Super Smash Bros. Ultimate

List of spirits (Duck Hunt series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Duck Hunt'' series)}}
{{Title|List of spirits (''Duck Hunt'' series)}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Duck Hunt}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Duck Hunt}} series in ''[[Super Smash Bros. Ultimate]]''.


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|-
|-
|975
|975
|{{anchor|Wild Gunman}}[[File:Spirits wild gunman.png|center|108x108px]]
|{{SpiritTableName|Wild Gunman|link=y}}
|[[Wild Gunman]]
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★
|★★
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|-
|-
|976
|976
|{{anchor|Gangster, Lady, & Policeman}}[[File:Hogansalley.png|center|108x108px]]
|{{SpiritTableName|Gangster, Lady, & Policeman}}
|Gangster, Lady, & Policeman
|★
|★
|⬢
|⬢
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|-
|-
|974
|974
|[[File:Spirits duck hunt.png|center|108x108px]]
|[[File:SSBU spirit Duck Hunt.png|center|108x108px]]
|[[File:Duck Hunt SSBU.png|center|108x108px]]
|[[File:Duck Hunt SSBU.png|center|108x108px]]
|{{anchor|Duck Hunt}}[[Duck Hunt]]
|{{anchor|Duck Hunt}}[[Duck Hunt]] {{Flag|North America}}<br>Duck Hunt Duo {{Flag|PAL}}
|''{{s|wikipedia|Duck Hunt}}''
|''{{s|wikipedia|Duck Hunt}}''
|•Complete Classic Mode with {{SSBU|Duck Hunt}}<br>•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)
|•Complete Classic Mode with {{SSBU|Duck Hunt}}<br>•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)
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==Spirit Battles==
==Spirit Battles==
{|class="wikitable sortable" style="width:100%;"
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|975
|975
|[[File:Spirits wild gunman.png|center|64x64px]]
|{{SpiritTableName|Wild Gunman|link=y|size=64}}
|[[Wild Gunman]]
|•{{SSBU|Duck Hunt}} Team {{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Red}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Yellow}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Duck Hunt}} Team (×5) ({{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Red}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Yellow}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}})
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|3,400
|3,400
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|•Temporary Invincibility<br>•Item: Shooting Types
|•Temporary Invincibility<br>•Item: Shooting Types
|•Start with 300% damage<br>•All fighters will occasionally be invincible<br>•Reinforcements will appear after an enemy is KO'd
|•Start with 300% damage<br>•All fighters will occasionally be invincible<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Nintendo|Dillon's Rolling Western: The Last Ranger}}
|{{SSBUMusicLink|Other|Dillon's Rolling Western: The Last Ranger}}
|
|
*The Duck Hunt Team references both ''Duck Hunt'' and ''Wild Gunman'' being shooter games utilizing the use of the NES Zapper.
*The Duck Hunt Team's five fighters each represent one of the five Wild Gunmen, which serve as Duck Hunt's [[Wild Gunman]] down special attack.
*The stage and music references the American Western setting of ''Wild Gunman''.
*The stage and music track represent the main setting of ''Wild Gunman'', which takes place in a Western desert featuring a landmass in the background.
*This spirit battle references the main gameplay of ''Wild Gunman'' where the player has to shoot the Gunmen in a game of reaction time, with a new Gunman appearing each time the previous is defeated.
*The Shooting Type items reference the different firearms used by the player and the Wild Gunmen in ''Wild Gunman''.
*The rules and battle conditions reference the main gameplay of ''Wild Gunman'', where the player has a split second reaction time to shoot the Wild Gunmen or receive a game over.
*The third battle condition references how the Wild Gunman is replaced with another Wild Gunman each time the previous one is defeated first.
|-
|-
|976
|976
|[[File:Hogansalley.png|center|64x64px]]
|{{SpiritTableName|Gangster, Lady, & Policeman|size=64}}
|Gangster, Lady, & Policeman
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Orange}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Ike}} {{Head|Ike|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Orange}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Ike}} {{Head|Ike|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|•Defeat the main fighter to win
|•Defeat the main fighter to win
|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|
|'''Spirit Battle inspiration:'''
*This spirit battle represents fighting against the Gangster, the Lady, and the Policeman (each represented respectively by Wolf, Peach, and Ike).
*The orange Wolf and the first battle condition represent the Gangster, an outlaw wearing a brown jacket whom the player must shoot in ''Hogan's Alley''.
**The Wolf puppet fighter references both Wolf and the Gangster being antagonist in their respective games which utilizes shooting gameplays. The puppet fighter's orange costume references the orange coloration of the Gangster's jacket.
*The black Ike's [[Counter]] represents the Policeman, a law enforcement character wearing a black uniform who causes a miss if the player shoots him.
**The Peach puppet fighter references both Peach and the Lady being blonde female characters who are usually depicted wearing a pink attire.
*The red Peach's [[Toad]] represents the Lady, a blonde female character wearing a pink outfit who causes a miss if the player shoots her.
**The Ike puppet fighter references both Ike and the Policeman being depicted as heroes in their respective games. The puppet fighter's black costume references the black coloration of the Policeman's uniform.
*The stage and music track represent the shooting range in ''Hogan's Alley'', an NES shooter game which requires the usage of the NES Zapper.
*The stage references the titular setting of ''Hogan’s Alley''.
----'''Other trivia:'''
*The battle condition and the Ike and Peach puppet fighters' frequent use of counterattacks (such as [[Counter]] and {{b|Toad|move}} respectively) reference the main gameplay of ''Hogan's Alley'' where the player must shoot the Gangster, and not the Lady or the Policeman ordoing so will result in a Miss.
*This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of ''Hogan's Alley''.
|}
|}


