Super Smash Bros. (series): Difference between revisions

Undid edit by FunkyGrip2000: The heading wasn't specifically talking about polygons
(Fighting Polygons section header was referred as "Mysterious Small Fry Enemy Corps" but the naming convention is only used for Japanese versions. Likely confusing for those unfamiliar with the Japan releases.)
(Undid edit by FunkyGrip2000: The heading wasn't specifically talking about polygons)
Tag: Undo
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{{ImageCaption|File:ThePolygons.png|File:FightingWireFrames.jpg|File:FightingAlloyTeam.jpg|width1=300x120px|width2=146x120px|width3=300x120px|caption=Fighting ''Polygons'', ''Wire Frames'' and ''Alloys''.}}
{{ImageCaption|File:ThePolygons.png|File:FightingWireFrames.jpg|File:FightingAlloyTeam.jpg|width1=300x120px|width2=146x120px|width3=300x120px|caption=Fighting ''Polygons'', ''Wire Frames'' and ''Alloys''.}}


====Fighting Polygons====
====Mysterious Small Fry Enemy Corps====
{{main|Fighting Polygon Team|Fighting Wire Frames|Fighting Alloy Team|Fighting Mii Team}}
{{main|Fighting Polygon Team|Fighting Wire Frames|Fighting Alloy Team|Fighting Mii Team}}
The series' [[Multi-Man Smash]] modes pit players against a horde of generic [[enemies]] that function near-identically to select fighters, minus [[effect]]s and [[special moves]], and having their sheer numbers offset by higher [[knockback]] and lower [[AI]].
The series' [[Multi-Man Smash]] modes pit players against a horde of generic [[enemies]] that function near-identically to select fighters, minus [[effect]]s and [[special moves]], and having their sheer numbers offset by higher [[knockback]] and lower [[AI]].
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