Super Smash Bros. Melee

Event 40: All-Star Match 4: Difference between revisions

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|number      = 40
|number      = 40
|name        = All-Star Match 4
|name        = All-Star Match 4
|image        =  
|image        = [[File:Event-40-HD.png|200px]]
|caption      =  
|caption      =  
|description  = Secret characters emerge to join forces.
|description  = Secret characters emerge to join forces.
|character    = Choose (2 [[stock]]s)
|character    = Choose (2 stocks)
|enemies      = [[Marth (SSBM)|Marth]]<br/>[[Luigi (SSBM)|Luigi]]<br/>[[Jigglypuff (SSBM)|Jigglypuff]]<br/>[[Mewtwo (SSBM)|Mewtwo]]<br/>[[Mr. Game & Watch (SSBM)|Mr. Game & Watch]] (1 each)
|enemies      = {{SSBM|Marth}} ({{rollover|1 stock|level 5|y}})<br/>{{SSBM|Luigi}} ({{rollover|1 stock|level 5|y}})<br/>{{SSBM|Jigglypuff}} ({{rollover|1 stock|level 6|y}})<br/>{{SSBM|Mewtwo}} ({{rollover|1 stock|level 6|y}})<br/>{{SSBM|Mr. Game & Watch}} ({{rollover|1 stock|level 7|y}})
|stage        = [[Hyrule Temple|Temple]]<br/>[[Mushroom Kingdom II]]<br/>[[Poké Floats]]<br/>[[Final Destination (SSBM)|Final Destination]]<br/>[[Flat Zone]]
|stage        = [[Temple]]<br/>[[Mushroom Kingdom II]]<br/>[[Poké Floats]]<br/>{{SSBM|Final Destination}}<br/>[[Flat Zone]]
|music        = ''Fire Emblem''<br/>''Mushroom Kingdom II''<br/>''Battle Theme''<br/>''Poké Floats''<br/>''Flat Zone''
|music        = ''{{MeleeMusic|Fire Emblem}}''<br/>''{{MeleeMusic|Mushroom Kingdom II}}''<br/>''{{MeleeMusic|Battle Theme}}''<br/>''{{MeleeMusic|Poké Floats}}''<br/>''{{MeleeMusic|Flat Zone}}''
|availability = [[Unlockable]]
|availability = [[Event match#In Super Smash Bros. Melee|Unlockable]]
}}
}}{{for|other similarly named event matches|All-Star Battle (disambiguation)}}
''' [[All-Star Match]] 4''' ({{ja|オールスター戦4|Ōrusutā Sen Yon}}, ''All-Star Battle 4'') is the 40th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]'', and the fourth of five All-Star Matches.


'''Event 40: All-Star Match 4''' is the fortieth [[event match]] in ''[[Super Smash Bros. Melee]]'', and the fourth of five All-Star Matches. The All-Star Match gameplay is unchanged; like its predecessors, the player must defeat five different opponents in 4 minutes and with 2 [[stock]]. Their damage percentage is carried over between each match.
The player controls a fighter of their choice and must win five different [[stock]] matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. The CPU {{SSBM|Marth}} and {{SSBM|Luigi}}'s [[artificial intelligence]] is set at Level 5, the CPU {{SSBM|Jigglypuff}} and {{SSBM|Mewtwo}}'s artificial intelligence is set at Level 6, and the CPU {{SSBM|Mr. Game & Watch}}'s artificial intelligence is set at Level 7.


In this edition, the player fights [[Marth (SSBM)|Marth]] in [[Hyrule Temple|Temple]] (with Fire Emblem [[alternate music]]), [[Luigi (SSBM)|Luigi]] in [[Mushroom Kingdom II]], [[Jigglypuff (SSBM)|Jigglypuff]] in [[Poké Floats]], [[Mewtwo (SSBM)|Mewtwo]] in [[Final Destination (SSBM)|Final Destination]], and [[Mr. Game & Watch (SSBM)|Mr. Game & Watch]] in [[Flat Zone]]. It should be noted that this is the first All-Star Match with [[unlockable]] characters.
Marth will be battled on [[Temple]] (with the ''{{MeleeMusic|Fire Emblem}}'' musical theme played as the [[alternate music]]), Luigi will be battled on [[Mushroom Kingdom II]], Jigglypuff will be battled on [[Poké Floats]], Mewtwo will be battled on {{SSBM|Final Destination}}, and Mr. Game & Watch will be battled on [[Flat Zone]]. Similar to the standard battles in the [[All-Star Mode]], the player's stock and [[damage]] percentage is carried over between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads.


==Trivia==
==Trivia==
*During the battle with Jigglypuff, ''Battle Theme'' plays, while during the battle with Mewtwo, the music track ''Poké Floats'' plays.
*Mr. Game & Watch being the last opponent in this event match is due to how he is the final [[unlockable character]] in ''Melee''.


{{Event Melee}}
{{Event Melee}}
[[Category:Event Matches]]

Latest revision as of 22:19, January 18, 2024

Event 40
All-Star Match 4
Event-40-HD.png
Official description Secret characters emerge to join forces.
Character(s) used Choose (2 stocks)
Opponent(s) Marth (1 stock)
Luigi (1 stock)
Jigglypuff (1 stock)
Mewtwo (1 stock)
Mr. Game & Watch (1 stock)
Stage(s) Temple
Mushroom Kingdom II
Poké Floats
Final Destination
Flat Zone
Music Fire Emblem
Mushroom Kingdom II
Battle Theme
Poké Floats
Flat Zone
Availability Unlockable
For other similarly named event matches, see All-Star Battle (disambiguation).

All-Star Match 4 (オールスター戦4, All-Star Battle 4) is the 40th event match of the 51 event matches in Super Smash Bros. Melee, and the fourth of five All-Star Matches.

The player controls a fighter of their choice and must win five different stock matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. The CPU Marth and Luigi's artificial intelligence is set at Level 5, the CPU Jigglypuff and Mewtwo's artificial intelligence is set at Level 6, and the CPU Mr. Game & Watch's artificial intelligence is set at Level 7.

Marth will be battled on Temple (with the Fire Emblem musical theme played as the alternate music), Luigi will be battled on Mushroom Kingdom II, Jigglypuff will be battled on Poké Floats, Mewtwo will be battled on Final Destination, and Mr. Game & Watch will be battled on Flat Zone. Similar to the standard battles in the All-Star Mode, the player's stock and damage percentage is carried over between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads.

Trivia[edit]

  • Mr. Game & Watch being the last opponent in this event match is due to how he is the final unlockable character in Melee.