down throw in the game by a large margin with the Smash Art active.}}
**{{nerf|The throw portion deals less damage (4% → 2.5%; 7% total → 5.5%) and knockback (75 base/115 scaling → 85/105), making it significantly weaker overall. Notably, it is no longer the strongest down throw in the game by a large margin with the Smash Art active.}}
**{{nerf|Due to the new knockback speed up effect, it has lost its true combos into forward aerial at low to mid percents with the Speed Art active.}}
**{{nerf|Due to the new knockback speed up effect, it has lost its true combos into forward aerial at low to mid percents with the Speed Art active.}}