Mr. Game & Watch (SSBU): Difference between revisions

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|ssbgame3 = SSB4
|ssbgame3 = SSB4
|availability = [[Unlockable character|Unlockable]]
|availability = [[Unlockable character|Unlockable]]
|tier = S-
|tier = S
|ranking = 18
|ranking = 3
}}
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'''Mr. Game & Watch''' ({{ja|Mr.ゲーム&ウォッチ|Misutā Gēmu ando Wotchi}}, ''Mr. Game & Watch'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. He was confirmed alongside {{SSBU|Greninja}} and the rest of the returning roster on June 12th, 2018 during E3 2018. Mr. Game & Watch is classified as [[Fighter number|Fighter #26]], the last fighter number of the ''[[Super Smash Bros. Melee]]'' [[veteran]]s.
'''Mr. Game & Watch''' ({{ja|Mr.ゲーム&ウォッチ|Misutā Gēmu ando Wotchi}}, ''Mr. Game & Watch'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. He was confirmed alongside {{SSBU|Greninja}} and the rest of the returning roster on June 12th, 2018 during E3 2018. Mr. Game & Watch is classified as [[Fighter number|Fighter #26]], the last fighter number of the ''[[Super Smash Bros. Melee]]'' [[veteran]]s.
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As in his ''[[Super Smash Bros. 4]]'' incarnation, Mr. Game & Watch reuses his sound effects from ''Melee'' and ''[[Super Smash Bros. Brawl]]'' for ''Ultimate''.
As in his ''[[Super Smash Bros. 4]]'' incarnation, Mr. Game & Watch reuses his sound effects from ''Melee'' and ''[[Super Smash Bros. Brawl]]'' for ''Ultimate''.


Mr. Game & Watch is ranked 18th out of 82 on the ''Ultimate'' [[tier list]], placing him in S- tier. This is a drastic improvement from his ranking in ''Smash 4'', where he was ranked 38th out of 54, and is his best placement in the series. Mr. Game & Watch's most notable strength is his unrivaled [[out of shield]] game. His [[up special]], [[Fire]], is the undisputed most effective and uncontested out-of-shield option in the game, as it possesses extremely quick startup with large hitboxes that are positioned on both sides of Mr. Game & Watch, allowing him to punish moves that are the slightest bit misspaced. It also functions as a combo starter due to the grounded version's high [[hitstun]], a combo breaker due to its [[intangibility]] on start-up, a KO and edgeguarding option due to the ascending hitbox's strong knockback, and an incredible [[recovery]] due to its considerable vertical distance, adjustable horizontal distance, and not sending Mr. Game & Watch into [[helpless]]ness, making it one of the best moves in the entire game. In addition, Mr. Game & Watch also possesses a strong combo that complements his high damage output as well as great KO potential thanks to the low lag on his [[smash attacks]], especially his [[up smash]] and [[down smash]]. Finally, his [[down special]], [[Oil Panic]], provides him with an excellent defense against characters with [[projectile]]-heavy playstyles due to it functioning as both a [[reflector]] and an [[absorption]]-based move, granting him an incredibly quick and powerful KO option depending on the projectiles absorbed.
Mr. Game & Watch is ranked 3rd out of 82 on the ''Ultimate'' [[tier list]], placing him in S tier. This is a drastic improvement from his ranking in ''Smash 4'', where he was ranked 38th out of 54, and is his best placement in the series. Mr. Game & Watch's most notable strength is his unrivaled [[out of shield]] game. His [[up special]], [[Fire]], is the undisputed most effective and uncontested out-of-shield option in the game, as it possesses extremely quick startup with large hitboxes that are positioned on both sides of Mr. Game & Watch, allowing him to punish moves that are the slightest bit misspaced. It also functions as a combo starter due to the grounded version's high [[hitstun]], a combo breaker due to its [[intangibility]] on start-up, a KO and edgeguarding option due to the ascending hitbox's strong knockback, and an incredible [[recovery]] due to its considerable vertical distance, adjustable horizontal distance, and not sending Mr. Game & Watch into [[helpless]]ness, making it one of the best moves in the entire game. In addition, Mr. Game & Watch also possesses a strong combo that complements his high damage output as well as great KO potential thanks to the low lag on his [[smash attacks]], especially his [[up smash]] and [[down smash]]. Finally, his [[down special]], [[Oil Panic]], provides him with an excellent defense against characters with [[projectile]]-heavy playstyles due to it functioning as both a [[reflector]] and an [[absorption]]-based move, granting him an incredibly quick and powerful KO option depending on the projectiles absorbed.