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*The ''Duck Hunt'' series and ''R.O.B.'' series have the fewest Spirits of any first-party series, each with a total of 3.
*The ''Duck Hunt'' series and ''R.O.B.'' series have the fewest Spirits of any first-party series, each with a total of 3.
* None of the ''Duck Hunt'' universe Spirits are fought on the {{b|Duck Hunt|stage}} stage. This is likely due to the fact that these Spirits originate from games unrelated to ''Duck Hunt'', other than requiring the NES Zapper to play them.
* None of the ''Duck Hunt'' universe Spirits are fought on the {{b|Duck Hunt|stage}} stage. This is likely due to the fact that these Spirits originate from games unrelated to ''Duck Hunt'', other than requiring the NES Zapper to play them.
*Unlike the {{uv|Pac-Man}} and {{uv|Fatal Fury}} universes, where spirits from other ''[[Bandai Namco|Namco]]'' or ''[[SNK]]'' franchises respectively are labeled as "Others" spirits, all three ''Duck Hunt'' spirits are labeled as part of the ''Duck Hunt'' series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.


{{Spirit list}}
{{Spirit list}}
{{Duck Hunt universe}}
{{Duck Hunt universe}}
[[Category:Spirits (Duck Hunt universe)]]
[[Category:Spirits (Duck Hunt universe)]]

Latest revision as of 18:14, January 2, 2024

The following is the list of the spirits from the Duck Hunt series in Super Smash Bros. Ultimate.

Primary Spirit[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
975
SSBU spirit Wild Gunman.png
Wild Gunman
Attack
★★ ⬡⬡⬡ 1,424 5,699 1,033 4,132 391 1,567 No Effect Wild Gunman •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirit[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
976
SSBU spirit Gangster, Lady, & Policeman.png
Gangster, Lady, & Policeman Rage Blaster Equipped Hogan's Alley •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
974
SSBU spirit Duck Hunt.png
Duck Hunt SSBU.png
Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt •Complete Classic Mode with Duck Hunt
•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)

Spirit Battles[edit]

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
975
SSBU spirit Wild Gunman.png
Wild Gunman Duck Hunt Team Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)
Attack
3,400 Gerudo Valley (Ω form) •Temporary Invincibility
•Item: Shooting Types
•Start with 300% damage
•All fighters will occasionally be invincible
•Reinforcements will appear after an enemy is KO'd
Dillon's Rolling Western: The Last Ranger
  • The Duck Hunt Team's five fighters each represent one of the five Wild Gunmen, which serve as Duck Hunt's Wild Gunman down special attack.
  • The stage and music track represent the main setting of Wild Gunman, which takes place in a Western desert featuring a landmass in the background.
  • The Shooting Type items reference the different firearms used by the player and the Wild Gunmen in Wild Gunman.
  • The rules and battle conditions reference the main gameplay of Wild Gunman, where the player has a split second reaction time to shoot the Wild Gunmen or receive a game over.
  • The third battle condition references how the Wild Gunman is replaced with another Wild Gunman each time the previous one is defeated first.
976
SSBU spirit Gangster, Lady, & Policeman.png
Gangster, Lady, & Policeman Wolf Wolf (SSBU)
Peach Peach (SSBU)
Ike Ike (SSBU)
Attack
1,700 Tomodachi Life (Battlefield form) N/A •Defeat the main fighter to win Duck Hunt Medley Spirit Battle inspiration:
  • The orange Wolf and the first battle condition represent the Gangster, an outlaw wearing a brown jacket whom the player must shoot in Hogan's Alley.
  • The black Ike's Counter represents the Policeman, a law enforcement character wearing a black uniform who causes a miss if the player shoots him.
  • The red Peach's Toad represents the Lady, a blonde female character wearing a pink outfit who causes a miss if the player shoots her.
  • The stage and music track represent the shooting range in Hogan's Alley, an NES shooter game which requires the usage of the NES Zapper.

Other trivia:
  • This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of Hogan's Alley.

Series Order[edit]

Number Name Series
974 Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt Series
975 Wild Gunman Wild Gunman
976 Gangster, Lady, & Policeman Hogan's Alley

Trivia[edit]

  • The Duck Hunt series and R.O.B. series have the fewest Spirits of any first-party series, each with a total of 3.
  • None of the Duck Hunt universe Spirits are fought on the Duck Hunt stage. This is likely due to the fact that these Spirits originate from games unrelated to Duck Hunt, other than requiring the NES Zapper to play them.
  • Unlike the Pac-Man and Fatal Fury universes, where spirits from other Namco or SNK franchises respectively are labeled as "Others" spirits, all three Duck Hunt spirits are labeled as part of the Duck Hunt series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.