Isabelle (SSBU)/Neutral attack: Difference between revisions

Added to and revised Overview, removed Competitive Expertise banner
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(Added to and revised Overview, removed Competitive Expertise banner)
 
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[[File:IsabelleJab.gif|thumb|350px|Hitbox visualization showing Isabelle's jab.]]
[[File:IsabelleJab.gif|thumb|350px|Hitbox visualization showing Isabelle's jab.]]
{{competitive expertise}}
==Overview==
==Overview==
Neutral attack functions as a fast, non-launching close quarters combat tool. Can be followed up by Down smash at mid to high percents. This move stands out as her quickest option for close-range encounters, often serving as one of her safest choices- even when striking an opponent's shield due to creating space. While this does not place Isabelle in an advantageous game state, it helps to disengage her from close-quarters combat, which is often desirable.
Isabelle's Neutral Attack functions as a fast, non-launching tool for close-quarters combat. It can be followed up by a Down Smash at mid to high percents. This move is her quickest option for close-range encounters, often serving as one of her safest choices—even when striking an opponent's shield, as it creates space. While it does not place Isabelle in an advantageous game state, it helps her disengage from close-quarters combat, which is often desirable. It can reliably jab lock the entire cast.


Notable for being able to chain into itself infinitely when the opponent is pressed against a ledge, as its hit stun allows for Isabelle to walk forward briefly after each jab. However, its continual timing is very precise.
Notably, it can chain into itself infinitely when the opponent is pressed against a ledge, thanks to its hit stun allowing Isabelle to walk forward briefly after each jab. However, the timing for continual execution is very precise.


==Update History==
==Update History==
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