Command-input move: Difference between revisions

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==Renda canceling==
==Renda canceling==
'''Renda canceling''' is an advanced technique introduced in ''Ultimate'' which makes it easier to cancel normal attacks into super attacks. It is a misnomer based on the '''renda-kara-cancel''' used in ''Super Street Fighter II'', which involved kara-canceling the startup of a self-chaining light attack into a super combo in order to ignore the restriction that chained light attacks cannot special or super cancel. This technique however does not involve self-chaining light attacks (the renda in renda cancel), nor kara-cancels, it is simply an execution trick that makes it easier to perform special cancels from tilts.
'''Renda canceling''' is an advanced technique introduced in ''Ultimate'' which makes it easier to cancel normal attacks into super attacks. It is a misnomer based on the '''renda-kara-cancel''' used in ''Super Street Fighter II'', which involved kara-canceling the startup of a self-chaining light attack into a super combo in order to ignore the restriction that chained light attacks cannot special or super cancel. This technique however does not involve self-chaining light attacks (the "renda" in ''renda cancel''), nor kara-cancels, it is simply an execution trick that makes it easier to perform special cancels from tilts.


This technique consists of inputting part of a command special, attacking with the [[C-Stick]], and subsequently finishing the input. It occurs because C-Stick macros cannot trigger special moves (so ↓ ↘ → + C-Stick won't be interpreted as a burn knuckle, just down tilt), while keeping the completed part of the special move motion in the command buffer. The purpose of this is making it easier to special or super cancel from tilt attacks, because you can do part of the motion before the tilt, and part of the motion as the tilt connects, instead of needing to do the whole motion during the tilt attack.
This technique consists of inputting part of a command special, attacking with the [[C-Stick]], and subsequently finishing the input. It occurs because C-Stick macros cannot trigger special moves (so ↓ ↘ → + C-Stick won't be interpreted as a burn knuckle, just down tilt), while keeping the completed part of the special move motion in the command buffer. The purpose of this is making it easier to special or super cancel from tilt attacks, because you can do part of the motion before the tilt, and part of the motion as the tilt connects, instead of needing to do the whole motion during the tilt attack.
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