Super Smash Bros. Ultimate

List of spirits (Duck Hunt series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Duck Hunt'' series)}}
{{Title|List of spirits (''Duck Hunt'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Duck Hunt}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Duck Hunt}} series in ''[[Super Smash Bros. Ultimate]]''.
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|{{SSBUMusicLink|Other|Dillon's Rolling Western: The Last Ranger}}
|{{SSBUMusicLink|Other|Dillon's Rolling Western: The Last Ranger}}
|
|
*''Duck Hunt'' and ''Wild Gunman'' are both NES shooter games that uses the NES Zapper.
*The Duck Hunt Team's five fighters each represent one of the five Wild Gunmen, which serve as Duck Hunt's [[Wild Gunman]] down special attack.
*The total number of five fighters references the total number of Gunmen in ''Wild Gunman''.
*The stage and music track represent the main setting of ''Wild Gunman'', which takes place in a Western desert featuring a landmass in the background.
*The stage and music reference the American Western setting of ''Wild Gunman''.
*The Shooting Type items reference the different firearms used by the player and the Wild Gunmen in ''Wild Gunman''.
*The rules and battle conditions reference the main gameplay of ''Wild Gunman'' where the player must shoot a Gunman first in a game of reaction time.
*The rules and battle conditions reference the main gameplay of ''Wild Gunman'', where the player has a split second reaction time to shoot the Wild Gunmen or receive a game over.
**The Temporary Invincibility rule references the reaction time gameplay mechanic where the player will have a moment until they have to shoot.
*The third battle condition references how the Wild Gunman is replaced with another Wild Gunman each time the previous one is defeated first.
**The Shooting Type items references the shooting gameplay mechanic of ''Wild Gunman''.
**The first battle condition references how the player can easily receive a game over if the Gunman shoots first.
**The third battle condition references how a new Gunman appears each time the previous is defeated.
*Duck Hunt's frequent Wild Gunman references how the titular game serves as Duck Hunt's down special.
|-
|-
|976
|976
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|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Gangster, the Lady, and the Policeman are represented by Wolf, Peach, and Ike respectively.
*The orange Wolf and the first battle condition represent the Gangster, an outlaw wearing a brown jacket whom the player must shoot in ''Hogan's Alley''.
**Wolf and the Gangster are both outlaw antagonists who use shooting weapons.
*The black Ike's [[Counter]] represents the Policeman, a law enforcement character wearing a black uniform who causes a miss if the player shoots him.
**Peach and the Laay are both blonde female characters wearing a pink attire.
*The red Peach's [[Toad]] represents the Lady, a blonde female character wearing a pink outfit who causes a miss if the player shoots her.
**Ike and the Policeman are both depicted as heroes in their respective game appearances.
*The stage and music track represent the shooting range in ''Hogan's Alley'', an NES shooter game which requires the usage of the NES Zapper.
*The stage references the shooting range of ''Hogan’s Alley''.
*The music references how ''Duck Hunt'' and ''Hogan's Alley'' are both NES shooter games utilizing the use of the NES Zapper.
*Ike and Peach's frequent counterattacks ([[Counter]] and {{b|Toad|move}} respectively) and the battle condition reference the main gameplay of ''Hogan's Alley'' where the player must shoot the Gangster, but not the Lady or the Policeman or doing so will result in a Miss.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of ''Hogan's Alley''.
*This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of ''Hogan's Alley''.
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*The ''Duck Hunt'' series and ''R.O.B.'' series have the fewest Spirits of any first-party series, each with a total of 3.
*The ''Duck Hunt'' series and ''R.O.B.'' series have the fewest Spirits of any first-party series, each with a total of 3.
* None of the ''Duck Hunt'' universe Spirits are fought on the {{b|Duck Hunt|stage}} stage. This is likely due to the fact that these Spirits originate from games unrelated to ''Duck Hunt'', other than requiring the NES Zapper to play them.
* None of the ''Duck Hunt'' universe Spirits are fought on the {{b|Duck Hunt|stage}} stage. This is likely due to the fact that these Spirits originate from games unrelated to ''Duck Hunt'', other than requiring the NES Zapper to play them.
*Unlike the ''{{uv|Pac-Man}}'' and ''{{uv|Fatal Fury}}'' universes, where spirits from other ''[[Bandai Namco|Namco]]'' or ''[[SNK]]'' franchises respectively are labeled as "Others" spirits, all three ''Duck Hunt'' spirits are labeled as part of the ''Duck Hunt'' series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.
*Unlike the {{uv|Pac-Man}} and {{uv|Fatal Fury}} universes, where spirits from other ''[[Bandai Namco|Namco]]'' or ''[[SNK]]'' franchises respectively are labeled as "Others" spirits, all three ''Duck Hunt'' spirits are labeled as part of the ''Duck Hunt'' series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.


