Module:TierColour: Difference between revisions
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m (Protected "Module:TierColour": high-risk template (part of tier lists) ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
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Latest revision as of 22:01, February 15, 2024
Documentation for this module may be created at Module:TierColour/doc
local tierColours = mw.loadData("Module:TierColour/data")
local tierColouriser = {}
function tierColouriser.getColour(frame)
colourCount = tonumber(frame.args[1])
thisTier = tonumber(frame.args[2])
style = frame.args[3]
default = {191, 191, 191}
targetColour = default
if colourCount ~= nil then
colourSet = tierColours[colourCount]
if colourSet ~= nil and thisTier ~= nil then
foundColour = colourSet[thisTier]
if foundColour ~= nil then
targetColour = foundColour
end
end
end
lighten = 0
if style == "header" then
lighten = 0.75
elseif style == "cell" then
lighten = 0.5
end
returnColour = default -- targetColour inherits the readonly-ness of the import
returnColour[1] = math.floor(targetColour[1] * (1 - lighten) + 255 * lighten)
returnColour[2] = math.floor(targetColour[2] * (1 - lighten) + 255 * lighten)
returnColour[3] = math.floor(targetColour[3] * (1 - lighten) + 255 * lighten)
return string.format("%02x",returnColour[1])..string.format("%02x",returnColour[2])..string.format("%02x",returnColour[3])
end
return tierColouriser