However, Mr. Game & Watch possesses some notable weaknesses, the most significant of which is his extremely poor endurance. He is tied with {{SSBU|Squirtle}} for being the [[Weight|third-lightest]] character in the game, making him extremely easy to KO. This is further burdened with [[rage]], as opponents can take advantage of it against him to KO him eariler, while Mr. Game & Watch himself cannot endure long enough to benefit from his own rage at higher precents. Despite his strong out-of-shield game, his other defensive options are rather poor, with slow and short-reaching [[roll]]s and dodges. Although he has [[disjointed hitbox]]es in his attacks, his [[range]] is still rather lackluster, giving him notorious trouble against characters that can outrange him, especially swordfighters. Additionally, some of his [[special move]]set can be conisidered situational depending on the matchup, with [[Judge]] requiring luck and [[Oil Panic]] being exclusively useful against characters with projectiles.
However, Mr. Game & Watch possesses some notable weaknesses, the most significant of which is his extremely poor endurance. He is tied with {{SSBU|Squirtle}} for being the [[Weight|third-lightest]] character in the game, making him extremely easy to KO. This is further burdened with [[rage]], as opponents can take advantage of it against him to KO him eariler, while Mr. Game & Watch himself cannot endure long enough to benefit from his own rage at higher precents. Despite his strong out-of-shield game, his other defensive options are rather poor, with slow and short-reaching [[roll]]s and dodges. Although he has [[disjointed hitbox]]es in his attacks, his [[range]] is still rather lackluster, giving him notorious trouble against characters that can outrange him, especially swordfighters. Additionally, some of his [[special move]]set can be conisidered situational depending on the matchup, with [[Judge]] requiring luck and [[Oil Panic]] being exclusively useful against characters with projectiles.
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Upon the release of ''Ultimate'', Mr. Game & Watch's competitive reception was mostly poor; this was because several players considered the nerfs he received - especially the lack of priority on his new forward aerial, the reduction of invincibility on his up smash, and the loss of his "Toot-Toot" KO confirm - as significant enough to outweigh the buffs he was given. Likely as a result, most players considered him a low-tier or even a bottom-tier character, and the character saw little representation in competitive play. However, it later became clear that the buffs were far more significant than the nerfs. In particular, Mr. Game & Watch has a strong advantage state due to his aerial juggling game, an amazing out-of-shield option (as his up special has a startup of 3 frames and is invincible on frame 5), and low ending lag on his smash attacks, with down smash burying opponents, allowing for easy KOs as well. This rise in perception was due to the rise of {{Sm|Maister}}, who having struggled a bit in the first few months of the game, saw many strong results following the end of the first [[PGRU]] season.   
Upon the release of ''Ultimate'', Mr. Game & Watch's competitive reception was mostly poor; this was because several players considered the nerfs he received - especially the lack of priority on his new forward aerial, the reduction of invincibility on his up smash, and the loss of his "Toot-Toot" KO confirm - as significant enough to outweigh the buffs he was given. Likely as a result, most players considered him a low-tier or even a bottom-tier character, and the character saw little representation in competitive play. However, it later became clear that the buffs were far more significant than the nerfs. In particular, Mr. Game & Watch has a strong advantage state due to his aerial juggling game, an amazing out-of-shield option (as his up special has a startup of 3 frames and is invincible on frame 5), and low ending lag on his smash attacks, with down smash burying opponents, allowing for easy KOs as well. This rise in perception was due to the rise of {{Sm|Maister}}, who having struggled a bit in the first few months of the game, saw many strong results following the end of the first [[PGRU]] season.   


These revelations and results helped boost Mr. Game & Watch's perception in the community, with players considering Mr. Game & Watch to be high or top-tier, with some designating him as one of the best characters in the entire game. This perception continues to remain today thanks to Maister's continued strong results, as well as the rise of {{Sm|Miya|p=Honshu}}, resulting in him being ranked 18th on the first and current tier list.
These revelations and results helped boost Mr. Game & Watch's perception in the community, with players considering Mr. Game & Watch to be high or top-tier. The rise of {{Sm|Miya|p=Honshu}} in mid-2022 helped bolster this opinion, resulting in him being ranked 18th on the first tier list. Perceptions on the character only further improved as Miya became one of ''Ultimate''{{'}}s [[Four Horsemen]], and the metagame began favoring a campier, more patient playstyle that fit perfectly for Mr. Game & Watch players. As such, Mr. Game & Watch received a massive boost on the second tier list to 3rd, now ranking as one of the best characters in the game.


=={{SSBU|Classic Mode}}: A Long Legacy==
=={{SSBU|Classic Mode}}: A Long Legacy==