{{Spirit list}}
{{Spirit list}}
{{Duck Hunt universe}}
{{Duck Hunt universe}}
[[Category:Spirits (Duck Hunt universe)]]
[[Category:Spirits (Duck Hunt universe)]]

Latest revision as of 18:14, January 2, 2024

The following is the list of the spirits from the Duck Hunt series in Super Smash Bros. Ultimate.

Primary Spirit[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
975
SSBU spirit Wild Gunman.png
Wild Gunman
Attack
★★ ⬡⬡⬡ 1,424 5,699 1,033 4,132 391 1,567 No Effect Wild Gunman •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirit[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
976
SSBU spirit Gangster, Lady, & Policeman.png
Gangster, Lady, & Policeman Rage Blaster Equipped Hogan's Alley •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
974
SSBU spirit Duck Hunt.png
Duck Hunt SSBU.png
Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt •Complete Classic Mode with Duck Hunt
•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)

Spirit Battles[edit]

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
975
SSBU spirit Wild Gunman.png
Wild Gunman Duck Hunt Team Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)
Attack
3,400 Gerudo Valley (Ω form) •Temporary Invincibility
•Item: Shooting Types
•Start with 300% damage
•All fighters will occasionally be invincible
•Reinforcements will appear after an enemy is KO'd
Dillon's Rolling Western: The Last Ranger
  • The Duck Hunt Team's five fighters each represent one of the five Wild Gunmen, which serve as Duck Hunt's Wild Gunman down special attack.
  • The stage and music track represent the main setting of Wild Gunman, which takes place in a Western desert featuring a landmass in the background.
  • The Shooting Type items reference the different firearms used by the player and the Wild Gunmen in Wild Gunman.
  • The rules and battle conditions reference the main gameplay of Wild Gunman, where the player has a split second reaction time to shoot the Wild Gunmen or receive a game over.
  • The third battle condition references how the Wild Gunman is replaced with another Wild Gunman each time the previous one is defeated first.
976
SSBU spirit Gangster, Lady, & Policeman.png
Gangster, Lady, & Policeman Wolf Wolf (SSBU)
Peach Peach (SSBU)
Ike Ike (SSBU)
Attack
1,700 Tomodachi Life (Battlefield form) N/A •Defeat the main fighter to win Duck Hunt Medley Spirit Battle inspiration:
  • The orange Wolf and the first battle condition represent the Gangster, an outlaw wearing a brown jacket whom the player must shoot in Hogan's Alley.
  • The black Ike's Counter represents the Policeman, a law enforcement character wearing a black uniform who causes a miss if the player shoots him.
  • The red Peach's Toad represents the Lady, a blonde female character wearing a pink outfit who causes a miss if the player shoots her.
  • The stage and music track represent the shooting range in Hogan's Alley, an NES shooter game which requires the usage of the NES Zapper.

Other trivia:
  • This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of Hogan's Alley.

Series Order[edit]

Number Name Series
974 Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt Series
975 Wild Gunman Wild Gunman
976 Gangster, Lady, & Policeman Hogan's Alley

Trivia[edit]

  • The Duck Hunt series and R.O.B. series have the fewest Spirits of any first-party series, each with a total of 3.
  • None of the Duck Hunt universe Spirits are fought on the Duck Hunt stage. This is likely due to the fact that these Spirits originate from games unrelated to Duck Hunt, other than requiring the NES Zapper to play them.
  • Unlike the Pac-Man and Fatal Fury universes, where spirits from other Namco or SNK franchises respectively are labeled as "Others" spirits, all three Duck Hunt spirits are labeled as part of the Duck Hunt series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.