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Same color glitch: Difference between revisions

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[[File:SameColorGlitch-SSBM.png|thumb|250px|The glitch's effect in ''Melee''. Notice the lack of team shading.]]
The '''same color glitch''' is a glitch in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' activated in [[VS Mode]] that causes two or more players to have the same [[alternate costume]] without being in [[Team Battle]] or having the shaded versions of the color scheme. This glitch was completely fixed in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', although it can still apply if players picking random get the same character and color as someone else.


The '''Same color glitch''' is a glitch in ''[[Super Smash Bros. Brawl]]'' in [[VS Mode]] that causes two or more players to have the same [[palette swap]], without [[Team Battle]] and without shading seen in Team Battle.
==How to perform the glitch==
==How to perform the glitch==
Requirements
===In ''Melee''===
*Two or more players
#One player must be set to Human and choose a character and the desired color scheme
*VS mode
#Another player must also be set to Human and highlight the same character. They must also choose a color scheme adjacent to the desired costume in cycling order by one spot.
#The players performing the glitch must simultaneously perform the following actions:
##The player with the desired color scheme must deselect the character.
##The other player must quickly press the {{button|GCN|X}} or {{button|GCN|Y}} button to highlight the desired color scheme.
##This can be repeated if other players would like to use the same color scheme.


#One player (P1) must be set to Human and choose a character and the desired color scheme (ex: Red {{SSBB|Mario}})
If done correctly, every player will be using the same color scheme. Unlike in Team Battle, however, there will be no shading on either players' character. This process must be repeated every time a match is finished/exited, because highest port (closest to P4) takes the color chosen and from there each port (starting with P1) takes another color.
#Another player (P2) must be set to Human and choose the same character. (P2 should end up as Fire Mario)
 
#Change P1 to None.
===In ''Brawl''===
#Change P2 to the color scheme previously used by P1. (Red Mario)
[[File:SameColorGlitch-SSBB.jpg|250px|thumb|The glitch's effect in ''Brawl''.]]
#One player must be set to Human and choose a character and the desired color scheme
#Change this player to None.
#Another player must choose the same character and costume as the player who disconnected.
#Any additional players who want to do the glitch should repeat the steps taken by the second player, but this must also disconnect and the other players must choose the same character and costume.
#Turn Team Battle on.  
#Turn Team Battle on.  
#Change P1 to Human.
#Change all disconnected players to Human.
#Turn Team Battle off.
#Turn Team Battle off.


If done correctly, both players should be the same palette swap (Red Mario) at the start of the match, without any shading. This glitch can be done using any character by any combination of controller ports. However, the glitch will fix itself after the match is finished/exited. (Lower controller port will be Red Mario and higher port will be Fire Mario.)
If done correctly, all players should be the same palette swap at the start of the match, without any shading. This glitch can be done using any character by any combination of controller ports. However, the glitch will fix itself after the match is finished/exited by assigning the lowest port (closest to P1) as the color selected and each port after gets the next color.
 
This glitch can also be done by three or four players, as well as [[CPU]]s. Each additional player should perform steps 2-7, but each player must be done individually and ''all'' existing players will have to drop out/join in steps 3 and 6.
 
The same glitch may also occur, though rarely, when one player selects Random as their character.
 
In ''Smash 4'', this glitch can be accomplished through the use of [[amiibo]]; when selecting the costume an amiibo would normally use, and then tapping the amiibo onto the Wii U GamePad or New Nintendo 3DS, the amiibo should show up with the default costume. The player can, in fact, select the default costume as well, and both will show up in the match. This glitch stays in effect until the amiibo is reselected.
 
==Gallery==
<gallery>
Same Color Glitch Wii U.jpg|The glitch in {{forwiiu}}. Normally, the amiibo would use Ganondorf's [[Alternate costume (SSB4)#Ganondorf|gray color]].
</gallery>


==Video==
==Videos==
<youtube>uKEC1uDV0d8</youtube>
{{#widget:YouTube|id=MA24dP3Tk4w}}
{{#widget:YouTube|id=ntp9tP8lmkw}}
[[Category:Glitches (SSBM)]]
[[Category:Glitches (SSBB)]]
[[Category:Glitches (SSBB)]]

Latest revision as of 20:58, February 9, 2024

The glitch's effect in Melee. Notice the lack of team shading.

The same color glitch is a glitch in Super Smash Bros. Melee and Super Smash Bros. Brawl activated in VS Mode that causes two or more players to have the same alternate costume without being in Team Battle or having the shaded versions of the color scheme. This glitch was completely fixed in Super Smash Bros. 4 and Super Smash Bros. Ultimate, although it can still apply if players picking random get the same character and color as someone else.

How to perform the glitch[edit]

In Melee[edit]

  1. One player must be set to Human and choose a character and the desired color scheme
  2. Another player must also be set to Human and highlight the same character. They must also choose a color scheme adjacent to the desired costume in cycling order by one spot.
  3. The players performing the glitch must simultaneously perform the following actions:
    1. The player with the desired color scheme must deselect the character.
    2. The other player must quickly press the X or Y button to highlight the desired color scheme.
    3. This can be repeated if other players would like to use the same color scheme.

If done correctly, every player will be using the same color scheme. Unlike in Team Battle, however, there will be no shading on either players' character. This process must be repeated every time a match is finished/exited, because highest port (closest to P4) takes the color chosen and from there each port (starting with P1) takes another color.

In Brawl[edit]

The glitch's effect in Brawl.
  1. One player must be set to Human and choose a character and the desired color scheme
  2. Change this player to None.
  3. Another player must choose the same character and costume as the player who disconnected.
  4. Any additional players who want to do the glitch should repeat the steps taken by the second player, but this must also disconnect and the other players must choose the same character and costume.
  5. Turn Team Battle on.
  6. Change all disconnected players to Human.
  7. Turn Team Battle off.

If done correctly, all players should be the same palette swap at the start of the match, without any shading. This glitch can be done using any character by any combination of controller ports. However, the glitch will fix itself after the match is finished/exited by assigning the lowest port (closest to P1) as the color selected and each port after gets the next color.

Videos[edit]