Tournament rulesets (SSB): Difference between revisions

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'''Tournament legal''' describes the settings that can be used in many competitive [[Super Smash Bros.]] [[tournaments]]. Because some stages, settings, and rulesets can lead to degenerate gameplay, tournament organizers have generally agreed on enforcing the following conditions in tournament play:
'''Tournament legal''' describes the settings that are used in most ''[[Super Smash Bros.]]'' [[tournaments]]. Because some stages, settings, and rulesets can lead to degeneration of gameplay, tournament organizers have generally agreed on enforcing the following conditions in tournament play:


==Tournament rules (normal)==
==Tournament rules==
* 5 stock (sometimes 4 or 6 stock)
*5 stock (though sometimes 4 or 6)
* No items
*All items off and item spawn frequency set to "None"
* Team Attack (TA) on (for teams)
*100% Damage Ratio (the default setting)
* Damage Ratio normal
*Handicap off
* No handicap
*Team Attack on (doubles)
* Life-stealing allowed
*Life-stealing allowed (doubles)
* No stage can be picked twice in a row, but they can be chosen again
*A stage can be picked more than once in a single match, but no stage can be picked two games in a row
* A stage can be reset after being chosen randomly, but if it happens again or picked, it can be chosen
*A game can be reset if a stage which one player objects to is chosen randomly, but if the same stage is chosen randomly again or is picked by another player, the game cannot be reset
* If a Ness is picked, Saffron City can be banned for random picks, but may be counter-picked
*Camping/edge-stalling is not allowed
* Camping/edge-stalling not allowed
*Congo Jungle cargo-stalling is normally allowed
* Congo Jungle cargo-stalling (Isai discovered this) is normally allowed (though BIG argument)
*"Low Tier characters" are defined as those in B and C tier ([[Yoshi (SSB)|Yoshi]], [[Donkey Kong (SSB)|Donkey Kong]], [[Jigglypuff (SSB)|Jigglypuff]], [[Ness (SSB)|Ness]], [[Luigi (SSB)|Luigi]], [[Link (SSB)|Link]] and [[Samus (SSB)|Samus]]).
* Low Tier is B and C tier, or Yoshi, DK, Jigglypuff, Ness, Luigi, Link, and Samus.


==Banned (Always)==
==Stages==
* [[Sector Z]] (due to lasers, huge wall and length)
===Banned===
* [[Planet Zebes]] (though legal under some rulesets)
*[[Mushroom Kingdom (SSB)|Mushroom Kingdom]] - due to the absence of a lower blast zone to the far left and right of the stage, the randomness of the POW blocks and the stalling potential of the pipes
* [[Mushroom_Kingdom_(SSB)|Mushroom Kingdom]] (due to easy death zones, spamming through pipes, POW blocks)
*[[Planet Zebes]] - due to the highly damaging acid (though the stage is allowed in some tournaments)
* [[Yoshi’s Island]] (cloud stalling, length)
*[[Sector Z]] - due to the randomness of the lasers, the large "wall" at the far right and the fact that the stage is very long
*[[Yoshi's Island (SSB)|Yoshi's Island]] - due to the stalling potential of the clouds and the fact that the stage is very long


==Allowed (Always)==
===Allowed===
* [[Hyrule Castle]]
*[[Congo Jungle]]
* [[Dream Land]]
*[[Dream Land]]
* [[Congo Jungle]]
*[[Hyrule Castle]]
* [[Saffron City]] (not allowed on random if Ness is playing)
*[[Peach's Castle]]
* [[Peach’s Castle]]
*[[Saffron City]]*
<nowiki>*</nowiki> If one or more players chooses [[Ness (SSB)|Ness]], Saffron City is banned for random picks, but is still available for counter-picking


==Other Notes==
==Other Notes==
* Hyrule Castle and Dream Land are the most common choices, followed by slob picks of Saffron City and Congo Jungle.
*Hyrule Castle and Dream Land are the most common choices, followed by slob picks of Saffron City and Congo Jungle.


==See also==
==See also==
* [[Tournament legal (SSBM)]]
*[[Tournament legal (SSBM)]]
* [[Tournament legal (SSBB)]]
*[[Tournament legal (SSBB)]]
 
[[Category:Tournaments]]
[[Category:Tournaments]]
[[Category:Stages (SSB)]]
[[Category:Stages (SSB)]]

Revision as of 08:29, December 7, 2009

Tournament legal describes the settings that are used in most Super Smash Bros. tournaments. Because some stages, settings, and rulesets can lead to degeneration of gameplay, tournament organizers have generally agreed on enforcing the following conditions in tournament play:

Tournament rules

  • 5 stock (though sometimes 4 or 6)
  • All items off and item spawn frequency set to "None"
  • 100% Damage Ratio (the default setting)
  • Handicap off
  • Team Attack on (doubles)
  • Life-stealing allowed (doubles)
  • A stage can be picked more than once in a single match, but no stage can be picked two games in a row
  • A game can be reset if a stage which one player objects to is chosen randomly, but if the same stage is chosen randomly again or is picked by another player, the game cannot be reset
  • Camping/edge-stalling is not allowed
  • Congo Jungle cargo-stalling is normally allowed
  • "Low Tier characters" are defined as those in B and C tier (Yoshi, Donkey Kong, Jigglypuff, Ness, Luigi, Link and Samus).

Stages

Banned

  • Mushroom Kingdom - due to the absence of a lower blast zone to the far left and right of the stage, the randomness of the POW blocks and the stalling potential of the pipes
  • Planet Zebes - due to the highly damaging acid (though the stage is allowed in some tournaments)
  • Sector Z - due to the randomness of the lasers, the large "wall" at the far right and the fact that the stage is very long
  • Yoshi's Island - due to the stalling potential of the clouds and the fact that the stage is very long

Allowed

* If one or more players chooses Ness, Saffron City is banned for random picks, but is still available for counter-picking

Other Notes

  • Hyrule Castle and Dream Land are the most common choices, followed by slob picks of Saffron City and Congo Jungle.

See also